Player Matchup

Hercules
Hercules
Angelics_Wrath
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
CLToasterTurtle
Xbalanque
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 74L
1,549 Elo+
Party 1
Apollo
Apollo
MunaValgeke
Apollo
Level 126
God Stats
3W - 6L
1,329 SR
Queue Stats
258W - 259L
1,524 Elo+
Solo
Bakasura
Bakasura
Squick911
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,495 Elo+
Solo
Janus
Janus
diagonal-umlaut7
Janus
Level 157
God Stats
2W - 5L
1,377 SR
Queue Stats
159W - 163L
1,508 Elo+
Solo
Team Averages
Level 128
1,441 SR
1,511 Elo+

VS

Team Averages
Level 105
1,433 SR
1,437 Elo+
Nu Wa
Nu Wa
AzimoAlex
Nu Wa
Level 149
God Stats
8W - 4L
1,717 SR
Queue Stats
230W - 217L
1,412 Elo+
Solo
Bakasura
Bakasura
SKooBY DooBeY
Bakasura
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 201L
1,453 Elo+
Solo
Anubis
Anubis
Sinyu75
Anubis
Level 122
God Stats
9W - 5L
1,454 SR
Queue Stats
243W - 247L
1,451 Elo+
Solo
Merlin
Merlin
slayer71990
Merlin
Level 87
God Stats
3W - 5L
1,203 SR
Queue Stats
349W - 339L
1,498 Elo+
Solo
Apollo
Apollo
苏小米ar
Apollo
Level 63
God Stats
1W - 1L
1,289 SR
Queue Stats
39W - 65L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 6 / 6
9,688
807
3,726
17,785
14,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
CLToasterTurtle
Xbalanque
15
0 / 7 / 8
9,076
756
9,503
13,041
3,664
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
18
6 / 6 / 4
10,864
905
6,381
11,513
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Squick911
Bakasura
15
3 / 10 / 2
9,457
788
5,242
17,185
7,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 4
10,730
894
15,489
12,282
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzimoAlex
Nu Wa
19
11 / 2 / 20
11,504
959
20,820
7,654
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SKooBY DooBeY
Bakasura
14
3 / 3 / 17
9,386
782
5,180
12,638
11,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Sinyu75
Anubis
17
6 / 3 / 18
10,219
852
13,985
9,566
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
18
8 / 5 / 21
10,692
891
10,828
10,850
4,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
19
7 / 3 / 21
11,105
925
15,236
10,641
5,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
16
Kills
35
35
Deaths
16
24
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
6
6
1
W
Nu Wa
AzimoAlex
Nu Wa
11
2
20
10.5
L
Xbalanque
CLToasterTurtle
Xbalanque
0
7
8
0.57
L
Apollo
6
6
4
1.33
W
Bakasura
SKooBY DooBeY
Bakasura
3
3
17
3.83
W
Anubis
Sinyu75
Anubis
6
3
18
5
L
Bakasura
Squick911
Bakasura
3
10
2
0.4
L
4
6
4
1
W
Merlin
8
5
21
3.7
W
Apollo
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,341
Damage
66,049
71,806
Taken
51,349
35,078
Mitigated
30,536
10,353
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,726
1,180
126
3,311
17,785
14,880
0
11,647
5,988
0
8,436
W
Nu Wa
AzimoAlex
Nu Wa
20,820
6,412
1,353
879
7,654
3,240
2,329
1,535
6,119
38,255
0
L
Xbalanque
CLToasterTurtle
Xbalanque
9,503
1,298
250
749
13,041
3,664
0
9,391
3,504
0
25,210
L
Apollo
6,381
2,191
290
818
11,513
4,090
800
7,526
3,920
0
23,214
W
Bakasura
SKooBY DooBeY
Bakasura
5,180
3,609
1,121
3,235
12,638
11,488
1,228
4,253
8,210
0
9,256
W
Anubis
Sinyu75
Anubis
13,985
656
1,388
2,697
9,566
5,517
993
2,023
7,298
25,447
0
L
Bakasura
Squick911
Bakasura
5,242
2,294
571
1,760
17,185
7,661
528
9,977
6,950
0
9,755
L
15,489
220
1,008
1,470
12,282
4,783
674
6,855
5,294
42,158
0
W
Merlin
10,828
1,428
625
763
10,850
4,652
1,219
5,306
5,373
22,893
0
W
Apollo
15,236
7,671
1,734
2,120
10,641
5,639
2,654
2,372
8,059
0
38,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
52,906
154
Minions Killed
147
0
Camps Cleared
0
931,946
Distance Traveled
1,087,091
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,688
807
4
0
0
215,564
0
W
Nu Wa
11,504
959
30
3
0
187,568
0
L
Xbalanque
9,076
756
28
2
0
188,026
0
L
Apollo
10,864
905
29
2
0
153,386
4
W
Bakasura
9,386
782
21
2
0
240,009
0
W
Anubis
10,219
852
23
2
0
227,588
0
L
Bakasura
9,457
788
21
2
0
189,270
0
L
Janus
10,730
894
72
6
0
185,700
0
W
Merlin
10,692
891
22
2
0
212,523
0
W
Apollo
11,105
925
51
4
0
219,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role