Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Going_Bankai
Pele
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 87L
1,495 Elo+
Party 1
Shiva
Shiva
Suhpressed_
Shiva
Level 156
God Stats
3W - 4L
1,778 SR
Queue Stats
31W - 48L
1,318 Elo+
Party 1
Olorun
Olorun
The Sk00n D
Olorun
Level 64
God Stats
1W - 8L
1,079 SR
Queue Stats
19W - 43L
1,269 Elo+
Solo
Kukulkan
Kukulkan
VoidHeavens
Kukulkan
Level 87
God Stats
4W - 8L
1,378 SR
Queue Stats
19W - 22L
1,515 Elo+
Party 1
Team Averages
Level 124
1,447 SR
1,419 Elo+

VS

Team Averages
Level 109
1,455 SR
1,470 Elo+
Hera
Hera
Annhylde
Hera
Level 61
God Stats
4W - 5L
1,419 SR
Queue Stats
184W - 196L
1,471 Elo+
Solo
Nox
Nox
Barnnaby
Nox
Level 158
God Stats
21W - 26L
1,414 SR
Queue Stats
190W - 178L
1,440 Elo+
Solo
Chaac
Chaac
RANDALOS
Chaac
Level 108
God Stats
5W - 3L
1,695 SR
Queue Stats
245W - 243L
1,481 Elo+
Solo
Amaterasu
Amaterasu
kite520
Amaterasu
Level 63
God Stats
3W - 2L
1,266 SR
Queue Stats
409W - 196L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
mochalatte99
Tsukuyomi
Level 154
God Stats
34W - 42L
1,483 SR
Queue Stats
356W - 332L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 2
9,936
994
4,835
8,681
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
8,998
900
3,239
6,661
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 1
8,482
848
2,919
6,986
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
13
0 / 3 / 0
8,180
818
239
4,800
1,927
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
VoidHeavens
Kukulkan
13
1 / 2 / 0
9,181
918
3,664
2,257
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

163

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 1 / 2
9,688
969
2,996
3,534
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 1
9,623
962
2,371
2,336
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RANDALOS
Chaac
15
0 / 0 / 3
9,250
925
1,574
4,067
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
kite520
Amaterasu
15
1 / 1 / 3
9,497
950
4,263
4,508
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
mochalatte99
Tsukuyomi
15
4 / 0 / 2
10,573
1,057
11,023
6,273
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
8
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
W
Hera
0
1
2
1
W
2
0
1
2.5
L
1
1
1
1.5
W
Chaac
RANDALOS
Chaac
0
0
3
1.5
L
0
1
1
0.5
L
Olorun
0
3
0
0
L
Kukulkan
VoidHeavens
Kukulkan
1
2
0
0.5
W
Amaterasu
kite520
Amaterasu
1
1
3
2.5
W
Tsukuyomi
mochalatte99
Tsukuyomi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
22,227
29,385
Taken
20,718
18,085
Mitigated
12,377
1,213
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,835
484
0
601
8,681
8,829
0
947
5,299
20,529
0
W
Hera
2,996
616
0
283
3,534
1,262
0
1,035
2,461
43,451
0
W
2,371
359
0
0
2,336
950
0
1,352
904
18,523
0
L
3,239
415
0
351
6,661
2,619
0
671
5,822
0
9,799
W
Chaac
RANDALOS
Chaac
1,574
380
0
1,069
4,067
3,298
0
2,441
1,551
623
6,163
L
2,919
220
0
129
6,986
3,907
0
2,436
4,326
0
5,368
L
Olorun
239
0
0
132
4,800
1,927
0
708
3,951
239
0
L
Kukulkan
VoidHeavens
Kukulkan
3,664
36
0
0
2,257
803
0
646
1,531
23,272
0
W
Amaterasu
kite520
Amaterasu
4,263
1,597
186
816
4,508
3,498
0
2,902
1,606
0
10,862
W
Tsukuyomi
mochalatte99
Tsukuyomi
11,023
3,714
0
1,742
6,273
3,369
0
1,008
4,860
0
33,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,777
Gold Earned
48,631
104
Minions Killed
221
3
Camps Cleared
12
629,624
Distance Traveled
807,972
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,936
994
26
3
0
162,603
0
W
Hera
9,688
969
96
10
1
156,896
0
W
Nox
9,623
962
43
4
0
124,491
0
L
Pele
8,998
900
12
1
2
122,154
0
W
Chaac
9,250
925
24
2
1
135,401
0
L
Shiva
8,482
848
5
1
0
104,846
0
L
Olorun
8,180
818
0
0
0
119,617
0
L
Kukulkan
9,181
918
61
6
1
120,404
0
W
Amaterasu
9,497
950
20
2
3
185,163
0
W
Tsukuyomi
10,573
1,057
38
4
7
206,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role