Player Matchup

Izanami
Izanami
DemonCook9871
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 169L
1,493 Elo+
Party 1
Sol
Sol
Marshmallowz101
Sol
Level 99
God Stats
4W - 2L
1,657 SR
Queue Stats
111W - 137L
1,407 Elo+
Solo
Hera
Hera
MonkeyHaze69
Hera
Level 106
God Stats
3W - 1L
1,485 SR
Queue Stats
199W - 201L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pepkowitsch
Tsukuyomi
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
347W - 299L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
jevon8
Aphrodite
Level 65
God Stats
3W - 3L
1,641 SR
Queue Stats
126W - 123L
1,486 Elo+
Solo
Team Averages
Level 86
1,557 SR
1,473 Elo+

VS

Team Averages
Level 64
1,497 SR
1,513 Elo+
Chronos
Chronos
Husworld21
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,703 Elo+
Solo
Aphrodite
Aphrodite
Indigosum101
Aphrodite
Level 23
God Stats
1W - 1L
1,697 SR
Queue Stats
27W - 43L
1,399 Elo+
Solo
Charybdis
Charybdis
drippyjuice
Charybdis
Level 27
God Stats
2W - 4L
1,286 SR
Queue Stats
744W - 750L
1,549 Elo+
Solo
Ganesha
Ganesha
thechadbrown
Ganesha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,412 Elo+
Solo
Maui
Maui
waltonwolfgamin
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 7 / 6
9,594
738
9,672
13,522
6,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 9
11,962
920
22,648
14,598
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 6
10,389
799
16,077
12,688
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Pepkowitsch
Tsukuyomi
17
6 / 6 / 4
10,362
797
12,260
18,103
8,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
jevon8
Aphrodite
16
3 / 5 / 8
10,552
812
6,878
13,462
7,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Husworld21
Chronos
16
3 / 4 / 9
9,485
730
10,620
13,689
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Indigosum101
Aphrodite
17
2 / 3 / 12
9,820
755
7,280
17,171
9,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
drippyjuice
Charybdis
17
12 / 4 / 7
10,846
834
24,197
14,288
7,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
thechadbrown
Ganesha
17
0 / 3 / 20
10,185
783
8,695
18,021
26,375
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 7 / 13
10,145
780
12,701
19,500
19,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
18
Kills
24
24
Deaths
21
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
7
6
0.43
L
Chronos
Husworld21
Chronos
3
4
9
1.88
L
Aphrodite
Indigosum101
Aphrodite
2
3
12
2.67
W
7
3
9
3.83
W
2
3
6
1.67
W
Tsukuyomi
Pepkowitsch
Tsukuyomi
6
6
4
1.33
L
Charybdis
drippyjuice
Charybdis
12
4
7
3.88
W
Aphrodite
jevon8
Aphrodite
3
5
8
1.4
L
Ganesha
thechadbrown
Ganesha
0
3
20
3.33
L
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,535
Damage
63,493
72,373
Taken
82,669
35,419
Mitigated
69,331
29,298
Healing
32,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,672
4,916
716
1,508
13,522
6,162
1,107
5,743
7,779
0
20,247
L
Chronos
Husworld21
Chronos
10,620
2,064
1,252
2,489
13,689
6,364
185
6,869
6,820
22,709
0
L
Aphrodite
Indigosum101
Aphrodite
7,280
1,496
7,618
9,480
17,171
9,801
674
11,859
5,312
24,320
0
W
22,648
5,523
1,476
3,406
14,598
7,330
3,257
7,243
7,355
46,119
0
W
16,077
3,345
1,055
2,419
12,688
5,884
2,116
7,492
5,196
27,626
0
W
Tsukuyomi
Pepkowitsch
Tsukuyomi
12,260
2,177
955
2,634
18,103
8,051
904
9,082
9,021
0
22,560
L
Charybdis
drippyjuice
Charybdis
24,197
10,181
1,101
1,892
14,288
7,104
1,059
7,843
6,445
0
44,164
W
Aphrodite
jevon8
Aphrodite
6,878
251
9,106
6,023
13,462
7,992
517
9,736
3,726
15,814
0
L
Ganesha
thechadbrown
Ganesha
8,695
85
1,902
4,292
18,021
26,375
230
8,426
9,595
24,292
0
L
12,701
1,445
975
1,587
19,500
19,687
17
10,606
8,894
16,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
50,481
152
Minions Killed
137
0
Camps Cleared
0
1,253,039
Distance Traveled
1,156,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,594
738
25
2
0
218,108
0
L
Chronos
9,485
730
28
2
0
249,034
0
L
Aphrodite
9,820
755
51
4
0
238,832
0
W
Sol
11,962
920
51
4
0
256,553
0
W
Hera
10,389
799
32
2
0
260,518
0
W
Tsukuyomi
10,362
797
25
2
0
264,097
0
L
Charybdis
10,846
834
42
3
0
203,139
0
W
Aphrodite
10,552
812
19
1
0
253,763
0
L
Ganesha
10,185
783
0
0
0
240,849
0
L
Maui
10,145
780
16
1
0
224,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role