Player Matchup

Poseidon
Poseidon
BuBePHa1
Poseidon
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 102L
1,559 Elo+
Party 2
Ymir
Ymir
MaxFaill
Ymir
Level 15
God Stats
5W - 5L
1,821 SR
Queue Stats
7W - 7L
1,843 Elo+
Party 2
Maui
Maui
Pelemendo
Maui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,574 Elo+
Party 2
Mulan
Mulan
ŠÂVÏØR1947
Mulan
Level 96
God Stats
2W - 4L
1,506 SR
Queue Stats
115W - 114L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
ξŘMΔКØWÃ
Aphrodite
Level 29
God Stats
68W - 64L
1,623 SR
Queue Stats
71W - 71L
1,593 Elo+
Party 2
Team Averages
Level 40
1,590 SR
1,627 Elo+

VS

Team Averages
Level 127
1,587 SR
1,481 Elo+
Bastet
Bastet
Giancana
Bastet
Level 175
God Stats
1W - 0L
1,638 SR
Queue Stats
29W - 22L
1,517 Elo+
Party 1
Ishtar
Ishtar
Khersi24
Ishtar
Level 67
God Stats
11W - 4L
1,602 SR
Queue Stats
68W - 54L
1,588 Elo+
Solo
Agni
Agni
Th30n3AnD0nLy
Agni
Level 159
God Stats
3W - 0L
1,415 SR
Queue Stats
221W - 198L
1,496 Elo+
Party 1
Merlin
Merlin
eustasiskidd14
Merlin
Level 61
God Stats
4W - 1L
1,851 SR
Queue Stats
27W - 43L
1,381 Elo+
Solo
Surtr
Surtr
uandaivais
Surtr
Level 173
God Stats
6W - 5L
1,428 SR
Queue Stats
27W - 24L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuBePHa1
Poseidon
12
1 / 5 / 3
6,929
1,386
8,163
8,332
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 5 / 3
6,840
1,368
3,715
12,701
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
12
0 / 3 / 4
6,922
1,384
3,078
11,751
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 4 / 0
7,538
1,508
8,520
8,279
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ξŘMΔКØWÃ
Aphrodite
11
0 / 2 / 2
5,763
1,153
2,076
3,312
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Giancana
Bastet
13
5 / 3 / 12
7,928
1,586
6,609
6,751
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Khersi24
Ishtar
13
6 / 1 / 10
8,223
1,645
8,919
7,420
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 11
7,133
1,427
7,530
2,970
1,171
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 8
6,534
1,307
8,178
3,390
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
13
5 / 0 / 11
7,696
1,539
9,871
7,216
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
6
Kills
19
19
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BuBePHa1
Poseidon
1
5
3
0.5
W
Bastet
Giancana
Bastet
5
3
12
3.67
W
Ishtar
Khersi24
Ishtar
6
1
10
11
L
Ymir
0
5
3
0.3
L
Maui
0
3
4
0.67
W
3
0
11
8.5
W
0
2
8
2
W
Surtr
5
0
11
10.5
L
5
4
0
1.25
L
Aphrodite
ξŘMΔКØWÃ
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,552
Damage
41,107
44,375
Taken
27,747
35,090
Mitigated
12,814
2,822
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BuBePHa1
Poseidon
8,163
1,570
0
116
8,332
2,793
0
2,412
5,920
34,417
0
W
Bastet
Giancana
Bastet
6,609
1,401
0
1,225
6,751
2,743
0
4,140
2,611
0
12,129
W
Ishtar
Khersi24
Ishtar
8,919
6,168
0
1,186
7,420
2,943
0
4,750
2,670
0
21,310
L
Ymir
3,715
489
0
468
12,701
13,766
0
4,333
8,368
12,489
0
L
Maui
3,078
1,430
0
829
11,751
11,704
0
5,111
6,640
6,291
0
W
7,530
1,011
0
0
2,970
1,171
0
1,904
1,066
17,434
0
W
8,178
659
0
9
3,390
1,157
0
968
2,422
22,350
0
W
Surtr
9,871
4,097
0
759
7,216
4,800
0
5,270
1,946
231
16,321
L
8,520
1,515
0
155
8,279
5,078
0
2,699
5,580
0
14,683
L
Aphrodite
ξŘMΔКØWÃ
Aphrodite
2,076
0
428
826
3,312
1,749
0
1,349
1,963
3,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
37,514
112
Minions Killed
118
3
Camps Cleared
4
487,533
Distance Traveled
597,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,929
1,386
59
12
1
114,339
0
W
Bastet
7,928
1,586
18
4
1
126,302
0
W
Ishtar
8,223
1,645
37
7
0
114,649
0
L
Ymir
6,840
1,368
18
4
1
108,871
0
L
Maui
6,922
1,384
12
2
0
115,667
0
W
Agni
7,133
1,427
17
3
2
125,269
0
W
Merlin
6,534
1,307
34
7
0
105,820
0
W
Surtr
7,696
1,539
12
2
1
125,889
0
L
Mulan
7,538
1,508
18
4
1
106,504
0
L
Aphrodite
5,763
1,153
5
1
0
42,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role