Player Matchup

Izanami
Izanami
Bun1929
Izanami
Level 18
God Stats
0W - 3L
1,650 SR
Queue Stats
27W - 28L
1,427 Elo+
Party 2
Bacchus
Bacchus
EGP AsiaNvasion
Bacchus
Level 67
God Stats
14W - 11L
1,630 SR
Queue Stats
50W - 45L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
LethalDucks
Baron Samedi
Level 65
God Stats
7W - 4L
1,694 SR
Queue Stats
40W - 38L
1,475 Elo+
Party 2
Hercules
Hercules
MachoNachoMan
Hercules
Level 126
God Stats
24W - 26L
1,460 SR
Queue Stats
170W - 166L
1,558 Elo+
Solo
Bakasura
Bakasura
christownian
Bakasura
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 189L
1,549 Elo+
Solo
Team Averages
Level 86
1,587 SR
1,501 Elo+

VS

Team Averages
Level 119
1,489 SR
1,529 Elo+
Kukulkan
Kukulkan
CommanderOtter
Kukulkan
Level 111
God Stats
2W - 0L
1,383 SR
Queue Stats
13W - 10L
1,631 Elo+
Party 1
Arachne
Arachne
DJerico
Arachne
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 1
Tyr
Tyr
MYACCY06
Tyr
Level 158
God Stats
38W - 30L
1,461 SR
Queue Stats
540W - 536L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Tindera
Jing Wei
Level 112
God Stats
1W - 0L
1,727 SR
Queue Stats
39W - 24L
1,570 Elo+
Solo
Atlas
Atlas
tugboatpower
Atlas
Level 89
God Stats
4W - 3L
1,373 SR
Queue Stats
291W - 250L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bun1929
Izanami
9
0 / 3 / 3
4,429
886
2,285
4,303
1,410
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
4,440
888
1,417
6,852
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LethalDucks
Baron Samedi
10
3 / 2 / 2
5,144
1,029
4,749
5,090
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
MachoNachoMan
Hercules
10
3 / 0 / 0
5,046
1,009
3,574
5,129
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
christownian
Bakasura
7
0 / 1 / 1
3,847
769
128
1,137
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
2 / 1 / 3
4,589
918
3,996
2,034
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
DJerico
Arachne
10
4 / 0 / 4
4,960
992
3,912
1,892
716
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 2 / 1
5,002
1,000
3,722
4,837
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Tindera
Jing Wei
9
0 / 2 / 8
4,645
929
3,100
4,593
1,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 7
4,801
960
3,186
5,296
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
10
10
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bun1929
Izanami
0
3
3
0.5
W
Kukulkan
2
1
3
3.5
W
Arachne
DJerico
Arachne
4
0
4
6
L
0
4
2
0.25
L
Baron Samedi
LethalDucks
Baron Samedi
3
2
2
2
W
4
2
1
2.25
L
Hercules
MachoNachoMan
Hercules
3
0
0
3
W
Jing Wei
Tindera
Jing Wei
0
2
8
2
L
Bakasura
christownian
Bakasura
0
1
1
0.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
17,916
22,511
Taken
18,652
12,897
Mitigated
9,387
3,560
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bun1929
Izanami
2,285
1,678
0
91
4,303
1,410
170
1,419
2,884
0
13,348
W
Kukulkan
3,996
460
0
573
2,034
833
0
1,088
946
13,481
0
W
Arachne
DJerico
Arachne
3,912
3,164
0
232
1,892
716
0
128
1,764
0
7,552
L
1,417
416
17
573
6,852
6,208
0
1,822
5,030
3,591
0
L
Baron Samedi
LethalDucks
Baron Samedi
4,749
1,242
239
1,002
5,090
2,380
105
1,303
3,787
14,592
0
W
3,722
637
0
480
4,837
2,095
0
2,311
2,526
0
9,808
L
Hercules
MachoNachoMan
Hercules
3,574
660
0
1,578
5,129
2,347
0
2,335
2,794
0
14,032
W
Jing Wei
Tindera
Jing Wei
3,100
2,566
0
413
4,593
1,883
344
1,558
3,035
0
13,685
L
Bakasura
christownian
Bakasura
128
92
0
60
1,137
552
0
303
834
0
520
W
3,186
1,572
0
1,036
5,296
3,860
0
1,081
4,195
12,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
23,997
91
Minions Killed
90
0
Camps Cleared
0
444,088
Distance Traveled
562,771
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,429
886
26
5
0
99,429
0
W
Kukulkan
4,589
918
26
5
0
84,740
0
W
Arachne
4,960
992
6
1
0
138,690
0
L
Bacchus
4,440
888
2
0
0
108,230
0
L
Baron Samedi
5,144
1,029
25
5
0
104,597
0
W
Tyr
5,002
1,000
10
2
0
118,477
0
L
Hercules
5,046
1,009
36
7
0
112,037
0
W
Jing Wei
4,645
929
26
5
0
106,252
2
L
Bakasura
3,847
769
2
0
0
19,795
0
W
Atlas
4,801
960
22
4
0
114,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role