Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Christh
Hercules
Level 120
God Stats
24W - 14L
1,609 SR
Queue Stats
294W - 312L
1,469 Elo+
Solo
Da Ji
Da Ji
LoppyEggg
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 114L
1,493 Elo+
Solo
Rama
Rama
jreese
Rama
Level 159
God Stats
4W - 1L
1,687 SR
Queue Stats
229W - 215L
1,514 Elo+
Solo
Anubis
Anubis
snusnoggler
Anubis
Level 108
God Stats
1W - 0L
1,676 SR
Queue Stats
50W - 51L
1,537 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,502 Elo+

VS

Team Averages
Level 90
1,442 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AlexandroGT
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,365 Elo+
Party 1
Chernobog
Chernobog
MalachiRush1
Chernobog
Level 80
God Stats
2W - 4L
1,433 SR
Queue Stats
193W - 191L
1,470 Elo+
Solo
Thanatos
Thanatos
Salimsito
Thanatos
Level 88
God Stats
5W - 9L
1,279 SR
Queue Stats
93W - 88L
1,341 Elo+
Party 1
Janus
Janus
VCar2000
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 5
5,909
591
3,840
7,324
4,854
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Christh
Hercules
11
3 / 0 / 0
6,528
653
6,638
7,584
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
LoppyEggg
Da Ji
10
4 / 1 / 3
6,005
601
4,513
5,101
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
jreese
Rama
11
2 / 0 / 3
6,191
619
3,726
3,560
1,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
11
2 / 0 / 5
6,616
662
6,069
7,382
3,013
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 1
5,149
515
2,188
8,159
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,012
501
3,539
9,185
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
MalachiRush1
Chernobog
9
1 / 1 / 0
5,144
514
2,701
4,151
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Salimsito
Thanatos
8
0 / 5 / 1
5,021
502
4,211
8,870
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
VCar2000
Janus
9
0 / 1 / 0
5,058
506
2,513
5,680
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
1
1
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Ymir
 
Ymir
0
3
1
0.17
L
0
3
0
0
W
Hercules
Christh
Hercules
3
0
0
3
W
Da Ji
LoppyEggg
Da Ji
4
1
3
5.5
L
Chernobog
MalachiRush1
Chernobog
1
1
0
1
L
Thanatos
Salimsito
Thanatos
0
5
1
0.1
L
Janus
VCar2000
Janus
0
1
0
0
W
Rama
jreese
Rama
2
0
3
3.5
W
Anubis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
15,152
30,951
Taken
36,045
16,091
Mitigated
18,349
16,954
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,840
391
291
3,304
7,324
4,854
105
1,449
5,875
18,820
0
L
Ymir
 
Ymir
2,188
188
0
1,606
8,159
4,459
0
3,552
4,607
13,888
0
L
3,539
1,083
0
1,382
9,185
8,572
0
0
8,547
0
30,951
W
Hercules
Christh
Hercules
6,638
3,475
0
3,017
7,584
5,190
0
0
7,028
0
46,699
W
Da Ji
LoppyEggg
Da Ji
4,513
1,545
0
2,646
5,101
1,697
0
126
4,975
0
27,741
L
Chernobog
MalachiRush1
Chernobog
2,701
1,642
0
1,469
4,151
1,483
0
1,638
2,513
0
33,612
L
Thanatos
Salimsito
Thanatos
4,211
1,372
0
5,265
8,870
2,385
0
2,638
6,232
0
26,480
L
Janus
VCar2000
Janus
2,513
137
0
712
5,680
1,450
0
2,081
3,599
36,007
0
W
Rama
jreese
Rama
3,726
2,982
0
2,277
3,560
1,337
577
537
3,023
0
46,813
W
Anubis
6,069
305
0
5,419
7,382
3,013
721
2,589
4,793
58,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
25,384
327
Minions Killed
248
0
Camps Cleared
0
977,922
Distance Traveled
970,406
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,909
591
17
2
0
195,379
0
L
Ymir
5,149
515
21
2
0
180,222
5
L
Odin
5,012
501
46
5
0
182,344
0
W
Hercules
6,528
653
61
6
0
200,214
4
W
Da Ji
6,005
601
48
5
0
222,854
0
L
Chernobog
5,144
514
58
6
0
182,691
2
L
Thanatos
5,021
502
51
5
0
217,994
0
L
Janus
5,058
506
72
7
0
207,155
2
W
Rama
6,191
619
99
10
0
176,936
2
W
Anubis
6,616
662
102
10
0
182,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role