Player Matchup

Shiva
Shiva
BonzaKoala
Shiva
Level 84
God Stats
16W - 25L
1,549 SR
Queue Stats
27W - 40L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
Broomhands
Baron Samedi
Level 73
God Stats
13W - 18L
1,529 SR
Queue Stats
26W - 37L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
LargeWillus
Danzaburou
Level 65
God Stats
19W - 27L
1,516 SR
Queue Stats
27W - 40L
1,369 Elo+
Party 2
Team Averages
Level 74
1,531 SR
1,369 Elo+

VS

Team Averages
Level 102
1,455 SR
1,395 Elo+
Cerberus
Cerberus
KnightKing2215
Cerberus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 138L
1,319 Elo+
Party 1
Da Ji
Da Ji
Scooqy
Da Ji
Level 121
God Stats
2W - 4L
1,518 SR
Queue Stats
274W - 245L
1,544 Elo+
Solo
Achilles
Achilles
SoloNudillos
Achilles
Level 93
God Stats
6W - 7L
1,347 SR
Queue Stats
101W - 134L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 2 / 13
11,688
779
12,529
15,859
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Broomhands
Baron Samedi
17
5 / 1 / 10
11,433
762
20,480
14,794
8,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
LargeWillus
Danzaburou
17
9 / 2 / 6
12,453
830
24,311
15,586
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 6 / 3
10,663
711
11,524
31,145
46,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Scooqy
Da Ji
15
1 / 4 / 3
10,572
705
11,550
17,414
19,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SoloNudillos
Achilles
14
2 / 6 / 1
9,958
664
12,205
21,176
27,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
2
13
4.25
W
Baron Samedi
Broomhands
Baron Samedi
5
1
10
10
L
Cerberus
1
6
3
0.42
W
Danzaburou
LargeWillus
Danzaburou
9
2
6
6
L
Da Ji
Scooqy
Da Ji
1
4
3
0.63
L
Achilles
SoloNudillos
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,320
Damage
35,279
46,239
Taken
69,735
33,267
Mitigated
92,717
21,725
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
12,529
2,288
1,040
4,916
15,859
17,861
237
3,782
11,114
0
22,728
W
Baron Samedi
Broomhands
Baron Samedi
20,480
2,590
3,160
6,587
14,794
8,315
518
4,544
9,502
51,008
0
L
Cerberus
11,524
885
1,829
9,372
31,145
46,433
0
9,453
21,692
38,654
0
W
Danzaburou
LargeWillus
Danzaburou
24,311
16,462
0
6,022
15,586
7,091
2,097
3,247
11,739
0
69,888
L
Da Ji
Scooqy
Da Ji
11,550
1,733
0
708
17,414
19,240
0
3,599
13,640
0
44,958
L
Achilles
SoloNudillos
Achilles
12,205
2,778
0
1,976
21,176
27,044
0
7,620
13,356
0
30,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
31,193
162
Minions Killed
174
0
Camps Cleared
0
884,127
Distance Traveled
739,636
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,688
779
28
2
0
330,925
6
W
Baron Samedi
11,433
762
60
4
0
290,593
2
L
Cerberus
10,663
711
67
4
0
219,002
3
W
Danzaburou
12,453
830
74
5
0
262,609
0
L
Da Ji
10,572
705
55
4
0
265,734
0
L
Achilles
9,958
664
52
3
0
254,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role