Player Matchup

Cernunnos
Cernunnos
Geduld
Cernunnos
Level 103
God Stats
5W - 3L
1,682 SR
Queue Stats
145W - 151L
1,362 Elo+
Solo
Cerberus
Cerberus
Kentara
Cerberus
Level 69
God Stats
1W - 1L
1,878 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Randycorpse
Arachne
Level 108
God Stats
3W - 1L
1,776 SR
Queue Stats
24W - 26L
1,456 Elo+
Solo
Sol
Sol
Sergey1991
Sol
Level 96
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 1L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
thieffee
Gilgamesh
Level 48
God Stats
2W - 4L
1,336 SR
Queue Stats
166W - 175L
1,421 Elo+
Solo
Team Averages
Level 85
1,651 SR
1,405 Elo+

VS

Team Averages
Level 76
1,516 SR
1,372 Elo+
Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FamouzZ16
Nemesis
Level 58
God Stats
8W - 10L
1,580 SR
Queue Stats
36W - 30L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kruglom
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 3
Izanami
Izanami
osofuji
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 3
Fenrir
Fenrir
wichilives
Fenrir
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 55L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Geduld
Cernunnos
11
2 / 2 / 2
6,888
530
8,678
8,610
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Kentara
Cerberus
10
1 / 4 / 1
6,552
504
3,413
14,905
8,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Randycorpse
Arachne
14
6 / 1 / 2
8,215
632
8,880
13,480
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 4 / 1
7,317
563
9,667
10,278
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
thieffee
Gilgamesh
10
1 / 3 / 1
6,225
479
4,841
15,091
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 2
7,006
539
4,665
9,608
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
FamouzZ16
Nemesis
12
3 / 3 / 1
7,296
561
6,258
12,873
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Kruglom
Cu Chulainn
13
4 / 2 / 0
7,911
609
9,788
11,722
10,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
osofuji
Izanami
12
3 / 2 / 2
7,076
544
11,785
8,639
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
wichilives
Fenrir
10
2 / 3 / 2
6,032
464
5,334
13,028
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
14
14
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
2
1
L
Nemesis
FamouzZ16
Nemesis
3
3
1
1.17
W
Cernunnos
Geduld
Cernunnos
2
2
2
1.5
W
Cerberus
Kentara
Cerberus
1
4
1
0.38
L
Cu Chulainn
Kruglom
Cu Chulainn
4
2
0
2
W
Arachne
Randycorpse
Arachne
6
1
2
7
W
2
4
1
0.63
L
Izanami
osofuji
Izanami
3
2
2
2
W
Gilgamesh
thieffee
Gilgamesh
1
3
1
0.5
L
Fenrir
wichilives
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
37,830
62,364
Taken
55,870
29,211
Mitigated
32,390
21,775
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,665
490
0
1,730
9,608
3,718
755
6,546
3,062
44,039
0
L
Nemesis
FamouzZ16
Nemesis
6,258
2,874
0
1,347
12,873
4,993
0
2,141
10,687
0
55,338
W
Cernunnos
Geduld
Cernunnos
8,678
3,349
0
3,923
8,610
2,891
1,021
0
8,352
0
49,252
W
Cerberus
Kentara
Cerberus
3,413
847
1,335
3,383
14,905
8,548
148
0
14,716
23,725
0
L
Cu Chulainn
Kruglom
Cu Chulainn
9,788
2,208
0
441
11,722
10,754
389
1,144
9,952
0
47,687
W
Arachne
Randycorpse
Arachne
8,880
6,303
0
6,527
13,480
5,414
0
758
12,639
0
66,870
W
9,667
2,148
0
3,571
10,278
3,295
768
3,907
6,371
58,561
0
L
Izanami
osofuji
Izanami
11,785
9,442
0
3,569
8,639
3,195
0
1,409
7,230
0
48,465
W
Gilgamesh
thieffee
Gilgamesh
4,841
1,538
0
3,036
15,091
9,063
0
0
15,046
0
32,479
L
Fenrir
wichilives
Fenrir
5,334
1,285
0
3,817
13,028
9,730
0
1,840
11,188
0
26,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
35,321
362
Minions Killed
329
0
Camps Cleared
0
1,282,762
Distance Traveled
1,294,143
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,006
539
71
5
0
227,522
0
L
Nemesis
7,296
561
87
7
0
320,882
0
W
Cernunnos
6,888
530
71
5
0
245,765
0
W
Cerberus
6,552
504
49
4
0
245,452
0
L
Cu Chulainn
7,911
609
61
5
0
244,616
3
W
Arachne
8,215
632
114
9
0
291,630
0
W
Sol
7,317
563
82
6
0
246,375
0
L
Izanami
7,076
544
80
6
0
257,176
1
W
Gilgamesh
6,225
479
46
4
0
253,540
3
L
Fenrir
6,032
464
30
2
0
243,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role