Player Matchup

Surtr
Surtr
 
Surtr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Alphacrat_TTV
Aphrodite
Level 118
God Stats
1W - 2L
1,469 SR
Queue Stats
94W - 98L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Captainhhun
Hun Batz
Level 16
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Vamana
Vamana
Langhorn
Vamana
Level 64
God Stats
4W - 7L
1,715 SR
Queue Stats
435W - 455L
1,494 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,498 Elo+

VS

Team Averages
Level 85
1,533 SR
1,503 Elo+
Sol
Sol
Bukottlovag
Sol
Level 103
God Stats
4W - 4L
1,371 SR
Queue Stats
127W - 147L
1,488 Elo+
Party 1
Susano
Susano
EconomiconHUN
Susano
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 67L
1,412 Elo+
Party 1
Yemoja
Yemoja
GhoulWrangler90
Yemoja
Level 101
God Stats
3W - 2L
1,693 SR
Queue Stats
302W - 313L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
JohnnyElRabos
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,545 Elo+
Party 3
Hera
Hera
lfred27
Hera
Level 113
God Stats
6W - 1L
1,599 SR
Queue Stats
57W - 54L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 6 / 3
8,510
709
8,517
17,198
17,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
 
Bakasura
14
2 / 6 / 3
8,357
696
3,975
13,243
8,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Alphacrat_TTV
Aphrodite
15
0 / 3 / 8
8,466
706
10,360
10,612
9,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Captainhhun
Hun Batz
16
5 / 4 / 3
9,058
755
9,953
12,057
7,095
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Langhorn
Vamana
15
3 / 2 / 5
8,435
703
8,835
12,022
16,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
8,943
745
15,933
10,210
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 4 / 12
8,971
748
12,701
12,091
5,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 18
9,958
830
4,993
9,011
7,203
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
JohnnyElRabos
Ratatoskr
15
7 / 5 / 13
9,403
784
7,729
12,032
6,184
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
lfred27
Hera
17
3 / 0 / 15
9,464
789
14,833
5,748
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
12
Kills
21
21
Deaths
12
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
6
3
0.58
L
Bakasura
 
Bakasura
2
6
3
0.58
L
Aphrodite
Alphacrat_TTV
Aphrodite
0
3
8
1.33
W
4
3
14
3.67
L
Hun Batz
Captainhhun
Hun Batz
5
4
3
1.63
W
5
4
12
2.75
W
2
0
18
11
W
Ratatoskr
JohnnyElRabos
Ratatoskr
7
5
13
2.7
L
Vamana
Langhorn
Vamana
3
2
5
2.75
W
Hera
lfred27
Hera
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
56,189
65,132
Taken
49,092
58,739
Mitigated
25,839
24,369
Healing
25,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,517
1,795
668
3,805
17,198
17,565
0
9,954
7,244
249
22,227
L
Bakasura
 
Bakasura
3,975
2,934
419
2,548
13,243
8,493
0
6,880
6,363
0
9,992
L
Aphrodite
Alphacrat_TTV
Aphrodite
10,360
635
8,208
5,633
10,612
9,231
0
4,692
5,920
28,028
0
W
15,933
5,364
1,179
2,873
10,210
3,980
1,073
1,606
8,604
32,213
338
L
Hun Batz
Captainhhun
Hun Batz
9,953
2,773
0
1,170
12,057
7,095
0
6,892
5,165
0
21,522
W
12,701
2,214
990
2,787
12,091
5,902
67
3,264
8,827
0
20,454
W
4,993
1,155
5,950
3,284
9,011
7,203
272
1,928
6,943
12,341
0
W
Ratatoskr
JohnnyElRabos
Ratatoskr
7,729
1,953
900
1,262
12,032
6,184
324
2,750
9,078
0
12,908
L
Vamana
Langhorn
Vamana
8,835
3,938
229
1,689
12,022
16,355
0
7,003
5,019
0
17,863
W
Hera
lfred27
Hera
14,833
3,102
4,197
1,698
5,748
2,570
57
918
4,830
40,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
46,739
125
Minions Killed
168
0
Camps Cleared
0
1,127,801
Distance Traveled
1,157,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,510
709
31
3
0
212,828
0
L
Bakasura
8,357
696
23
2
0
232,917
0
L
Aphrodite
8,466
706
42
4
0
220,683
0
W
Sol
8,943
745
42
4
0
214,808
0
L
Hun Batz
9,058
755
21
2
0
241,047
0
W
Susano
8,971
748
15
1
0
224,005
0
W
Yemoja
9,958
830
18
2
0
228,812
0
W
Ratatoskr
9,403
784
18
2
0
229,294
0
L
Vamana
8,435
703
8
1
0
220,326
0
W
Hera
9,464
789
75
6
0
260,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role