Player Matchup

Nu Wa
Nu Wa
GreenMizzy
Nu Wa
Level 130
God Stats
6W - 4L
1,288 SR
Queue Stats
349W - 345L
1,305 Elo+
Solo
Danzaburou
Danzaburou
Shiitakussy
Danzaburou
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 58L
1,507 Elo+
Party 2
Vulcan
Vulcan
Zigs3699
Vulcan
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 30L
1,594 Elo+
Party 2
Ymir
Ymir
firstlovee
Ymir
Level 84
God Stats
6W - 3L
1,551 SR
Queue Stats
134W - 139L
1,519 Elo+
Party 2
Thoth
Thoth
n11ggermonkey
Thoth
Level 162
God Stats
5W - 1L
1,479 SR
Queue Stats
79W - 70L
1,610 Elo+
Party 2
Team Averages
Level 91
1,464 SR
1,507 Elo+

VS

Team Averages
Level 100
1,564 SR
1,475 Elo+
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlienBreed3
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
D3sTr0iY3r_PR_
Kumbhakarna
Level 100
God Stats
3W - 2L
1,818 SR
Queue Stats
485W - 500L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
kinfolkX777
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 1 / 16
9,202
920
15,599
6,233
2,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Shiitakussy
Danzaburou
16
8 / 2 / 13
9,750
975
13,572
7,383
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Zigs3699
Vulcan
14
4 / 3 / 10
8,341
834
8,832
8,774
4,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 14
8,927
893
4,839
12,826
13,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 1 / 10
9,621
962
11,442
5,475
2,299
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
3 / 4 / 4
7,354
735
10,136
10,061
3,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
 
He Bo
13
2 / 6 / 4
7,258
726
5,404
9,919
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 7 / 4
8,106
811
5,625
14,007
10,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
D3sTr0iY3r_PR_
Kumbhakarna
13
1 / 3 / 4
7,300
730
3,636
15,927
9,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
kinfolkX777
Ah Puch
13
0 / 5 / 4
7,036
704
7,187
8,803
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
25
Kills
9
10
Deaths
25
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
4
4
1.25
L
He Bo
 
He Bo
2
6
4
0.67
L
Fenrir
3
7
4
0.71
L
Kumbhakarna
D3sTr0iY3r_PR_
Kumbhakarna
1
3
4
1
W
Nu Wa
4
1
16
12
W
Danzaburou
Shiitakussy
Danzaburou
8
2
13
7.25
W
Vulcan
Zigs3699
Vulcan
4
3
10
3
W
0
3
14
2.33
L
Ah Puch
kinfolkX777
Ah Puch
0
5
4
0.4
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,284
Damage
31,988
40,691
Taken
58,717
26,123
Mitigated
31,680
14,433
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
10,136
1,839
661
1,215
10,061
3,771
0
7,192
2,683
0
27,313
L
He Bo
 
He Bo
5,404
337
441
1,613
9,919
3,707
0
6,851
2,758
14,415
0
L
Fenrir
5,625
903
778
1,667
14,007
10,749
0
8,362
5,463
0
11,523
L
Kumbhakarna
D3sTr0iY3r_PR_
Kumbhakarna
3,636
219
260
4,669
15,927
9,999
0
9,755
5,844
11,108
0
W
Nu Wa
15,599
6,170
381
2,275
6,233
2,591
131
2,812
3,421
30,013
0
W
Danzaburou
Shiitakussy
Danzaburou
13,572
4,586
1,145
2,668
7,383
3,333
1,120
4,063
3,320
0
21,199
W
Vulcan
Zigs3699
Vulcan
8,832
3,103
0
668
8,774
4,071
976
3,593
5,181
17,988
0
W
4,839
455
2,065
2,370
12,826
13,829
447
3,528
9,298
11,343
0
L
Ah Puch
kinfolkX777
Ah Puch
7,187
73
0
574
8,803
3,454
0
7,372
1,257
22,458
0
W
11,442
224
542
2,319
5,475
2,299
1,660
2,231
3,244
19,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
37,054
138
Minions Killed
111
0
Camps Cleared
0
933,643
Distance Traveled
808,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,354
735
30
3
0
142,742
0
L
He Bo
7,258
726
22
2
0
167,124
0
L
Fenrir
8,106
811
11
1
0
169,190
0
L
Kumbhakarna
7,300
730
16
2
0
189,511
0
W
Nu Wa
9,202
920
30
3
0
191,186
0
W
Danzaburou
9,750
975
39
4
0
192,146
0
W
Vulcan
8,341
834
18
2
0
187,927
0
W
Ymir
8,927
893
14
1
0
165,066
0
L
Ah Puch
7,036
704
32
3
0
140,260
0
W
Thoth
9,621
962
37
4
0
197,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role