Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Silver I
BRAV3NxTV
Da Ji
Silver I
Level 144
God Stats
2W - 3L
1,480 SR
Queue Stats
238W - 247L
1,092 MMR
Party 2
Hercules
Hercules
Gold V
LACHMICH TOD
Hercules
Gold V
Level 205
God Stats
20W - 30L
1,321 SR
Queue Stats
646W - 668L
1,333 MMR
Solo
Izanami
Izanami
Gold V
StandingUrban
Izanami
Gold V
Level 138
God Stats
32W - 20L
1,339 SR
Queue Stats
258W - 259L
1,337 MMR
Party 3
Athena
Athena
Gold V
subless
Athena
Gold V
Level 159
God Stats
1W - 4L
1,588 SR
Queue Stats
229W - 235L
1,337 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,446 SR
1,320 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,496 SR
1,330 MMR
Artemis
Artemis
Silver II
CaseraBlanca
Artemis
Silver II
Level 146
God Stats
5W - 3L
1,590 SR
Queue Stats
33W - 57L
1,141 MMR
Party 4
Amaterasu
Amaterasu
Bronze V
GeneralSkytex
Amaterasu
Bronze V
Level 156
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 25L
1,334 MMR
Party 1
Kali
Kali
Gold III
ShegoBwoy
Kali
Gold III
Level 132
God Stats
14W - 15L
1,577 SR
Queue Stats
129W - 135L
1,543 MMR
Party 4
Aphrodite
Aphrodite
Gold IV
Suppository
Aphrodite
Gold IV
Level 188
God Stats
7W - 3L
1,500 SR
Queue Stats
224W - 232L
1,343 MMR
Solo
Cthulhu
Cthulhu
Bronze V
stegiii03
Cthulhu
Bronze V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 3 / 1
5,197
520
1,322
4,246
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
BRAV3NxTV
Da Ji
9
1 / 1 / 0
5,128
513
4,295
6,923
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LACHMICH TOD
Hercules
4
1 / 0 / 0
4,350
435
1,295
2,133
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
10
0 / 1 / 1
5,670
567
2,686
5,121
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
subless
Athena
10
2 / 1 / 0
5,619
562
3,149
6,699
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThorMartichorasSusano

VS

Bans
MercurySurtrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaseraBlanca
Artemis
8
0 / 1 / 1
4,889
489
2,370
4,679
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
GeneralSkytex
Amaterasu
10
1 / 2 / 0
6,238
624
4,185
8,329
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
3 / 0 / 1
5,853
585
2,903
7,763
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
Suppository
Aphrodite
11
2 / 0 / 3
6,408
641
4,967
5,368
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
stegiii03
Cthulhu
9
0 / 2 / 1
5,587
559
1,611
6,789
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
L
Da Ji
BRAV3NxTV
Da Ji
1
1
0
1
W
Artemis
CaseraBlanca
Artemis
0
1
1
0.5
W
Amaterasu
GeneralSkytex
Amaterasu
1
2
0
0.5
L
Hercules
LACHMICH TOD
Hercules
1
0
0
1
W
Kali
3
0
1
3.5
L
Izanami
0
1
1
0.5
W
Aphrodite
Suppository
Aphrodite
2
0
3
3.5
W
Cthulhu
stegiii03
Cthulhu
0
2
1
0.25
L
Athena
subless
Athena
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
16,036
25,122
Taken
32,928
12,192
Mitigated
14,034
7,252
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,322
152
0
500
4,246
1,540
0
2,200
2,046
34,459
0
L
Da Ji
BRAV3NxTV
Da Ji
4,295
470
0
2,210
6,923
2,689
0
1,280
5,643
0
28,370
W
Artemis
CaseraBlanca
Artemis
2,370
1,157
0
1,906
4,679
1,443
0
1,584
3,095
0
27,885
W
Amaterasu
GeneralSkytex
Amaterasu
4,185
2,369
0
3,101
8,329
4,357
519
1,404
6,925
0
41,749
L
Hercules
LACHMICH TOD
Hercules
1,295
181
0
1,287
2,133
1,028
0
0
2,133
0
8,938
W
Kali
2,903
1,508
0
2,106
7,763
2,863
0
508
7,255
0
34,315
L
Izanami
2,686
1,734
0
1,239
5,121
1,894
0
2,192
2,929
0
50,511
W
Aphrodite
Suppository
Aphrodite
4,967
513
818
3,973
5,368
1,880
0
965
4,403
41,756
0
W
Cthulhu
stegiii03
Cthulhu
1,611
236
886
1,506
6,789
3,491
0
1,398
5,391
20,785
0
L
Athena
subless
Athena
3,149
1,352
0
2,016
6,699
5,041
0
906
5,793
18,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
28,975
266
Minions Killed
284
0
Camps Cleared
0
847,367
Distance Traveled
1,007,484
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,197
520
72
7
0
176,305
0
L
Da Ji
5,128
513
50
5
0
214,322
2
W
Artemis
4,889
489
46
5
0
166,527
4
W
Amaterasu
6,238
624
65
7
0
192,755
0
L
Hercules
4,350
435
11
1
0
66,652
0
W
Kali
5,853
585
64
6
0
238,476
0
L
Izanami
5,670
567
100
10
0
180,924
3
W
Aphrodite
6,408
641
73
7
0
207,969
0
W
Cthulhu
5,587
559
36
4
0
201,757
0
L
Athena
5,619
562
33
3
0
209,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role