Player Matchup

Pele
Pele
Arminiux
Pele
Level 95
God Stats
7W - 7L
1,269 SR
Queue Stats
638W - 660L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blackclues
Morgan Le Fay
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
134W - 91L
1,673 Elo+
Party 1
Nu Wa
Nu Wa
Deggie
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,595 Elo+
Solo
Ares
Ares
Pelvans
Ares
Level 129
God Stats
2W - 1L
1,758 SR
Queue Stats
79W - 62L
1,524 Elo+
Solo
Ra
Ra
Vivelis
Ra
Level 157
God Stats
3W - 0L
2,014 SR
Queue Stats
65W - 39L
1,669 Elo+
Party 1
Team Averages
Level 131
1,657 SR
1,584 Elo+

VS

Team Averages
Level 107
1,447 SR
1,618 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lukkac
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,697 Elo+
Party 2
Serqet
Serqet
NavyXeel
Serqet
Level 127
God Stats
4W - 13L
1,233 SR
Queue Stats
675W - 658L
1,578 Elo+
Solo
Danzaburou
Danzaburou
gooders901
Danzaburou
Level 119
God Stats
1W - 6L
1,500 SR
Queue Stats
478W - 470L
1,569 Elo+
Solo
Neith
Neith
xPouff
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 5 / 8
8,218
822
11,591
12,321
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Blackclues
Morgan Le Fay
15
3 / 2 / 14
8,628
863
15,222
9,394
5,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Deggie
Nu Wa
14
2 / 2 / 10
7,907
791
7,565
5,928
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Pelvans
Ares
13
1 / 2 / 15
8,357
836
6,623
15,110
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 1 / 11
9,688
969
10,834
8,642
5,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 3 / 4
8,927
893
13,945
9,848
3,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Lukkac
Bacchus
14
1 / 4 / 5
7,616
762
6,931
16,157
23,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
NavyXeel
Serqet
13
1 / 3 / 6
6,957
696
4,165
8,589
5,289
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
gooders901
Danzaburou
12
0 / 6 / 7
6,769
677
8,030
12,008
5,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
xPouff
Neith
15
3 / 4 / 7
7,990
799
9,730
9,862
4,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
20
Kills
12
12
Deaths
20
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
3
4
3
W
Pele
6
5
8
2
W
Morgan Le Fay
Blackclues
Morgan Le Fay
3
2
14
5
W
Nu Wa
Deggie
Nu Wa
2
2
10
3.5
L
Bacchus
Lukkac
Bacchus
1
4
5
0.88
L
Serqet
NavyXeel
Serqet
1
3
6
1.33
W
Ares
Pelvans
Ares
1
2
15
4.25
W
8
1
11
13.5
L
Danzaburou
gooders901
Danzaburou
0
6
7
0.58
L
Neith
xPouff
Neith
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,835
Damage
42,801
51,395
Taken
56,464
38,349
Mitigated
42,462
21,788
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,945
579
4,235
3,585
9,848
3,602
0
5,251
4,551
32,358
0
W
Pele
11,591
1,946
1,152
1,828
12,321
6,489
702
5,716
6,343
0
18,004
W
Morgan Le Fay
Blackclues
Morgan Le Fay
15,222
1,609
499
2,191
9,394
5,449
897
4,124
5,036
30,844
0
W
Nu Wa
Deggie
Nu Wa
7,565
2,364
610
670
5,928
3,135
797
2,362
3,566
13,225
0
L
Bacchus
Lukkac
Bacchus
6,931
816
492
3,817
16,157
23,649
0
11,286
4,679
11,827
0
L
Serqet
NavyXeel
Serqet
4,165
1,074
1,242
1,385
8,589
5,289
0
5,913
2,676
0
5,343
W
Ares
Pelvans
Ares
6,623
394
1,215
3,871
15,110
17,457
132
5,026
10,032
7,679
0
W
10,834
447
5,804
3,948
8,642
5,819
618
3,648
4,994
28,205
0
L
Danzaburou
gooders901
Danzaburou
8,030
3,737
0
1,172
12,008
5,227
0
9,343
2,609
0
21,132
L
Neith
xPouff
Neith
9,730
3,891
749
1,911
9,862
4,695
390
8,157
1,705
0
30,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
38,259
114
Minions Killed
115
0
Camps Cleared
0
965,063
Distance Traveled
893,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,927
893
43
4
0
203,428
0
W
Pele
8,218
822
17
2
0
196,651
0
W
Morgan Le Fay
8,628
863
31
3
0
187,314
0
W
Nu Wa
7,907
791
15
2
0
189,204
0
L
Bacchus
7,616
762
0
0
0
195,147
0
L
Serqet
6,957
696
4
0
0
174,283
0
W
Ares
8,357
836
3
0
0
194,662
0
W
Ra
9,688
969
48
5
0
197,232
0
L
Danzaburou
6,769
677
25
3
0
147,335
0
L
Neith
7,990
799
43
4
0
172,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role