Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Caaiioo15
Merlin
Level 122
God Stats
7W - 3L
1,860 SR
Queue Stats
112W - 127L
1,398 Elo+
Solo
Cabrakan
Cabrakan
FearedShadow
Cabrakan
Level 157
God Stats
2W - 2L
1,705 SR
Queue Stats
378W - 360L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gwayy93
Ah Muzen Cab
Level 123
God Stats
25W - 38L
1,301 SR
Queue Stats
290W - 274L
1,441 Elo+
Solo
Pele
Pele
faketriz
Pele
Level 107
God Stats
9W - 6L
1,570 SR
Queue Stats
68W - 78L
1,423 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,466 Elo+

VS

Team Averages
Level 101
1,353 SR
1,388 Elo+
Cernunnos
Cernunnos
KingJV4834
Cernunnos
Level 47
God Stats
15W - 25L
1,369 SR
Queue Stats
21W - 39L
1,359 Elo+
Solo
Bastet
Bastet
KirosShadow
Bastet
Level 155
God Stats
0W - 4L
1,183 SR
Queue Stats
314W - 309L
1,409 Elo+
Solo
Aphrodite
Aphrodite
MadHatr3R
Aphrodite
Level 116
God Stats
1W - 4L
1,279 SR
Queue Stats
112W - 129L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mythicaleo
Morgan Le Fay
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 157L
1,405 Elo+
Solo
Amaterasu
Amaterasu
WillyBlues
Amaterasu
Level 44
God Stats
6W - 8L
1,433 SR
Queue Stats
111W - 108L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 4
6,639
443
2,569
6,832
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Caaiioo15
Merlin
12
0 / 5 / 3
7,438
496
3,045
7,275
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
FearedShadow
Cabrakan
10
2 / 4 / 4
7,320
488
3,382
11,550
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gwayy93
Ah Muzen Cab
13
3 / 0 / 6
7,730
515
8,307
7,381
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
15
7 / 1 / 4
9,323
622
16,664
16,520
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingJV4834
Cernunnos
11
3 / 2 / 2
6,815
454
8,828
10,636
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
12
3 / 3 / 3
7,525
502
9,710
15,169
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
MadHatr3R
Aphrodite
11
2 / 5 / 3
7,067
471
7,319
17,800
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Mythicaleo
Morgan Le Fay
1
0 / 0 / 0
4,287
286
0
0
0
Amaterasu
WillyBlues
Amaterasu
13
2 / 2 / 3
7,597
506
4,679
9,132
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
10
12
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
4
1
W
Merlin
Caaiioo15
Merlin
0
5
3
0.3
W
Cabrakan
FearedShadow
Cabrakan
2
4
4
1
W
Ah Muzen Cab
Gwayy93
Ah Muzen Cab
3
0
6
6
L
Cernunnos
KingJV4834
Cernunnos
3
2
2
2
L
Bastet
3
3
3
1.5
L
Aphrodite
MadHatr3R
Aphrodite
2
5
3
0.7
L
Morgan Le Fay
Mythicaleo
Morgan Le Fay
0
0
0
0
L
Amaterasu
WillyBlues
Amaterasu
2
2
3
1.75
W
Pele
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
30,536
49,558
Taken
52,737
29,176
Mitigated
30,830
13,758
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,569
249
0
1,794
6,832
6,371
130
910
5,922
750
22,784
W
Merlin
Caaiioo15
Merlin
3,045
552
0
605
7,275
1,998
1,787
0
7,275
40,469
0
W
Cabrakan
FearedShadow
Cabrakan
3,382
862
0
3,323
11,550
10,307
0
2,837
8,713
11,992
0
W
Ah Muzen Cab
Gwayy93
Ah Muzen Cab
8,307
4,114
0
1,523
7,381
3,367
2,120
2,018
5,363
0
53,030
L
Cernunnos
KingJV4834
Cernunnos
8,828
4,549
0
4,008
10,636
4,600
376
1,703
8,933
0
47,296
L
Bastet
9,710
2,198
0
3,471
15,169
5,748
0
1,868
13,301
0
51,367
L
Aphrodite
MadHatr3R
Aphrodite
7,319
1,480
2,202
7,518
17,800
14,771
275
2,183
15,617
29,103
0
L
Morgan Le Fay
Mythicaleo
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
WillyBlues
Amaterasu
4,679
1,538
0
3,114
9,132
5,711
0
1,335
7,797
0
41,602
W
Pele
16,664
4,466
0
6,513
16,520
7,133
0
1,554
14,966
0
85,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
33,291
337
Minions Killed
285
0
Camps Cleared
0
1,293,552
Distance Traveled
1,149,657
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,639
443
39
3
0
186,708
0
W
Merlin
7,438
496
84
6
0
224,365
0
W
Cabrakan
7,320
488
14
1
0
288,247
4
W
Ah Muzen Cab
7,730
515
83
6
0
271,354
3
L
Cernunnos
6,815
454
85
6
0
264,700
2
L
Bastet
7,525
502
84
6
0
332,421
0
L
Aphrodite
7,067
471
55
4
0
256,994
5
L
Morgan Le Fay
4,287
286
0
0
0
0
0
L
Amaterasu
7,597
506
61
4
0
295,542
0
W
Pele
9,323
622
117
8
0
322,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role