Player Matchup

Izanami
Izanami
Blarghus
Izanami
Level 22
God Stats
2W - 0L
1,660 SR
Queue Stats
46W - 24L
1,555 Elo+
Party 1
Yu Huang
Yu Huang
Chubbsting
Yu Huang
Level 13
God Stats
5W - 3L
1,726 SR
Queue Stats
36W - 16L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
zangaranga
Cthulhu
Level 98
God Stats
2W - 0L
1,771 SR
Queue Stats
46W - 25L
1,555 Elo+
Party 1
Team Averages
Level 44
1,719 SR
1,553 Elo+

VS

Team Averages
Level 37
1,436 SR
993 Elo+
Neith
Neith
BZH Nicolas51
Neith
Level 8
God Stats
1W - 12L
1,128 SR
Queue Stats
60W - 84L
1,026 Elo+
Party 2
Chaac
Chaac
Smmaugg
Chaac
Level 69
God Stats
1W - 1L
1,679 SR
Queue Stats
63W - 87L
1,026 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eriksarab
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blarghus
Izanami
13
7 / 0 / 4
8,724
872
8,553
5,303
2,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Chubbsting
Yu Huang
13
4 / 0 / 7
8,074
807
6,756
3,710
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
zangaranga
Cthulhu
14
1 / 0 / 10
7,888
789
10,093
10,339
4,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,095
610
3,500
7,181
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Smmaugg
Chaac
11
0 / 3 / 0
6,088
609
4,675
10,458
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
eriksarab
Morgan Le Fay
10
0 / 6 / 0
6,003
600
3,577
10,078
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Izanami
Blarghus
Izanami
7
0
4
9
W
Yu Huang
Chubbsting
Yu Huang
4
0
7
7.5
L
Chaac
Smmaugg
Chaac
0
3
0
0
L
Morgan Le Fay
eriksarab
Morgan Le Fay
0
6
0
0
W
Cthulhu
zangaranga
Cthulhu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
11,752
19,352
Taken
27,717
7,862
Mitigated
16,804
3,574
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,500
1,578
0
1,169
7,181
2,353
0
5,989
1,192
0
16,346
W
Izanami
Blarghus
Izanami
8,553
5,656
0
1,212
5,303
2,028
2,536
597
4,497
0
37,860
W
Yu Huang
Chubbsting
Yu Huang
6,756
469
0
350
3,710
1,372
1,051
1,099
2,366
20,548
0
L
Chaac
Smmaugg
Chaac
4,675
379
0
2,233
10,458
10,833
0
5,179
5,279
376
20,553
L
Morgan Le Fay
eriksarab
Morgan Le Fay
3,577
677
0
448
10,078
3,618
0
5,719
4,359
17,286
0
W
Cthulhu
zangaranga
Cthulhu
10,093
572
144
1,868
10,339
4,462
72
2,274
7,819
36,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
18,186
159
Minions Killed
107
0
Camps Cleared
0
530,908
Distance Traveled
499,956
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,095
610
48
5
0
171,680
0
W
Izanami
8,724
872
69
7
0
167,780
0
W
Yu Huang
8,074
807
38
4
0
165,364
1
L
Chaac
6,088
609
28
3
0
192,384
0
L
Morgan Le Fay
6,003
600
31
3
0
135,892
0
W
Cthulhu
7,888
789
52
5
0
197,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role