Player Matchup

Cerberus
Cerberus
Clipped_by_TF__
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,343 Elo+
Party 3
Thor
Thor
MightyTomS
Thor
Level 66
God Stats
23W - 37L
1,387 SR
Queue Stats
318W - 311L
1,379 Elo+
Party 1
Fenrir
Fenrir
TF_KAIILOU
Fenrir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 37L
1,321 Elo+
Party 3
Danzaburou
Danzaburou
Yerale__
Danzaburou
Level 48
God Stats
79W - 65L
1,516 SR
Queue Stats
293W - 299L
1,353 Elo+
Party 1
Ra
Ra
inconnuMONDIAL
Ra
Level 125
God Stats
15W - 15L
1,500 SR
Queue Stats
814W - 814L
1,420 Elo+
Solo
Team Averages
Level 64
1,481 SR
1,363 Elo+

VS

Team Averages
Level 50
1,487 SR
1,361 Elo+
Da Ji
Da Ji
Ak_Arif_
Da Ji
Level 9
God Stats
1W - 1L
1,685 SR
Queue Stats
50W - 66L
1,334 Elo+
Party 2
Jing Wei
Jing Wei
Honyonyaninopoko
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 212L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
Kumsi83
Danzaburou
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
354W - 366L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Shaka889
Nu Wa
Level 125
God Stats
1W - 3L
1,388 SR
Queue Stats
111W - 124L
1,441 Elo+
Solo
Fenrir
Fenrir
SilentBill115
Fenrir
Level 49
God Stats
9W - 17L
1,364 SR
Queue Stats
166W - 182L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 1 / 13
7,762
517
6,253
16,005
12,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 0
9,735
649
6,530
8,022
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TF_KAIILOU
Fenrir
14
5 / 1 / 4
9,387
626
4,983
11,742
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Yerale__
Danzaburou
13
10 / 1 / 0
8,735
582
12,879
11,189
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 0 / 3
10,733
716
13,472
6,732
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ak_Arif_
Da Ji
10
0 / 6 / 0
6,500
433
3,032
13,538
4,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 9 / 0
6,968
465
6,492
14,510
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kumsi83
Danzaburou
10
1 / 4 / 0
6,061
404
7,917
9,891
3,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Shaka889
Nu Wa
11
1 / 7 / 0
6,931
462
6,220
9,597
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 0
6,750
450
4,903
15,371
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
30
Kills
3
3
Deaths
30
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ak_Arif_
Da Ji
0
6
0
0
W
Cerberus
1
1
13
7.5
L
1
9
0
0.11
L
Danzaburou
Kumsi83
Danzaburou
1
4
0
0.25
W
5
0
0
5
L
Nu Wa
Shaka889
Nu Wa
1
7
0
0.14
L
0
4
0
0
W
Fenrir
TF_KAIILOU
Fenrir
5
1
4
7
W
Danzaburou
Yerale__
Danzaburou
10
1
0
10
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
28,564
53,690
Taken
62,907
28,377
Mitigated
24,306
19,630
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ak_Arif_
Da Ji
3,032
1,233
0
2,448
13,538
4,492
0
1,431
12,107
0
30,146
W
Cerberus
6,253
376
280
7,463
16,005
12,063
0
2,329
13,676
25,727
0
L
6,492
5,534
0
2,680
14,510
4,879
0
4,220
10,290
0
32,539
L
Danzaburou
Kumsi83
Danzaburou
7,917
3,394
0
2,652
9,891
3,557
0
2,760
7,131
0
36,872
W
6,530
885
0
1,277
8,022
3,478
488
784
7,238
0
73,642
L
Nu Wa
Shaka889
Nu Wa
6,220
2,215
0
953
9,597
3,097
0
5,460
4,089
44,328
0
L
4,903
1,992
0
839
15,371
8,281
0
5,767
9,565
0
49,302
W
Fenrir
TF_KAIILOU
Fenrir
4,983
481
0
2,427
11,742
5,236
0
1,607
10,135
0
75,420
W
Danzaburou
Yerale__
Danzaburou
12,879
5,852
0
6,230
11,189
4,626
902
678
10,511
0
65,041
W
13,472
1,530
96
1,857
6,732
2,974
106
2,082
4,650
99,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,352
Gold Earned
33,210
540
Minions Killed
291
0
Camps Cleared
0
1,556,642
Distance Traveled
1,373,820
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,500
433
48
3
0
276,198
0
W
Cerberus
7,762
517
61
4
0
283,710
0
L
Jing Wei
6,968
465
55
4
0
296,271
3
L
Danzaburou
6,061
404
42
3
0
260,015
0
W
Thor
9,735
649
126
8
0
292,041
0
L
Nu Wa
6,931
462
67
4
0
221,677
0
L
Fenrir
6,750
450
79
5
0
319,659
0
W
Fenrir
9,387
626
106
7
0
335,747
0
W
Danzaburou
8,735
582
77
5
0
299,796
2
W
Ra
10,733
716
170
11
0
345,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role