Player Matchup

Merlin
Merlin
AlcanceTudo
Merlin
Level 87
God Stats
21W - 26L
1,456 SR
Queue Stats
294W - 355L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JonhPro
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 19L
1,616 Elo+
Party 1
Hercules
Hercules
tmegas
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,873 Elo+
Party 1
Team Averages
Level 99
1,557 SR
1,627 Elo+

VS

Team Averages
Level 70
1,632 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
NicolasBraga
Morgan Le Fay
Level 109
God Stats
15W - 11L
1,686 SR
Queue Stats
422W - 435L
1,450 Elo+
Solo
Neith
Neith
Utópico
Neith
Level 35
God Stats
14W - 11L
1,632 SR
Queue Stats
92W - 94L
1,492 Elo+
Party 2
Shiva
Shiva
VnCsRAJADAO
Shiva
Level 65
God Stats
10W - 7L
1,579 SR
Queue Stats
199W - 199L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 1
6,358
636
4,273
6,306
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
JonhPro
Ah Muzen Cab
12
3 / 4 / 0
7,295
730
6,691
9,166
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
tmegas
Hercules
11
0 / 3 / 3
6,376
638
4,768
10,575
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NicolasBraga
Morgan Le Fay
13
6 / 1 / 2
8,101
810
9,701
6,725
3,111
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Utópico
Neith
12
1 / 0 / 7
7,375
738
7,064
5,241
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 7
7,449
745
7,158
11,151
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
L
Ah Muzen Cab
JonhPro
Ah Muzen Cab
3
4
0
0.75
W
Morgan Le Fay
NicolasBraga
Morgan Le Fay
6
1
2
7
W
Neith
Utópico
Neith
1
0
7
4.5
W
2
2
7
2.75
L
Hercules
tmegas
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
23,923
26,047
Taken
23,117
15,186
Mitigated
14,962
4,068
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,273
332
0
14
6,306
2,459
0
2,512
3,603
25,725
0
L
Ah Muzen Cab
JonhPro
Ah Muzen Cab
6,691
3,038
0
1,115
9,166
3,676
0
3,144
5,618
0
28,830
W
Morgan Le Fay
NicolasBraga
Morgan Le Fay
9,701
467
0
1,642
6,725
3,111
0
685
5,884
33,669
0
W
Neith
Utópico
Neith
7,064
3,274
0
942
5,241
1,928
864
1,415
3,740
0
28,096
W
7,158
1,287
235
1,511
11,151
9,923
0
2,185
8,572
129
16,750
L
Hercules
tmegas
Hercules
4,768
1,229
0
2,939
10,575
9,051
0
3,596
6,315
0
7,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,029
Gold Earned
22,925
105
Minions Killed
133
0
Camps Cleared
0
537,728
Distance Traveled
595,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,358
636
47
5
0
173,862
0
L
Ah Muzen Cab
7,295
730
51
5
0
162,302
0
W
Morgan Le Fay
8,101
810
49
5
0
198,324
0
W
Neith
7,375
738
55
6
0
184,955
0
W
Shiva
7,449
745
29
3
0
212,386
0
L
Hercules
6,376
638
7
1
0
201,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role