Player Matchup

Nemesis
Nemesis
Insidiouss
Nemesis
Level 133
God Stats
16W - 13L
1,585 SR
Queue Stats
318W - 263L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
JK L0I
Ah Puch
Level 108
God Stats
8W - 4L
1,562 SR
Queue Stats
118W - 105L
1,522 Elo+
Party 1
Martichoras
Martichoras
PAPA DEANER
Martichoras
Level 84
God Stats
23W - 12L
1,547 SR
Queue Stats
197W - 174L
1,544 Elo+
Party 1
Athena
Athena
hightyler5555
Athena
Level 115
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 10L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
xdOram
Cu Chulainn
Level 107
God Stats
30W - 43L
1,493 SR
Queue Stats
202W - 211L
1,454 Elo+
Solo
Team Averages
Level 109
1,584 SR
1,464 Elo+

VS

Team Averages
Level 90
1,436 SR
1,480 Elo+
Vulcan
Vulcan
AJayy_II
Vulcan
Level 64
God Stats
0W - 2L
1,600 SR
Queue Stats
26W - 24L
1,506 Elo+
Solo
Loki
Loki
BigBoiMcKoi
Loki
Level 123
God Stats
8W - 5L
1,604 SR
Queue Stats
93W - 95L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
Fozy_hp
Cernunnos
Level 16
God Stats
1W - 5L
1,143 SR
Queue Stats
39W - 45L
1,443 Elo+
Party 2
Atlas
Atlas
Leobolics
Atlas
Level 81
God Stats
1W - 5L
1,364 SR
Queue Stats
140W - 144L
1,453 Elo+
Solo
Skadi
Skadi
cornyholecorn
Skadi
Level 164
God Stats
1W - 1L
1,469 SR
Queue Stats
92W - 97L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Insidiouss
Nemesis
16
10 / 0 / 6
9,904
619
13,396
14,214
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
JK L0I
Ah Puch
16
1 / 0 / 1
9,002
563
5,911
11,708
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
PAPA DEANER
Martichoras
15
3 / 0 / 4
9,130
571
8,189
7,731
3,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 6
7,642
478
4,292
12,790
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
xdOram
Cu Chulainn
15
3 / 1 / 3
9,348
584
9,886
15,695
17,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AJayy_II
Vulcan
15
1 / 2 / 0
8,455
528
9,015
7,712
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,857
491
5,717
13,353
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Fozy_hp
Cernunnos
13
0 / 3 / 1
7,463
466
6,114
11,387
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Leobolics
Atlas
7
0 / 4 / 0
5,908
369
3,779
9,381
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
7,876
492
11,316
15,140
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
3
3
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AJayy_II
Vulcan
1
2
0
0.5
L
2
4
1
0.63
L
Cernunnos
Fozy_hp
Cernunnos
0
3
1
0.17
W
Nemesis
Insidiouss
Nemesis
10
0
6
13
W
Ah Puch
JK L0I
Ah Puch
1
0
1
1.5
L
Atlas
Leobolics
Atlas
0
4
0
0
W
Martichoras
PAPA DEANER
Martichoras
3
0
4
5
L
0
5
0
0
W
1
2
6
2
W
Cu Chulainn
xdOram
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,674
Damage
35,941
62,138
Taken
56,973
42,141
Mitigated
25,993
21,190
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AJayy_II
Vulcan
9,015
2,793
0
722
7,712
3,200
0
4,444
3,000
76,866
0
L
5,717
2,462
0
480
13,353
5,132
0
2,251
11,070
0
48,747
L
Cernunnos
Fozy_hp
Cernunnos
6,114
2,876
0
4,403
11,387
4,547
0
583
10,804
0
61,890
W
Nemesis
Insidiouss
Nemesis
13,396
7,159
0
1,541
14,214
6,538
0
1,584
12,630
0
90,594
W
Ah Puch
JK L0I
Ah Puch
5,911
282
95
9,183
11,708
4,708
62
5,815
5,893
77,167
0
L
Atlas
Leobolics
Atlas
3,779
1,746
0
1,983
9,381
6,921
0
2,483
6,812
13,743
0
W
Martichoras
PAPA DEANER
Martichoras
8,189
3,285
0
5,301
7,731
3,570
732
1,085
6,646
0
80,470
L
11,316
7,103
0
4,021
15,140
6,193
252
1,246
13,894
0
74,362
W
4,292
1,296
0
1,818
12,790
9,347
572
3,789
9,001
27,233
0
W
Cu Chulainn
xdOram
Cu Chulainn
9,886
1,074
0
3,252
15,695
17,978
96
521
15,174
8,431
65,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
37,559
566
Minions Killed
470
0
Camps Cleared
0
1,630,651
Distance Traveled
1,419,823
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,455
528
148
9
0
311,962
0
L
Loki
7,857
491
82
5
0
328,939
0
L
Cernunnos
7,463
466
107
7
0
247,870
0
W
Nemesis
9,904
619
132
8
0
401,105
0
W
Ah Puch
9,002
563
145
9
0
307,586
0
L
Atlas
5,908
369
17
1
0
295,028
0
W
Martichoras
9,130
571
123
8
0
313,713
4
L
Skadi
7,876
492
116
7
0
236,024
0
W
Athena
7,642
478
47
3
0
318,214
3
W
Cu Chulainn
9,348
584
119
7
0
290,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role