Player Matchup

Horus
Horus
EVO83_PR
Horus
Level 123
God Stats
15W - 10L
1,708 SR
Queue Stats
165W - 151L
1,384 Elo+
Solo
Poseidon
Poseidon
El_PEPE856
Poseidon
Level 84
God Stats
13W - 7L
1,692 SR
Queue Stats
68W - 70L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Jsoelle
Danzaburou
Level 93
God Stats
18W - 8L
1,738 SR
Queue Stats
62W - 46L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samurai__Rasta
Cu Chulainn
Level 107
God Stats
86W - 71L
1,540 SR
Queue Stats
265W - 239L
1,529 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 136
God Stats
204W - 260L
1,459 SR
Queue Stats
209W - 263L
1,409 Elo+
Solo
Team Averages
Level 109
1,627 SR
1,462 Elo+

VS

Team Averages
Level 62
1,469 SR
1,378 Elo+
Tiamat
Tiamat
Eros_blackk
Tiamat
Level 85
God Stats
50W - 33L
1,533 SR
Queue Stats
364W - 348L
1,437 Elo+
Solo
Cerberus
Cerberus
MarioCALFI
Cerberus
Level 28
God Stats
1W - 5L
1,252 SR
Queue Stats
233W - 214L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
fernandomx07
Heimdallr
Level 103
God Stats
6W - 9L
1,244 SR
Queue Stats
411W - 379L
1,357 Elo+
Party 1
King Arthur
King Arthur
mrsix
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 40L
1,309 Elo+
Party 1
Lancelot
Lancelot
urfaveetwink
Lancelot
Level 79
God Stats
3W - 1L
1,815 SR
Queue Stats
262W - 259L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EVO83_PR
Horus
12
1 / 1 / 8
7,555
581
3,946
11,362
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
El_PEPE856
Poseidon
13
3 / 2 / 3
7,708
593
5,559
10,210
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Jsoelle
Danzaburou
12
4 / 0 / 4
7,581
583
7,555
7,898
3,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Samurai__Rasta
Cu Chulainn
14
9 / 1 / 0
9,294
715
10,483
10,552
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
6,776
521
7,367
7,188
2,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 1
6,620
509
7,157
7,431
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
MarioCALFI
Cerberus
9
0 / 3 / 1
6,170
475
1,914
11,067
9,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
fernandomx07
Heimdallr
10
1 / 3 / 0
6,186
476
8,140
11,271
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
mrsix
King Arthur
10
1 / 6 / 0
6,204
477
2,146
9,542
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
urfaveetwink
Lancelot
12
2 / 5 / 0
7,082
545
5,462
14,585
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
5
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
EVO83_PR
Horus
1
1
8
5
W
Poseidon
El_PEPE856
Poseidon
3
2
3
2.25
L
Tiamat
1
2
1
0.75
W
Danzaburou
Jsoelle
Danzaburou
4
0
4
6
L
Cerberus
MarioCALFI
Cerberus
0
3
1
0.17
W
Cu Chulainn
Samurai__Rasta
Cu Chulainn
9
1
0
9
W
2
1
3
3.5
L
Heimdallr
fernandomx07
Heimdallr
1
3
0
0.33
L
King Arthur
mrsix
King Arthur
1
6
0
0.17
L
Lancelot
urfaveetwink
Lancelot
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
24,819
47,210
Taken
53,896
28,301
Mitigated
32,413
17,676
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
EVO83_PR
Horus
3,946
2,042
2,321
5,882
11,362
9,580
59
1,266
10,082
0
13,630
W
Poseidon
El_PEPE856
Poseidon
5,559
1,219
0
2,187
10,210
3,110
160
2,432
7,646
62,261
0
L
Tiamat
7,157
324
0
2,456
7,431
3,784
0
5,039
2,392
45,774
0
W
Danzaburou
Jsoelle
Danzaburou
7,555
3,014
0
3,645
7,898
3,079
768
392
7,506
0
56,099
L
Cerberus
MarioCALFI
Cerberus
1,914
505
1,190
2,582
11,067
9,034
48
1,187
9,880
15,456
0
W
Cu Chulainn
Samurai__Rasta
Cu Chulainn
10,483
1,338
0
1,130
10,552
10,431
447
388
9,771
7,383
60,229
W
7,367
2,447
153
2,358
7,188
2,101
828
4,079
2,749
37,616
0
L
Heimdallr
fernandomx07
Heimdallr
8,140
3,324
0
3,513
11,271
4,357
0
2,659
8,612
0
50,803
L
King Arthur
mrsix
King Arthur
2,146
832
0
229
9,542
9,087
0
858
8,684
0
18,457
L
Lancelot
urfaveetwink
Lancelot
5,462
697
0
2,000
14,585
6,151
0
4,328
10,257
0
56,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
32,262
359
Minions Killed
284
0
Camps Cleared
0
1,270,258
Distance Traveled
1,242,975
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,555
581
16
1
0
357,815
5
W
Poseidon
7,708
593
106
8
0
263,543
2
L
Tiamat
6,620
509
74
6
0
232,674
0
W
Danzaburou
7,581
583
93
7
0
253,831
0
L
Cerberus
6,170
475
23
2
0
257,914
0
W
Cu Chulainn
9,294
715
97
7
0
228,051
3
W
Nu Wa
6,776
521
47
4
0
167,018
2
L
Heimdallr
6,186
476
69
5
0
242,339
0
L
King Arthur
6,204
477
26
2
0
219,527
0
L
Lancelot
7,082
545
92
7
0
290,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role