Player Matchup

Merlin
Merlin
Bombklack
Merlin
Level 125
God Stats
51W - 53L
1,506 SR
Queue Stats
308W - 343L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
Genesis337
Aphrodite
Level 129
God Stats
9W - 7L
1,714 SR
Queue Stats
1,244W - 1,269L
1,432 Elo+
Party 1
Loki
Loki
KingRyk7
Loki
Level 104
God Stats
58W - 67L
1,241 SR
Queue Stats
261W - 307L
1,433 Elo+
Party 1
Ishtar
Ishtar
edgarramalho_82
Ishtar
Level 134
God Stats
44W - 77L
1,339 SR
Queue Stats
828W - 877L
1,485 Elo+
Party 1
Chang'e
Chang'e
manecas_TX_jr
Chang'e
Level 72
God Stats
28W - 19L
1,154 SR
Queue Stats
329W - 338L
1,395 Elo+
Party 1
Team Averages
Level 113
1,391 SR
1,432 Elo+

VS

Team Averages
Level 81
1,470 SR
1,432 Elo+
Amaterasu
Amaterasu
Hurling09
Amaterasu
Level 48
God Stats
2W - 2L
1,528 SR
Queue Stats
59W - 70L
1,438 Elo+
Solo
Cerberus
Cerberus
Kattuk_noord1939
Cerberus
Level 153
God Stats
5W - 6L
1,437 SR
Queue Stats
488W - 497L
1,497 Elo+
Solo
Pele
Pele
Nibor370-_-
Pele
Level 66
God Stats
7W - 10L
1,339 SR
Queue Stats
85W - 83L
1,419 Elo+
Party 2
Hel
Hel
The_Rage_Face
Hel
Level 105
God Stats
9W - 2L
1,719 SR
Queue Stats
396W - 378L
1,527 Elo+
Party 2
Medusa
Medusa
nitrous-ping7
Medusa
Level 31
God Stats
154W - 176L
1,326 SR
Queue Stats
156W - 182L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bombklack
Merlin
9
0 / 0 / 0
5,023
502
1,640
4,631
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Genesis337
Aphrodite
9
0 / 1 / 0
5,304
530
1,532
3,981
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
1 / 2 / 0
5,119
512
1,357
6,842
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
5,213
521
4,304
5,274
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
10
1 / 1 / 2
5,542
554
6,779
7,956
4,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hurling09
Amaterasu
10
1 / 2 / 1
6,019
602
3,725
8,624
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,383
538
2,610
10,304
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 1
5,941
594
1,791
5,900
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,853
685
4,551
4,946
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 1
5,070
507
2,883
4,154
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bombklack
Merlin
0
0
0
0
L
Aphrodite
Genesis337
Aphrodite
0
1
0
0
W
Amaterasu
Hurling09
Amaterasu
1
2
1
0.75
W
1
1
0
1
L
Loki
1
2
0
0.5
W
1
0
1
1.5
W
1
0
0
1
L
0
0
0
0
L
Chang'e
1
1
2
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,612
Damage
15,560
28,684
Taken
33,928
12,573
Mitigated
13,453
12,028
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bombklack
Merlin
1,640
56
0
1,330
4,631
1,541
0
3,108
1,523
36,032
0
L
Aphrodite
Genesis337
Aphrodite
1,532
396
1,205
2,297
3,981
2,256
0
146
3,835
12,778
0
W
Amaterasu
Hurling09
Amaterasu
3,725
1,320
0
3,302
8,624
4,123
359
4,973
3,651
0
41,271
W
2,610
519
935
3,546
10,304
4,441
11
2,339
7,965
21,020
0
L
Loki
1,357
452
0
250
6,842
2,303
0
1,443
5,399
0
32,459
W
1,791
361
0
1,360
5,900
1,962
0
521
5,379
0
42,758
W
4,551
80
297
2,519
4,946
1,555
0
1,552
3,394
60,604
0
L
4,304
2,441
0
2,881
5,274
2,150
0
1,640
3,634
0
49,181
L
Chang'e
6,779
1,956
0
4,065
7,956
4,323
0
824
7,132
38,323
0
W
2,883
871
0
234
4,154
1,372
0
566
3,588
0
30,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
29,266
266
Minions Killed
350
0
Camps Cleared
0
956,290
Distance Traveled
1,013,597
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,023
502
58
6
0
199,376
3
L
Aphrodite
5,304
530
31
3
0
213,974
3
W
Amaterasu
6,019
602
71
7
0
183,825
0
W
Cerberus
5,383
538
45
5
0
183,149
2
L
Loki
5,119
512
48
5
0
203,775
3
W
Pele
5,941
594
69
7
0
220,449
0
W
Hel
6,853
685
122
12
0
214,539
2
L
Ishtar
5,213
521
77
8
0
191,083
2
L
Chang'e
5,542
554
52
5
0
148,082
0
W
Medusa
5,070
507
43
4
0
211,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role