Player Matchup

Hun Batz
Hun Batz
EddieVanDiesel
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,416 Elo+
Solo
Hel
Hel
FEB GARAG
Hel
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 76L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
Keen Eyes CT
Xbalanque
Level 65
God Stats
4W - 0L
1,806 SR
Queue Stats
18W - 18L
1,393 Elo+
Party 1
Anubis
Anubis
RagingDesigner
Anubis
Level 66
God Stats
4W - 2L
1,744 SR
Queue Stats
44W - 42L
1,506 Elo+
Solo
Chaac
Chaac
ToPrettyForU
Chaac
Level 165
God Stats
10W - 13L
1,300 SR
Queue Stats
339W - 321L
1,445 Elo+
Solo
Team Averages
Level 101
1,570 SR
1,432 Elo+

VS

Team Averages
Level 114
1,479 SR
1,454 Elo+
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Elsaltador
Anubis
Level 60
God Stats
2W - 4L
1,322 SR
Queue Stats
43W - 48L
1,401 Elo+
Solo
Ullr
Ullr
chuckenz
Ullr
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 226L
1,431 Elo+
Solo
Lancelot
Lancelot
qteimporta
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,470 Elo+
Solo
Vulcan
Vulcan
sawer01
Vulcan
Level 138
God Stats
4W - 3L
1,571 SR
Queue Stats
74W - 74L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 0 / 2
5,818
582
1,468
5,032
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 4
5,664
566
2,531
6,536
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Keen Eyes CT
Xbalanque
10
3 / 1 / 2
6,048
605
5,490
6,762
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 1 / 0
6,452
645
5,967
4,252
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,396
540
3,905
8,938
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 3
4,770
477
3,062
7,296
4,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Elsaltador
Anubis
8
0 / 5 / 2
4,866
487
2,503
9,153
3,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
9
2 / 2 / 1
5,542
554
3,719
5,789
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
qteimporta
Lancelot
9
1 / 1 / 0
5,307
531
3,150
8,718
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
sawer01
Vulcan
9
1 / 0 / 0
5,221
522
3,075
3,736
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
4
4
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
3
0.75
W
Hun Batz
1
0
2
2
L
Anubis
Elsaltador
Anubis
0
5
2
0.2
W
1
1
4
3
W
Xbalanque
Keen Eyes CT
Xbalanque
3
1
2
4
W
5
1
0
5
W
0
1
0
0
L
Ullr
2
2
1
1.25
L
Lancelot
qteimporta
Lancelot
1
1
0
1
L
Vulcan
sawer01
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
15,509
31,520
Taken
34,692
14,548
Mitigated
14,336
16,923
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,062
364
143
1,065
7,296
4,673
0
1,279
6,017
15,616
0
W
Hun Batz
1,468
0
0
3,000
5,032
1,763
0
753
4,279
0
33,371
L
Anubis
Elsaltador
Anubis
2,503
104
0
2,931
9,153
3,472
0
5,037
4,116
30,507
0
W
2,531
264
1,667
3,372
6,536
3,610
386
1,800
4,736
17,254
0
W
Xbalanque
Keen Eyes CT
Xbalanque
5,490
2,072
246
3,351
6,762
2,272
560
1,648
5,114
0
39,488
W
5,967
208
0
1,652
4,252
1,752
336
1,364
2,888
46,329
0
W
3,905
1,001
0
3,635
8,938
5,151
0
3,075
5,863
0
33,705
L
Ullr
3,719
1,281
0
768
5,789
1,951
0
891
4,898
0
32,343
L
Lancelot
qteimporta
Lancelot
3,150
690
0
1,000
8,718
2,863
0
1,291
7,427
0
29,351
L
Vulcan
sawer01
Vulcan
3,075
1,460
0
750
3,736
1,377
0
0
3,736
32,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
25,706
293
Minions Killed
241
0
Camps Cleared
0
978,962
Distance Traveled
945,501
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,770
477
26
3
0
211,893
0
W
Hun Batz
5,818
582
71
7
0
237,128
0
L
Anubis
4,866
487
53
5
0
151,067
0
W
Hel
5,664
566
28
3
0
183,719
2
W
Xbalanque
6,048
605
64
6
0
194,987
0
W
Anubis
6,452
645
75
8
0
155,412
0
W
Chaac
5,396
540
55
6
0
207,716
2
L
Ullr
5,542
554
56
6
0
184,327
0
L
Lancelot
5,307
531
47
5
0
226,551
0
L
Vulcan
5,221
522
59
6
0
171,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role