Player Matchup

Xbalanque
Xbalanque
CarmaComa
Xbalanque
Level 46
God Stats
6W - 2L
1,926 SR
Queue Stats
200W - 199L
1,482 Elo+
Solo
Bacchus
Bacchus
GC350
Bacchus
Level 109
God Stats
11W - 11L
1,247 SR
Queue Stats
236W - 250L
1,507 Elo+
Party 1
Anubis
Anubis
MonsterKilll
Anubis
Level 88
God Stats
5W - 1L
1,737 SR
Queue Stats
405W - 385L
1,511 Elo+
Solo
Serqet
Serqet
pipou414
Serqet
Level 45
God Stats
2W - 4L
1,503 SR
Queue Stats
116W - 122L
1,504 Elo+
Party 1
Ravana
Ravana
redis_22
Ravana
Level 64
God Stats
2W - 1L
1,540 SR
Queue Stats
24W - 23L
1,471 Elo+
Solo
Team Averages
Level 70
1,591 SR
1,495 Elo+

VS

Team Averages
Level 134
1,634 SR
1,509 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Car_litoo
Heimdallr
Level 156
God Stats
1W - 4L
1,852 SR
Queue Stats
129W - 134L
1,485 Elo+
Party 2
Odin
Odin
TheOz26
Odin
Level 116
God Stats
3W - 2L
1,737 SR
Queue Stats
681W - 675L
1,512 Elo+
Solo
Persephone
Persephone
berty-iz-da-best
Persephone
Level 106
God Stats
5W - 3L
1,580 SR
Queue Stats
94W - 90L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarmaComa
Xbalanque
17
6 / 3 / 12
10,847
775
17,347
12,081
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
GC350
Bacchus
17
3 / 3 / 19
10,691
764
8,043
17,325
35,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
9 / 2 / 11
12,191
871
15,345
9,154
6,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
pipou414
Serqet
15
1 / 5 / 17
10,156
725
4,225
14,188
22,535
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
redis_22
Ravana
18
4 / 3 / 16
10,363
740
10,273
13,649
11,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 3 / 10
10,419
744
11,260
9,159
3,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
 
Baba Yaga
16
5 / 3 / 8
10,080
720
13,472
9,355
3,969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Car_litoo
Heimdallr
18
5 / 4 / 6
10,366
740
10,721
13,021
5,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
TheOz26
Odin
13
0 / 8 / 12
8,537
610
6,492
16,617
17,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
berty-iz-da-best
Persephone
15
2 / 5 / 10
9,452
675
10,218
11,551
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
62
23
Kills
16
16
Deaths
23
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
10
3
L
Baba Yaga
 
Baba Yaga
5
3
8
3
L
Heimdallr
Car_litoo
Heimdallr
5
4
6
2
W
Xbalanque
CarmaComa
Xbalanque
6
3
12
4
W
Bacchus
GC350
Bacchus
3
3
19
4.17
W
Anubis
9
2
11
7.25
L
Odin
TheOz26
Odin
0
8
12
0.75
L
Persephone
berty-iz-da-best
Persephone
2
5
10
1.4
W
Serqet
pipou414
Serqet
1
5
17
1.9
W
Ravana
redis_22
Ravana
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,233
Damage
52,163
66,397
Taken
59,703
83,053
Mitigated
34,244
21,339
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,260
7,853
1,057
1,236
9,159
3,685
1,009
2,776
6,383
0
22,798
L
Baba Yaga
 
Baba Yaga
13,472
1,299
425
3,053
9,355
3,969
950
3,699
5,656
31,717
0
L
Heimdallr
Car_litoo
Heimdallr
10,721
6,008
1,469
3,308
13,021
5,544
913
5,147
7,298
0
28,813
W
Xbalanque
CarmaComa
Xbalanque
17,347
6,235
1,153
1,993
12,081
6,675
3,677
4,018
8,063
0
44,551
W
Bacchus
GC350
Bacchus
8,043
714
1,897
3,684
17,325
35,302
1,087
6,445
10,880
11,454
0
W
Anubis
15,345
309
1,474
3,187
9,154
6,931
1,661
4,012
5,140
44,104
0
L
Odin
TheOz26
Odin
6,492
190
220
1,132
16,617
17,110
0
8,606
8,011
3,022
5,536
L
Persephone
berty-iz-da-best
Persephone
10,218
161
919
1,633
11,551
3,936
0
3,194
8,224
23,441
0
W
Serqet
pipou414
Serqet
4,225
1,237
1,866
2,296
14,188
22,535
364
6,267
7,921
55
5,032
W
Ravana
redis_22
Ravana
10,273
1,957
1,600
2,189
13,649
11,610
2,155
4,801
8,848
0
20,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,248
Gold Earned
48,854
136
Minions Killed
147
0
Camps Cleared
0
1,360,683
Distance Traveled
1,177,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,419
744
35
3
0
210,008
0
L
Baba Yaga
10,080
720
42
3
0
257,824
0
L
Heimdallr
10,366
740
31
2
0
245,300
0
W
Xbalanque
10,847
775
52
4
0
235,054
0
W
Bacchus
10,691
764
3
0
0
313,245
0
W
Anubis
12,191
871
64
5
0
274,561
0
L
Odin
8,537
610
6
0
0
226,094
0
L
Persephone
9,452
675
33
2
0
238,688
0
W
Serqet
10,156
725
1
0
0
239,130
0
W
Ravana
10,363
740
16
1
0
298,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role