Player Matchup

Terra
Terra
Alocs
Terra
Level 221
God Stats
4W - 9L
1,109 SR
Queue Stats
830W - 876L
1,474 Elo+
Solo
Hachiman
Hachiman
LAZY_MONKEYZ
Hachiman
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 107L
1,541 Elo+
Solo
Zeus
Zeus
NQLLA
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,471 Elo+
Solo
Cerberus
Cerberus
PooPeeChonis
Cerberus
Level 103
God Stats
1W - 3L
1,363 SR
Queue Stats
116W - 122L
1,492 Elo+
Solo
Jing Wei
Jing Wei
killerino150
Jing Wei
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,475 Elo+
Solo
Team Averages
Level 123
1,394 SR
1,491 Elo+

VS

Team Averages
Level 133
1,502 SR
1,475 Elo+
Baba Yaga
Baba Yaga
IDvnnyt
Baba Yaga
Level 122
God Stats
3W - 0L
1,695 SR
Queue Stats
143W - 151L
1,569 Elo+
Solo
Artemis
Artemis
PoggerClaps
Artemis
Level 109
God Stats
2W - 0L
1,746 SR
Queue Stats
110W - 110L
1,412 Elo+
Solo
Sol
Sol
ZERATUL ABBOTT
Sol
Level 147
God Stats
4W - 2L
1,351 SR
Queue Stats
108W - 116L
1,453 Elo+
Party 1
Chang'e
Chang'e
psychokane
Chang'e
Level 128
God Stats
2W - 2L
1,596 SR
Queue Stats
103W - 113L
1,409 Elo+
Party 1
Xbalanque
Xbalanque
shadthetruth
Xbalanque
Level 159
God Stats
5W - 7L
1,121 SR
Queue Stats
524W - 515L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alocs
Terra
19
3 / 4 / 12
10,722
766
10,808
22,330
22,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LAZY_MONKEYZ
Hachiman
15
2 / 6 / 9
9,029
645
14,621
14,831
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
NQLLA
Zeus
17
3 / 7 / 10
9,700
693
13,785
15,709
7,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PooPeeChonis
Cerberus
20
9 / 5 / 5
11,755
840
15,624
28,053
34,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
killerino150
Jing Wei
13
2 / 11 / 5
8,595
614
6,534
16,754
7,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IDvnnyt
Baba Yaga
20
6 / 1 / 15
12,550
896
22,233
15,543
8,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PoggerClaps
Artemis
17
5 / 5 / 16
11,128
795
15,200
14,258
6,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
10 / 1 / 14
12,445
889
19,397
15,530
6,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
psychokane
Chang'e
18
8 / 3 / 11
11,292
807
17,463
19,105
8,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
shadthetruth
Xbalanque
16
4 / 9 / 11
10,436
745
15,811
16,153
8,006
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
19
Kills
33
33
Deaths
19
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Terra
Alocs
Terra
3
4
12
2.25
W
Baba Yaga
IDvnnyt
Baba Yaga
6
1
15
13.5
L
Hachiman
LAZY_MONKEYZ
Hachiman
2
6
9
1.08
L
Zeus
NQLLA
Zeus
3
7
10
1.14
W
Artemis
PoggerClaps
Artemis
5
5
16
2.6
L
Cerberus
PooPeeChonis
Cerberus
9
5
5
2.3
W
10
1
14
17
L
Jing Wei
killerino150
Jing Wei
2
11
5
0.41
W
Chang'e
psychokane
Chang'e
8
3
11
4.5
W
Xbalanque
shadthetruth
Xbalanque
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,372
Damage
90,104
97,677
Taken
80,589
79,741
Mitigated
37,507
32,941
Healing
39,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alocs
Terra
10,808
292
7,713
7,311
22,330
22,527
0
12,707
9,623
19,728
0
W
Baba Yaga
IDvnnyt
Baba Yaga
22,233
1,456
1,159
4,543
15,543
8,184
1,511
7,342
7,927
52,241
0
L
Hachiman
LAZY_MONKEYZ
Hachiman
14,621
5,988
1,059
2,955
14,831
7,485
267
8,222
6,609
0
31,223
L
Zeus
NQLLA
Zeus
13,785
1,669
1,429
3,451
15,709
7,641
0
10,146
5,563
30,770
0
W
Artemis
PoggerClaps
Artemis
15,200
5,808
1,398
2,340
14,258
6,069
556
8,182
5,840
0
21,135
L
Cerberus
PooPeeChonis
Cerberus
15,624
161
430
7,513
28,053
34,954
50
16,694
11,359
23,610
2,229
W
19,397
4,549
105
5,039
15,530
6,863
3,216
5,404
9,877
37,665
0
L
Jing Wei
killerino150
Jing Wei
6,534
5,697
176
904
16,754
7,134
241
11,324
5,430
0
14,321
W
Chang'e
psychokane
Chang'e
17,463
1,710
10,649
10,842
19,105
8,385
1,359
8,389
10,537
22,615
0
W
Xbalanque
shadthetruth
Xbalanque
15,811
6,003
1,596
1,563
16,153
8,006
1,241
7,617
8,420
0
28,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
57,851
148
Minions Killed
167
0
Camps Cleared
0
1,115,038
Distance Traveled
1,370,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,722
766
16
1
0
270,248
0
W
Baba Yaga
12,550
896
70
5
0
317,081
0
L
Hachiman
9,029
645
31
2
0
210,839
0
L
Zeus
9,700
693
59
4
0
212,614
0
W
Artemis
11,128
795
13
1
0
251,930
0
L
Cerberus
11,755
840
29
2
0
253,877
0
W
Sol
12,445
889
41
3
0
296,548
0
L
Jing Wei
8,595
614
13
1
0
167,460
0
W
Chang'e
11,292
807
18
1
0
277,608
0
W
Xbalanque
10,436
745
25
2
0
227,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role