Player Matchup

Cu Chulainn
Cu Chulainn
Fínwë
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,467 Elo+
Party 2
Mercury
Mercury
InvincibleRhino
Mercury
Level 127
God Stats
4W - 5L
1,300 SR
Queue Stats
54W - 41L
1,491 Elo+
Party 2
Sol
Sol
SnikyNinjaMan
Sol
Level 129
God Stats
4W - 4L
1,482 SR
Queue Stats
52W - 41L
1,467 Elo+
Party 2
Hachiman
Hachiman
josukage04
Hachiman
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 181L
1,531 Elo+
Solo
Xing Tian
Xing Tian
Ñoldóran
Xing Tian
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 79L
1,467 Elo+
Party 2
Team Averages
Level 117
1,456 SR
1,485 Elo+

VS

Team Averages
Level 127
1,384 SR
1,488 Elo+
Martichoras
Martichoras
Clericia
Martichoras
Level 120
God Stats
0W - 3L
1,345 SR
Queue Stats
182W - 180L
1,485 Elo+
Solo
Ne Zha
Ne Zha
JoanC5
Ne Zha
Level 147
God Stats
10W - 8L
1,765 SR
Queue Stats
252W - 175L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Lukevi
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,482 Elo+
Party 1
Ra
Ra
MikyTAM23
Ra
Level 138
God Stats
4W - 12L
1,299 SR
Queue Stats
114W - 137L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Victom10
Kuzenbo
Level 162
God Stats
2W - 12L
1,013 SR
Queue Stats
93W - 127L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fínwë
Cu Chulainn
10
0 / 1 / 0
6,001
600
5,383
7,318
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 6
6,603
660
3,799
7,174
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
8 / 2 / 3
7,367
737
9,198
8,064
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
josukage04
Hachiman
8
2 / 1 / 2
5,397
540
5,156
4,779
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Ñoldóran
Xing Tian
9
1 / 1 / 4
5,572
557
2,951
7,931
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Clericia
Martichoras
8
0 / 2 / 2
4,805
481
6,150
6,093
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
JoanC5
Ne Zha
10
3 / 2 / 0
5,910
591
4,552
9,087
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Lukevi
Sun Wukong
10
1 / 0 / 0
5,649
565
3,512
8,455
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 7 / 0
5,535
554
4,481
8,168
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Victom10
Kuzenbo
7
0 / 4 / 2
4,842
484
1,938
8,570
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Clericia
Martichoras
0
2
2
0.5
W
Cu Chulainn
Fínwë
Cu Chulainn
0
1
0
0
W
4
1
6
7
L
Ne Zha
JoanC5
Ne Zha
3
2
0
1.5
L
Sun Wukong
Lukevi
Sun Wukong
1
0
0
1
L
2
7
0
0.29
W
8
2
3
4.75
L
Kuzenbo
Victom10
Kuzenbo
0
4
2
0.25
W
Hachiman
josukage04
Hachiman
2
1
2
3
W
Xing Tian
Ñoldóran
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
20,633
35,266
Taken
40,373
18,585
Mitigated
24,522
10,579
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Clericia
Martichoras
6,150
2,066
0
2,576
6,093
2,665
0
2,211
3,882
0
34,579
W
Cu Chulainn
Fínwë
Cu Chulainn
5,383
807
0
2,086
7,318
6,148
0
0
7,318
0
44,647
W
3,799
1,877
0
812
7,174
2,553
362
1,810
5,364
0
39,612
L
Ne Zha
JoanC5
Ne Zha
4,552
1,325
0
1,329
9,087
3,631
0
2,941
6,146
0
45,054
L
Sun Wukong
Lukevi
Sun Wukong
3,512
445
0
1,879
8,455
7,240
0
0
8,455
0
36,138
L
4,481
365
0
1,045
8,168
3,193
0
4,759
3,409
33,276
0
W
9,198
4,406
0
4,412
8,064
2,632
1,497
2,831
5,175
48,582
0
L
Kuzenbo
Victom10
Kuzenbo
1,938
690
0
1,804
8,570
7,793
0
2,238
6,332
14,160
0
W
Hachiman
josukage04
Hachiman
5,156
2,881
0
1,814
4,779
1,510
0
396
4,383
0
33,730
W
Xing Tian
Ñoldóran
Xing Tian
2,951
251
0
1,455
7,931
5,742
0
1,324
6,607
17,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
26,741
293
Minions Killed
277
0
Camps Cleared
0
1,027,042
Distance Traveled
1,041,455
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,805
481
55
6
0
183,883
1
W
Cu Chulainn
6,001
600
75
8
0
198,290
2
W
Mercury
6,603
660
61
6
0
250,152
0
L
Ne Zha
5,910
591
70
7
0
238,941
0
L
Sun Wukong
5,649
565
70
7
0
211,017
0
L
Ra
5,535
554
65
7
0
213,550
0
W
Sol
7,367
737
70
7
0
178,759
4
L
Kuzenbo
4,842
484
17
2
0
194,064
0
W
Hachiman
5,397
540
65
7
0
186,680
0
W
Xing Tian
5,572
557
22
2
0
213,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role