Player Matchup

Scylla
Scylla
Bad Bone Ben
Scylla
Level 107
God Stats
3W - 8L
1,232 SR
Queue Stats
103W - 122L
1,412 Elo+
Solo
Terra
Terra
MortalisMus1984
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 230L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
MrAvacadoManKB
Gilgamesh
Level 135
God Stats
11W - 18L
1,383 SR
Queue Stats
219W - 216L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
TerrellibleT
Danzaburou
Level 63
God Stats
16W - 14L
1,609 SR
Queue Stats
34W - 29L
1,486 Elo+
Party 1
Ravana
Ravana
nbjhhds
Ravana
Level 96
God Stats
0W - 1L
1,815 SR
Queue Stats
6W - 12L
1,266 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,409 Elo+

VS

Team Averages
Level 71
1,394 SR
1,430 Elo+
Atlas
Atlas
AverageGod16
Atlas
Level 48
God Stats
10W - 11L
1,289 SR
Queue Stats
812W - 793L
1,322 Elo+
Solo
Danzaburou
Danzaburou
C0P1-C4T
Danzaburou
Level 86
God Stats
20W - 14L
1,554 SR
Queue Stats
185W - 167L
1,482 Elo+
Party 2
Fenrir
Fenrir
CCskinnyyV
Fenrir
Level 68
God Stats
14W - 10L
1,554 SR
Queue Stats
37W - 25L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lord_Jokey
Morgan Le Fay
Level 68
God Stats
3W - 2L
1,538 SR
Queue Stats
16W - 14L
1,457 Elo+
Party 2
Hel
Hel
tøp4life
Hel
Level 84
God Stats
1W - 4L
1,035 SR
Queue Stats
562W - 514L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 4 / 0
6,113
556
2,384
5,994
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,988
453
987
9,067
6,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
MrAvacadoManKB
Gilgamesh
11
2 / 2 / 0
6,257
569
4,756
9,502
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TerrellibleT
Danzaburou
9
3 / 5 / 1
5,571
506
6,335
9,400
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
nbjhhds
Ravana
7
0 / 4 / 1
4,956
451
3,154
6,337
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,230
566
5,450
8,447
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
C0P1-C4T
Danzaburou
10
5 / 2 / 3
6,378
580
9,652
8,166
3,686
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
CCskinnyyV
Fenrir
12
9 / 1 / 2
7,340
667
6,084
7,533
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Lord_Jokey
Morgan Le Fay
11
1 / 1 / 3
6,163
560
2,873
4,462
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 7
6,464
588
2,885
5,386
3,625
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Scylla
1
4
0
0.25
W
Danzaburou
C0P1-C4T
Danzaburou
5
2
3
3.25
W
Fenrir
CCskinnyyV
Fenrir
9
1
2
10
W
Morgan Le Fay
Lord_Jokey
Morgan Le Fay
1
1
3
2.5
L
0
3
2
0.33
L
Gilgamesh
MrAvacadoManKB
Gilgamesh
2
2
0
1
L
Danzaburou
TerrellibleT
Danzaburou
3
5
1
0.7
L
Ravana
nbjhhds
Ravana
0
4
1
0.13
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
26,944
40,300
Taken
33,994
20,275
Mitigated
17,092
8,794
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,450
2,167
0
1,680
8,447
4,649
0
0
7,894
32,529
0
L
Scylla
2,384
110
0
680
5,994
1,673
0
2,505
3,121
38,770
0
W
Danzaburou
C0P1-C4T
Danzaburou
9,652
5,778
0
2,009
8,166
3,686
456
729
7,437
0
50,894
W
Fenrir
CCskinnyyV
Fenrir
6,084
1,185
0
2,122
7,533
3,275
0
242
7,246
0
53,562
W
Morgan Le Fay
Lord_Jokey
Morgan Le Fay
2,873
45
0
1,107
4,462
1,857
0
2,212
2,250
34,018
0
L
987
298
442
2,294
9,067
6,708
0
1,068
7,999
9,760
0
L
Gilgamesh
MrAvacadoManKB
Gilgamesh
4,756
1,328
0
2,487
9,502
6,367
0
4,482
4,521
0
38,106
L
Danzaburou
TerrellibleT
Danzaburou
6,335
2,774
0
2,386
9,400
3,347
0
1,642
7,758
0
30,310
L
Ravana
nbjhhds
Ravana
3,154
1,002
0
505
6,337
2,180
0
565
5,693
0
25,649
W
2,885
701
2,135
2,768
5,386
3,625
26
188
5,198
12,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
32,575
240
Minions Killed
315
0
Camps Cleared
0
1,045,430
Distance Traveled
1,032,788
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,230
566
70
6
0
212,967
0
L
Scylla
6,113
556
70
6
0
212,082
0
W
Danzaburou
6,378
580
92
8
0
184,755
0
W
Fenrir
7,340
667
90
8
0
248,103
0
W
Morgan Le Fay
6,163
560
56
5
0
199,508
4
L
Terra
4,988
453
16
1
0
202,035
2
L
Gilgamesh
6,257
569
66
6
0
183,699
4
L
Danzaburou
5,571
506
45
4
0
197,040
2
L
Ravana
4,956
451
43
4
0
250,574
0
W
Hel
6,464
588
7
1
0
187,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role