Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
All_day_TRAP
Aphrodite
Level 129
God Stats
7W - 2L
1,874 SR
Queue Stats
164W - 160L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Kage naga
Ne Zha
Level 128
God Stats
3W - 2L
1,539 SR
Queue Stats
27W - 26L
1,479 Elo+
Solo
Vulcan
Vulcan
P Weezay
Vulcan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
himateggmate
Gilgamesh
Level 54
God Stats
1W - 1L
1,387 SR
Queue Stats
4W - 12L
1,251 Elo+
Solo
Team Averages
Level 129
1,560 SR
1,439 Elo+

VS

Team Averages
Level 103
1,526 SR
1,460 Elo+
Surtr
Surtr
GUTTERRAGE
Surtr
Level 127
God Stats
31W - 27L
1,598 SR
Queue Stats
461W - 419L
1,441 Elo+
Solo
Anubis
Anubis
HickoryRocher8
Anubis
Level 97
God Stats
8W - 2L
1,338 SR
Queue Stats
193W - 188L
1,474 Elo+
Solo
Ymir
Ymir
Inperable
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Soup568
Danzaburou
Level 104
God Stats
9W - 6L
1,692 SR
Queue Stats
84W - 75L
1,475 Elo+
Solo
The Morrigan
The Morrigan
TheeGreyBllues
The Morrigan
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 2 / 1
8,864
591
13,813
13,122
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
All_day_TRAP
Aphrodite
12
1 / 0 / 4
6,587
439
4,634
11,716
10,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Kage naga
Ne Zha
14
3 / 0 / 5
8,247
550
7,400
14,665
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
P Weezay
Vulcan
13
3 / 0 / 2
7,702
513
10,423
8,083
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
himateggmate
Gilgamesh
13
1 / 1 / 1
7,093
473
3,756
11,943
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
0 / 2 / 1
8,664
578
9,608
11,055
8,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 0
7,438
496
9,372
11,176
5,509
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 3 / 0
6,015
401
4,407
15,132
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Soup568
Danzaburou
11
1 / 2 / 0
7,328
489
6,362
12,742
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
TheeGreyBllues
The Morrigan
14
1 / 1 / 2
7,662
511
6,514
7,837
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
1
3.25
W
Aphrodite
All_day_TRAP
Aphrodite
1
0
4
3
L
Surtr
0
2
1
0.25
L
1
6
0
0.17
L
Ymir
0
3
0
0
W
Ne Zha
Kage naga
Ne Zha
3
0
5
5.5
W
Vulcan
P Weezay
Vulcan
3
0
2
4
L
Danzaburou
Soup568
Danzaburou
1
2
0
0.5
L
The Morrigan
TheeGreyBllues
The Morrigan
1
1
2
2
W
Gilgamesh
himateggmate
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,026
Damage
36,263
59,529
Taken
57,942
36,384
Mitigated
34,348
22,861
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,813
8,732
0
6,034
13,122
5,810
576
2,485
10,637
0
79,092
W
Aphrodite
All_day_TRAP
Aphrodite
4,634
1,271
3,177
6,390
11,716
10,473
80
5,822
5,894
24,584
0
L
Surtr
9,608
4,048
0
4,655
11,055
8,771
0
0
11,055
456
75,222
L
9,372
494
0
3,869
11,176
5,509
0
3,677
7,499
60,205
0
L
Ymir
4,407
1,254
0
2,275
15,132
11,199
0
6,563
8,569
17,527
0
W
Ne Zha
Kage naga
Ne Zha
7,400
1,883
0
2,683
14,665
6,818
0
4,517
10,148
0
74,713
W
Vulcan
P Weezay
Vulcan
10,423
4,419
0
2,974
8,083
3,022
792
6,419
1,664
63,890
0
L
Danzaburou
Soup568
Danzaburou
6,362
2,028
0
4,178
12,742
5,355
0
2,399
10,343
0
49,657
L
The Morrigan
TheeGreyBllues
The Morrigan
6,514
401
0
2,274
7,837
3,514
0
2,418
5,419
50,921
6,685
W
Gilgamesh
himateggmate
Gilgamesh
3,756
1,120
0
1,603
11,943
10,261
217
262
11,681
0
41,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
37,107
415
Minions Killed
422
0
Camps Cleared
0
1,366,866
Distance Traveled
1,381,870
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,864
591
117
8
0
261,369
1
W
Aphrodite
6,587
439
32
2
0
275,778
5
L
Surtr
8,664
578
119
8
0
238,301
1
L
Anubis
7,438
496
95
6
0
268,426
0
L
Ymir
6,015
401
22
1
0
289,325
0
W
Ne Zha
8,247
550
106
7
0
308,197
3
W
Vulcan
7,702
513
98
7
0
300,683
2
L
Danzaburou
7,328
489
77
5
0
274,021
0
L
The Morrigan
7,662
511
109
7
0
311,797
0
W
Gilgamesh
7,093
473
62
4
0
220,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role