Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AngriNob
Surtr
Level 86
God Stats
20W - 19L
1,433 SR
Queue Stats
271W - 267L
1,423 Elo+
Party 1
Fenrir
Fenrir
Deshka7
Fenrir
Level 170
God Stats
30W - 49L
1,440 SR
Queue Stats
47W - 71L
1,456 Elo+
Party 1
Maui
Maui
Ze5u46
Maui
Level 143
God Stats
3W - 6L
1,285 SR
Queue Stats
114W - 153L
1,413 Elo+
Party 1
Team Averages
Level 123
1,432 SR
1,459 Elo+

VS

Team Averages
Level 71
1,448 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LilisMadness
Sylvanus
Level 65
God Stats
66W - 65L
1,586 SR
Queue Stats
199W - 184L
1,467 Elo+
Solo
Chang'e
Chang'e
Melisende
Chang'e
Level 65
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
SuzeraiNhi
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 3
6,245
625
5,147
3,297
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
 
Chiron
9
0 / 0 / 2
4,698
470
2,916
3,981
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
AngriNob
Surtr
10
4 / 2 / 0
6,367
637
6,363
9,168
6,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Deshka7
Fenrir
10
4 / 0 / 2
5,926
593
4,579
7,770
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Ze5u46
Maui
8
2 / 0 / 2
5,305
531
2,837
7,712
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 4 / 0
6,002
600
3,584
8,087
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
 
Heimdallr
9
0 / 1 / 0
5,062
506
4,391
5,902
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LilisMadness
Sylvanus
7
0 / 1 / 1
5,026
503
2,679
8,066
3,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Melisende
Chang'e
8
1 / 4 / 0
4,856
486
3,954
6,586
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
SuzeraiNhi
Bakasura
7
0 / 2 / 1
4,426
443
645
5,365
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Chiron
 
Chiron
0
0
2
1
L
Hercules
 
Hercules
2
4
0
0.5
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Surtr
AngriNob
Surtr
4
2
0
2
W
Fenrir
Deshka7
Fenrir
4
0
2
5
L
Sylvanus
LilisMadness
Sylvanus
0
1
1
0.5
L
Chang'e
Melisende
Chang'e
1
4
0
0.25
L
Bakasura
SuzeraiNhi
Bakasura
0
2
1
0.25
W
Maui
Ze5u46
Maui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
15,253
31,928
Taken
34,006
16,177
Mitigated
15,408
11,666
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,147
1,994
0
760
3,297
1,212
0
2,118
1,179
46,438
0
W
Chiron
 
Chiron
2,916
1,280
190
1,287
3,981
1,263
0
269
3,712
0
25,542
L
Hercules
 
Hercules
3,584
828
0
2,654
8,087
5,543
0
600
7,487
0
38,292
L
Heimdallr
 
Heimdallr
4,391
2,764
0
1,320
5,902
2,459
0
1,601
4,301
0
38,046
W
Surtr
AngriNob
Surtr
6,363
3,026
0
1,782
9,168
6,425
0
330
8,343
565
39,161
W
Fenrir
Deshka7
Fenrir
4,579
1,657
0
4,015
7,770
3,112
0
1,920
5,850
0
36,840
L
Sylvanus
LilisMadness
Sylvanus
2,679
1,010
1,347
3,598
8,066
3,825
0
1,986
6,080
17,281
0
L
Chang'e
Melisende
Chang'e
3,954
193
262
1,116
6,586
1,965
90
3,032
3,554
28,957
0
L
Bakasura
SuzeraiNhi
Bakasura
645
270
0
610
5,365
1,616
0
1,066
4,299
0
16,033
W
Maui
Ze5u46
Maui
2,837
713
109
3,523
7,712
4,165
0
1,996
5,716
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
25,372
277
Minions Killed
243
0
Camps Cleared
0
988,902
Distance Traveled
881,585
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,245
625
78
8
0
191,565
0
W
Chiron
4,698
470
43
4
0
197,377
2
L
Hercules
6,002
600
77
8
0
173,821
1
L
Heimdallr
5,062
506
61
6
0
174,852
0
W
Surtr
6,367
637
65
7
0
189,419
0
W
Fenrir
5,926
593
65
7
0
213,885
0
L
Sylvanus
5,026
503
22
2
0
175,957
3
L
Chang'e
4,856
486
52
5
0
202,487
0
L
Bakasura
4,426
443
31
3
0
154,468
0
W
Maui
5,305
531
26
3
0
196,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role