Player Matchup

Fafnir
Fafnir
AridCreator
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,322 Elo+
Party 1
Guan Yu
Guan Yu
Blackprince31
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,223 Elo+
Party 1
Anubis
Anubis
Dr_Krankcase06
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,147 Elo+
Party 1
Ishtar
Ishtar
Shelle5590
Ishtar
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 32L
1,322 Elo+
Party 1
Bakasura
Bakasura
om1sick
Bakasura
Level 76
God Stats
13W - 12L
1,576 SR
Queue Stats
207W - 224L
1,427 Elo+
Solo
Team Averages
Level 31
1,515 SR
1,288 Elo+

VS

Team Averages
Level 56
1,587 SR
1,384 Elo+
Nike
Nike
Dtxd4
Nike
Level 80
God Stats
6W - 4L
1,521 SR
Queue Stats
206W - 230L
1,372 Elo+
Party 2
Hades
Hades
IQxaxii
Hades
Level 18
God Stats
6W - 7L
1,318 SR
Queue Stats
94W - 107L
1,360 Elo+
Party 2
Izanami
Izanami
Pumpkin_King2019
Izanami
Level 67
God Stats
16W - 11L
1,775 SR
Queue Stats
109W - 125L
1,430 Elo+
Party 3
Baron Samedi
Baron Samedi
Yellow72lp
Baron Samedi
Level 47
God Stats
4W - 2L
1,831 SR
Queue Stats
62W - 89L
1,316 Elo+
Party 3
Susano
Susano
xAGx-Runner
Susano
Level 68
God Stats
10W - 14L
1,488 SR
Queue Stats
144W - 158L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 4 / 0
3,967
397
1,217
7,189
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
8
0 / 2 / 1
4,735
474
1,031
8,475
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 6 / 0
3,933
393
848
6,418
1,996
Ishtar
Shelle5590
Ishtar
6
0 / 4 / 0
3,892
389
3,336
7,479
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
om1sick
Bakasura
1
0 / 0 / 0
3,306
331
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dtxd4
Nike
8
1 / 0 / 7
5,542
554
3,280
4,988
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
IQxaxii
Hades
9
2 / 1 / 0
5,777
578
4,429
6,243
3,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
9 / 1 / 1
7,160
716
7,840
5,953
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Yellow72lp
Baron Samedi
11
2 / 0 / 1
6,352
635
1,364
2,326
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
8
2 / 1 / 1
5,325
533
1,614
5,065
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
0
Kills
16
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
0
0
L
Guan Yu
0
2
1
0.25
L
0
6
0
0
W
Nike
Dtxd4
Nike
1
0
7
4.5
W
Hades
IQxaxii
Hades
2
1
0
2
W
9
1
1
9.5
L
Ishtar
Shelle5590
Ishtar
0
4
0
0
W
Baron Samedi
Yellow72lp
Baron Samedi
2
0
1
2.5
L
Bakasura
om1sick
Bakasura
0
0
0
0
W
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,432
Damage
18,527
29,561
Taken
24,575
15,210
Mitigated
10,542
2,283
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,217
861
0
516
7,189
6,349
0
0
7,189
7,776
0
L
Guan Yu
1,031
356
0
529
8,475
4,625
0
4,429
4,046
489
19,133
L
848
717
0
799
6,418
1,996
0
1,364
5,054
9,953
0
W
Nike
Dtxd4
Nike
3,280
292
0
718
4,988
2,698
0
454
4,534
0
19,565
W
Hades
IQxaxii
Hades
4,429
1,287
40
2,158
6,243
3,167
1,146
265
5,978
32,252
0
W
7,840
7,044
0
2,536
5,953
2,217
544
928
5,025
0
56,631
L
Ishtar
Shelle5590
Ishtar
3,336
1,813
0
439
7,479
2,240
0
0
7,479
0
14,928
W
Baron Samedi
Yellow72lp
Baron Samedi
1,364
113
0
1,313
2,326
825
381
619
1,707
35,033
0
L
Bakasura
om1sick
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Susano
1,614
463
0
1,919
5,065
1,635
268
64
5,001
0
24,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,833
Gold Earned
30,156
71
Minions Killed
273
0
Camps Cleared
0
679,067
Distance Traveled
882,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,967
397
8
1
0
165,524
0
L
Guan Yu
4,735
474
34
3
0
182,588
0
L
Anubis
3,933
393
11
1
0
164,013
0
W
Nike
5,542
554
37
4
0
169,721
0
W
Hades
5,777
578
52
5
0
163,916
0
W
Izanami
7,160
716
87
9
0
163,982
2
L
Ishtar
3,892
389
18
2
0
155,443
0
W
Baron Samedi
6,352
635
52
5
0
170,737
0
L
Bakasura
3,306
331
0
0
0
11,499
0
W
Susano
5,325
533
45
5
0
213,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role