Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Raprador
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,345 Elo+
Party 1
Hades
Hades
salantu
Hades
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,345 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,397 Elo+

VS

Team Averages
Level 123
1,503 SR
1,534 Elo+
Rama
Rama
AyeMagPi
Rama
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,506 Elo+
Party 2
Thor
Thor
TwistedKarma1234
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,499 Elo+
Party 2
Chang'e
Chang'e
НеПоБеДиМыЙ2
Chang'e
Level 64
God Stats
4W - 2L
1,508 SR
Queue Stats
41W - 36L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 8
8,704
791
4,288
7,659
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Raprador
Cupid
15
7 / 0 / 3
9,121
829
13,678
8,463
3,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
salantu
Hades
14
3 / 0 / 7
8,654
787
11,787
10,163
6,598
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 3 / 0
7,256
660
7,297
10,901
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
7,245
659
3,213
12,079
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
6,874
625
4,794
11,459
5,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
L
Rama
0
3
0
0
W
Cupid
Raprador
Cupid
7
0
3
8.5
L
0
3
0
0
W
Hades
salantu
Hades
3
0
7
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
15,304
26,285
Taken
34,439
18,769
Mitigated
21,056
10,155
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,288
334
0
2,338
7,659
8,449
408
1,383
6,276
17,433
0
L
Rama
7,297
4,751
0
2,645
10,901
4,795
0
6,063
4,838
0
37,408
W
Cupid
Raprador
Cupid
13,678
7,815
482
2,056
8,463
3,722
1,239
2,498
5,965
0
44,013
L
3,213
454
0
1,167
12,079
11,119
0
5,604
6,475
0
15,076
W
Hades
salantu
Hades
11,787
1,836
380
4,899
10,163
6,598
1,156
1,368
8,795
44,359
0
L
4,794
431
522
1,112
11,459
5,142
0
4,484
6,975
20,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
21,375
133
Minions Killed
116
0
Camps Cleared
0
629,871
Distance Traveled
564,383
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,704
791
12
1
0
195,360
6
L
Rama
7,256
660
68
6
0
185,368
8
W
Cupid
9,121
829
54
5
0
214,829
0
L
Thor
7,245
659
16
1
0
201,360
0
W
Hades
8,654
787
67
6
0
219,682
0
L
Chang'e
6,874
625
32
3
0
177,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role