Player Matchup

Skadi
Skadi
 
Skadi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ZERATUL ABBOTT
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 116L
1,440 Elo+
Party 1
Mercury
Mercury
psychokane
Mercury
Level 128
God Stats
3W - 3L
1,434 SR
Queue Stats
103W - 113L
1,396 Elo+
Party 1
Ymir
Ymir
stillangwy
Ymir
Level 112
God Stats
4W - 2L
1,528 SR
Queue Stats
418W - 426L
1,419 Elo+
Solo
Team Averages
Level 148
1,493 SR
1,451 Elo+

VS

Team Averages
Level 112
1,512 SR
1,479 Elo+
Cernunnos
Cernunnos
CrackFueled_Tuna
Cernunnos
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 101L
1,498 Elo+
Solo
Bacchus
Bacchus
DaRKn3Ss 801
Bacchus
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 230L
1,412 Elo+
Solo
Khepri
Khepri
NIWAtheGuru
Khepri
Level 114
God Stats
0W - 1L
1,357 SR
Queue Stats
42W - 49L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Solar_xBladez
Cliodhna
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
67W - 59L
1,477 Elo+
Solo
Ymir
Ymir
killerino150
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 3 / 12
11,044
850
16,487
12,340
5,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ravana
 
Ravana
16
2 / 3 / 10
9,278
714
7,359
10,083
6,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
18
1 / 2 / 14
10,106
777
13,272
9,747
4,773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
psychokane
Mercury
19
9 / 2 / 7
11,689
899
10,767
11,434
6,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 9
9,749
750
2,670
15,273
20,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
9 / 5 / 4
10,931
841
20,098
19,266
10,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
DaRKn3Ss 801
Bacchus
15
2 / 4 / 8
8,687
668
11,403
16,014
16,497
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Khepri
17
2 / 4 / 4
9,009
693
6,056
13,313
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
Solar_xBladez
Cliodhna
17
1 / 7 / 9
9,266
713
10,317
16,011
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 1 / 1
6,780
522
199
1,585
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
21
Kills
14
15
Deaths
21
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
12
4
W
Ravana
 
Ravana
2
3
10
2.33
L
Cernunnos
9
5
4
2.2
L
Bacchus
DaRKn3Ss 801
Bacchus
2
4
8
1.5
L
Khepri
2
4
4
1
L
Cliodhna
Solar_xBladez
Cliodhna
1
7
9
0.79
W
Hachiman
1
2
14
4
L
0
1
1
0.5
W
Mercury
psychokane
Mercury
9
2
7
6.25
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,555
Damage
48,073
58,877
Taken
66,189
43,663
Mitigated
46,758
19,129
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,487
6,180
2,865
4,278
12,340
5,851
1,466
3,142
9,198
0
41,615
W
Ravana
 
Ravana
7,359
2,072
1,765
1,263
10,083
6,436
1,158
2,451
7,632
0
13,761
L
Cernunnos
20,098
11,788
287
6,637
19,266
10,168
846
383
18,883
0
39,933
L
Bacchus
DaRKn3Ss 801
Bacchus
11,403
971
1,500
4,622
16,014
16,497
59
810
15,204
17,099
0
L
Khepri
6,056
54
891
1,219
13,313
10,220
0
165
13,148
18,620
373
L
Cliodhna
Solar_xBladez
Cliodhna
10,317
795
284
2,585
16,011
8,435
0
1,110
14,901
0
23,321
W
Hachiman
13,272
7,850
0
2,592
9,747
4,773
1,583
3,420
6,327
0
33,934
L
199
0
128
56
1,585
1,438
0
202
1,383
199
0
W
Mercury
psychokane
Mercury
10,767
4,999
1,372
3,364
11,434
6,252
4,279
3,616
7,818
0
21,467
W
2,670
314
700
930
15,273
20,351
276
5,021
10,252
9,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
44,673
138
Minions Killed
113
0
Camps Cleared
0
1,214,966
Distance Traveled
897,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,044
850
31
2
0
220,241
0
W
Ravana
9,278
714
17
1
0
225,649
0
L
Cernunnos
10,931
841
50
4
0
183,086
0
L
Bacchus
8,687
668
8
1
0
250,991
0
L
Khepri
9,009
693
24
2
0
210,636
0
L
Cliodhna
9,266
713
31
2
0
244,367
0
W
Hachiman
10,106
777
50
4
0
241,895
0
L
Ymir
6,780
522
0
0
0
8,105
0
W
Mercury
11,689
899
26
2
0
306,331
0
W
Ymir
9,749
750
14
1
0
220,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role