Player Matchup

Anubis
Anubis
FaZe_LuKeY-
Anubis
Level 121
God Stats
12W - 10L
1,750 SR
Queue Stats
118W - 121L
1,543 Elo+
Party 2
Hachiman
Hachiman
Her Tricks
Hachiman
Level 129
God Stats
1W - 0L
1,592 SR
Queue Stats
9W - 13L
1,499 Elo+
Party 3
Sylvanus
Sylvanus
ProAgentStrange
Sylvanus
Level 145
God Stats
3W - 5L
1,516 SR
Queue Stats
246W - 230L
1,567 Elo+
Solo
Athena
Athena
trawchay
Athena
Level 155
God Stats
1W - 3L
1,601 SR
Queue Stats
8W - 16L
1,407 Elo+
Party 3
Arachne
Arachne
xDeportMe
Arachne
Level 149
God Stats
3W - 0L
1,676 SR
Queue Stats
227W - 206L
1,661 Elo+
Party 2
Team Averages
Level 140
1,627 SR
1,536 Elo+

VS

Team Averages
Level 138
1,554 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PURPLEPegasus55
Ishtar
Level 141
God Stats
7W - 10L
1,454 SR
Queue Stats
149W - 184L
1,526 Elo+
Party 1
Achilles
Achilles
TH3M4X48
Achilles
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
105W - 135L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
alvines
Nu Wa
Level 157
God Stats
6W - 6L
1,660 SR
Queue Stats
316W - 302L
1,561 Elo+
Solo
Tyr
Tyr
macomber37
Tyr
Level 169
God Stats
2W - 7L
1,417 SR
Queue Stats
276W - 278L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 0 / 3
7,087
709
5,442
5,573
2,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Her Tricks
Hachiman
10
2 / 0 / 1
6,015
602
3,368
4,947
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
1 / 2 / 1
6,061
606
4,432
8,447
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
trawchay
Athena
8
0 / 1 / 6
5,503
550
2,538
8,202
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
xDeportMe
Arachne
11
6 / 1 / 1
6,559
656
7,847
9,527
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 3 / 0
5,763
576
3,596
7,885
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,155
516
2,374
5,365
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TH3M4X48
Achilles
8
0 / 2 / 0
5,089
509
4,343
8,122
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
alvines
Nu Wa
10
0 / 4 / 0
5,312
531
2,959
6,226
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,533
553
3,641
9,181
5,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
4
4
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
0
0.67
W
Anubis
3
0
3
4.5
W
Hachiman
Her Tricks
Hachiman
2
0
1
2.5
L
1
2
0
0.5
W
Sylvanus
1
2
1
0.75
L
Achilles
TH3M4X48
Achilles
0
2
0
0
L
Nu Wa
alvines
Nu Wa
0
4
0
0
L
1
1
0
1
W
Athena
trawchay
Athena
0
1
6
3
W
Arachne
xDeportMe
Arachne
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
16,913
36,696
Taken
36,779
20,203
Mitigated
16,502
15,122
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,596
507
0
1,759
7,885
1,872
0
1,914
5,971
43,325
0
W
Anubis
5,442
181
0
4,329
5,573
2,701
0
2,521
3,052
62,152
0
W
Hachiman
Her Tricks
Hachiman
3,368
1,635
0
1,836
4,947
1,451
21
97
4,850
0
42,878
L
2,374
1,678
0
1,484
5,365
1,742
0
468
4,897
0
32,282
W
Sylvanus
4,432
1,280
60
3,249
8,447
4,630
149
2,107
6,340
31,435
8,232
L
Achilles
TH3M4X48
Achilles
4,343
1,475
0
3,389
8,122
5,586
0
1,519
6,603
0
17,226
L
Nu Wa
alvines
Nu Wa
2,959
798
0
913
6,226
1,488
0
3,967
2,259
42,803
0
L
3,641
560
0
4,114
9,181
5,814
0
4,293
4,888
0
23,486
W
Athena
trawchay
Athena
2,538
918
0
2,309
8,202
6,576
0
465
7,737
14,305
0
W
Arachne
xDeportMe
Arachne
7,847
5,834
0
3,339
9,527
4,845
35
1,365
8,162
0
44,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
26,852
326
Minions Killed
297
0
Camps Cleared
0
1,017,675
Distance Traveled
1,014,162
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,763
576
82
8
0
220,273
2
W
Anubis
7,087
709
108
11
0
200,993
0
W
Hachiman
6,015
602
74
7
0
182,878
0
L
Ishtar
5,155
516
63
6
0
184,428
0
W
Sylvanus
6,061
606
60
6
0
144,968
0
L
Achilles
5,089
509
23
2
0
224,749
1
L
Nu Wa
5,312
531
83
8
0
182,987
2
L
Tyr
5,533
553
46
5
0
201,725
2
W
Athena
5,503
550
13
1
0
249,141
0
W
Arachne
6,559
656
71
7
0
239,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role