Player Matchup

Ao Kuang
Ao Kuang
Henathos
Ao Kuang
Level 78
God Stats
41W - 42L
1,455 SR
Queue Stats
178W - 210L
1,304 Elo+
Party 1
Surtr
Surtr
RobotZombie
Surtr
Level 76
God Stats
2W - 1L
1,829 SR
Queue Stats
194W - 217L
1,345 Elo+
Party 1
Amaterasu
Amaterasu
gelukin69
Amaterasu
Level 122
God Stats
6W - 4L
1,655 SR
Queue Stats
58W - 65L
1,390 Elo+
Solo
Team Averages
Level 92
1,646 SR
1,347 Elo+

VS

Team Averages
Level 84
1,627 SR
1,402 Elo+
Zeus
Zeus
MonkeyDDave
Zeus
Level 47
God Stats
6W - 5L
1,495 SR
Queue Stats
65W - 76L
1,371 Elo+
Solo
Aphrodite
Aphrodite
Osl38
Aphrodite
Level 83
God Stats
9W - 0L
1,824 SR
Queue Stats
12W - 3L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
YouShallPass
Sun Wukong
Level 123
God Stats
2W - 0L
1,563 SR
Queue Stats
30W - 35L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Henathos
Ao Kuang
11
1 / 4 / 0
6,559
656
4,436
8,669
3,612
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 1
6,495
650
5,059
13,579
11,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
gelukin69
Amaterasu
11
0 / 2 / 2
6,685
669
5,509
9,678
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,054
805
11,383
6,549
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Osl38
Aphrodite
12
3 / 0 / 8
8,100
810
7,088
4,475
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
YouShallPass
Sun Wukong
12
3 / 1 / 7
7,680
768
7,318
11,917
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Henathos
Ao Kuang
1
4
0
0.25
W
5
1
6
8
W
Aphrodite
Osl38
Aphrodite
3
0
8
7
L
1
5
1
0.3
W
Sun Wukong
YouShallPass
Sun Wukong
3
1
7
6.5
L
Amaterasu
gelukin69
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
25,789
31,926
Taken
22,941
22,137
Mitigated
12,613
6,658
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Henathos
Ao Kuang
4,436
1,027
408
1,860
8,669
3,612
0
5,059
3,610
18,547
0
W
11,383
2,977
0
250
6,549
2,232
612
492
6,022
33,956
0
W
Aphrodite
Osl38
Aphrodite
7,088
1,066
6,030
3,759
4,475
2,575
385
1,604
2,793
25,260
0
L
5,059
610
50
2,022
13,579
11,936
73
8,263
5,316
188
15,839
W
Sun Wukong
YouShallPass
Sun Wukong
7,318
1,545
0
2,260
11,917
7,806
329
2,684
8,901
0
26,696
L
Amaterasu
gelukin69
Amaterasu
5,509
1,246
0
2,318
9,678
6,589
31
5,221
4,457
0
20,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,739
Gold Earned
23,834
86
Minions Killed
127
0
Camps Cleared
0
538,263
Distance Traveled
544,221
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,559
656
31
3
0
172,127
0
W
Zeus
8,054
805
54
5
0
178,782
0
W
Aphrodite
8,100
810
26
3
0
184,669
0
L
Surtr
6,495
650
21
2
0
180,525
0
W
Sun Wukong
7,680
768
47
5
0
180,770
4
L
Amaterasu
6,685
669
34
3
0
185,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role