Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Danik2281337228
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 11L
1,280 Elo+
Party 2
Erlang Shen
Erlang Shen
Goruji
Erlang Shen
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 193L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
Kaosuke
Zhong Kui
Level 156
God Stats
7W - 9L
1,171 SR
Queue Stats
182W - 193L
1,433 Elo+
Party 3
Fenrir
Fenrir
pomid0rka
Fenrir
Level 56
God Stats
0W - 1L
1,734 SR
Queue Stats
7W - 11L
1,318 Elo+
Party 2
Team Averages
Level 89
1,435 SR
1,393 Elo+

VS

Team Averages
Level 99
1,474 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LNC1998
Mercury
Level 48
God Stats
29W - 12L
1,574 SR
Queue Stats
408W - 384L
1,413 Elo+
Party 1
Anubis
Anubis
TheMagicalPeaz
Anubis
Level 29
God Stats
57W - 30L
1,564 SR
Queue Stats
346W - 345L
1,398 Elo+
Party 1
Maui
Maui
kristhesniper
Maui
Level 106
God Stats
1W - 2L
1,229 SR
Queue Stats
76W - 68L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 2 / 1
5,390
539
2,896
9,113
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Danik2281337228
Morgan Le Fay
8
0 / 5 / 1
4,543
454
2,655
9,089
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Goruji
Erlang Shen
9
1 / 0 / 1
5,113
511
1,545
3,391
2,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Kaosuke
Zhong Kui
11
3 / 0 / 0
6,054
605
3,972
5,183
3,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pomid0rka
Fenrir
7
2 / 5 / 0
4,680
468
1,766
8,237
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 3
6,198
620
4,680
6,603
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
 
Janus
10
0 / 3 / 0
5,237
524
3,060
5,667
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
LNC1998
Mercury
10
3 / 0 / 3
5,925
593
3,700
5,878
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
6 / 2 / 1
6,402
640
7,039
4,595
2,098
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 5
5,535
554
1,742
5,479
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
11
12
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
W
Anhur
 
Anhur
1
3
3
0.83
W
Janus
 
Janus
0
3
0
0
L
Morgan Le Fay
Danik2281337228
Morgan Le Fay
0
5
1
0.1
L
Erlang Shen
Goruji
Erlang Shen
1
0
1
1.5
L
Zhong Kui
Kaosuke
Zhong Kui
3
0
0
3
W
Mercury
LNC1998
Mercury
3
0
3
4.5
W
6
2
1
3.25
W
1
0
5
3.5
L
Fenrir
pomid0rka
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,834
Damage
20,221
35,013
Taken
28,222
13,552
Mitigated
12,180
8,650
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,896
994
0
2,950
9,113
3,498
0
657
8,456
0
22,516
W
Anhur
 
Anhur
4,680
2,363
0
2,038
6,603
2,132
236
0
6,603
0
42,140
W
Janus
 
Janus
3,060
278
0
1,150
5,667
2,252
0
3,185
2,482
38,061
0
L
Morgan Le Fay
Danik2281337228
Morgan Le Fay
2,655
549
0
440
9,089
2,208
120
5,140
3,949
22,923
0
L
Erlang Shen
Goruji
Erlang Shen
1,545
239
18
988
3,391
2,197
0
1,200
2,003
0
19,784
L
Zhong Kui
Kaosuke
Zhong Kui
3,972
397
0
3,711
5,183
3,506
677
1,766
3,213
46,250
0
W
Mercury
LNC1998
Mercury
3,700
1,732
0
480
5,878
1,981
0
651
5,227
0
41,891
W
7,039
170
0
2,035
4,595
2,098
1,134
1,711
2,884
41,465
0
W
1,742
216
0
981
5,479
3,717
189
1,080
4,399
9,863
0
L
Fenrir
pomid0rka
Fenrir
1,766
120
0
543
8,237
2,143
0
2,686
5,551
0
9,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
29,297
200
Minions Killed
289
0
Camps Cleared
0
940,226
Distance Traveled
980,333
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,390
539
28
3
0
207,532
1
W
Anhur
6,198
620
64
6
0
159,019
0
W
Janus
5,237
524
77
8
0
183,090
3
L
Morgan Le Fay
4,543
454
35
4
0
174,068
0
L
Erlang Shen
5,113
511
35
4
0
187,948
4
L
Zhong Kui
6,054
605
87
9
0
170,395
3
W
Mercury
5,925
593
69
7
0
261,524
0
W
Anubis
6,402
640
67
7
0
178,879
2
W
Maui
5,535
554
12
1
0
197,821
0
L
Fenrir
4,680
468
15
2
0
200,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role