Player Matchup

Vulcan
Vulcan
Platinum II
Equality
Vulcan
Platinum II
Level 241
God Stats
2W - 4L
1,227 SR
Queue Stats
117W - 96L
1,953 MMR
Party 1
Fenrir
Fenrir
Platinum II
Havï
Fenrir
Platinum II
Level 158
God Stats
12W - 11L
1,592 SR
Queue Stats
219W - 213L
1,900 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
Masero94
Kukulkan
Diamond V
Level 158
God Stats
7W - 7L
1,532 SR
Queue Stats
138W - 123L
2,038 MMR
Party 3
Mulan
Mulan
Platinum III
MatteoRan09
Mulan
Platinum III
Level 123
God Stats
2W - 2L
1,482 SR
Queue Stats
71W - 49L
1,920 MMR
Solo
Hou Yi
Hou Yi
Platinum III
SoonMoon
Hou Yi
Platinum III
Level 64
God Stats
7W - 2L
1,713 SR
Queue Stats
77W - 61L
1,796 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,509 SR
1,921 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,524 SR
1,921 MMR
Mercury
Mercury
Platinum I
DiabloBlanco16
Mercury
Platinum I
Level 147
God Stats
4W - 5L
1,502 SR
Queue Stats
240W - 205L
1,974 MMR
Party 2
Ah Puch
Ah Puch
Platinum II
SanBenitoo
Ah Puch
Platinum II
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
361W - 361L
1,917 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Spela24
Ne Zha
Platinum I
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 52L
1,904 MMR
Solo
Neith
Neith
Platinum I
pajaringas
Neith
Platinum I
Level 146
God Stats
3W - 3L
1,565 SR
Queue Stats
181W - 162L
1,905 MMR
Party 2
Chronos
Chronos
Diamond V
sparky2O
Chronos
Diamond V
Level 128
God Stats
1W - 3L
1,554 SR
Queue Stats
477W - 466L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Equality
Vulcan
20
12 / 3 / 9
15,359
731
31,306
15,918
8,965
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Havï
Fenrir
20
4 / 4 / 8
12,554
598
12,713
19,823
11,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Masero94
Kukulkan
20
5 / 1 / 7
13,412
639
8,828
10,484
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 16
13,063
622
14,913
23,253
24,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
SoonMoon
Hou Yi
20
0 / 6 / 1
12,476
594
10,868
19,804
10,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
He BoChang'eAphroditeMartichoras

VS

Bans
Ao KuangKumbhakarnaThorAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 7
12,407
591
11,694
20,100
9,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SanBenitoo
Ah Puch
17
0 / 7 / 4
11,038
526
12,538
17,200
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
Spela24
Ne Zha
16
0 / 5 / 6
10,132
482
5,637
22,872
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Neith
18
6 / 3 / 3
11,490
547
12,212
14,511
6,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
sparky2O
Chronos
17
3 / 6 / 0
10,769
513
10,706
25,972
10,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
26
Kills
16
16
Deaths
26
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
W
Vulcan
Equality
Vulcan
12
3
9
5.5
W
Fenrir
Havï
Fenrir
4
4
8
2
W
Kukulkan
Masero94
Kukulkan
5
1
7
8.5
W
5
2
16
6.5
L
Ah Puch
SanBenitoo
Ah Puch
0
7
4
0.29
W
Hou Yi
SoonMoon
Hou Yi
0
6
1
0.08
L
Ne Zha
Spela24
Ne Zha
0
5
6
0.6
L
Neith
6
3
3
2.5
L
Chronos
sparky2O
Chronos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,628
Damage
52,787
89,282
Taken
100,655
61,123
Mitigated
54,095
29,025
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,694
6,108
0
852
20,100
9,371
0
5,086
14,902
0
110,256
W
Vulcan
Equality
Vulcan
31,306
8,306
0
3,552
15,918
8,965
1,947
6,782
8,977
143,874
0
W
Fenrir
Havï
Fenrir
12,713
3,192
0
5,398
19,823
11,507
0
5,391
14,166
0
111,404
W
Kukulkan
Masero94
Kukulkan
8,828
856
0
3,060
10,484
5,898
4,905
3,848
6,559
133,618
0
W
14,913
2,487
345
10,061
23,253
24,610
354
6,533
16,203
0
58,349
L
Ah Puch
SanBenitoo
Ah Puch
12,538
251
0
2,572
17,200
6,873
0
7,077
10,095
102,102
0
W
Hou Yi
SoonMoon
Hou Yi
10,868
6,848
0
6,609
19,804
10,143
5,094
2,728
17,076
0
112,495
L
Ne Zha
Spela24
Ne Zha
5,637
1,759
0
6,660
22,872
20,804
0
9,462
13,348
0
44,911
L
Neith
12,212
7,682
0
5,598
14,511
6,297
360
4,541
9,896
0
89,803
L
Chronos
sparky2O
Chronos
10,706
2,757
0
8,096
25,972
10,750
0
13,207
12,280
94,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,864
Gold Earned
55,836
766
Minions Killed
691
0
Camps Cleared
0
2,170,449
Distance Traveled
2,136,228
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,407
591
149
7
0
485,997
0
W
Vulcan
15,359
731
172
8
0
475,603
7
W
Fenrir
12,554
598
140
7
0
451,578
2
W
Kukulkan
13,412
639
216
10
0
427,057
2
W
Mulan
13,063
622
60
3
0
444,750
4
L
Ah Puch
11,038
526
181
9
0
367,880
6
W
Hou Yi
12,476
594
178
8
0
371,461
2
L
Ne Zha
10,132
482
55
3
0
468,406
4
L
Neith
11,490
547
144
7
0
389,613
0
L
Chronos
10,769
513
162
8
0
424,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role