Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BorderHopper603
Chaac
Level 122
God Stats
10W - 3L
1,672 SR
Queue Stats
457W - 465L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Rebeljohny
Hun Batz
Level 117
God Stats
4W - 3L
1,636 SR
Queue Stats
279W - 289L
1,458 Elo+
Party 1
Hachiman
Hachiman
Siler Savvy
Hachiman
Level 159
God Stats
6W - 4L
1,548 SR
Queue Stats
254W - 244L
1,502 Elo+
Solo
Ganesha
Ganesha
miike13
Ganesha
Level 111
God Stats
8W - 2L
1,914 SR
Queue Stats
325W - 292L
1,504 Elo+
Solo
Team Averages
Level 133
1,654 SR
1,487 Elo+

VS

Team Averages
Level 76
1,631 SR
1,451 Elo+
Kali
Kali
MOBNPHANTOM
Kali
Level 89
God Stats
0W - 1L
1,881 SR
Queue Stats
89W - 64L
1,605 Elo+
Solo
Sol
Sol
MeekDylan
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,523 Elo+
Solo
Hachiman
Hachiman
SornDT
Hachiman
Level 66
God Stats
4W - 3L
1,776 SR
Queue Stats
144W - 157L
1,463 Elo+
Solo
Merlin
Merlin
WillyG214
Merlin
Level 66
God Stats
8W - 11L
1,500 SR
Queue Stats
590W - 565L
1,529 Elo+
Solo
Jormungandr
Jormungandr
xSh0rtbussx
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 2 / 15
8,283
828
5,178
10,237
10,762
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 3 / 10
9,261
926
9,512
10,957
12,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Rebeljohny
Hun Batz
14
3 / 4 / 9
8,705
871
8,328
9,213
5,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Siler Savvy
Hachiman
16
11 / 1 / 6
9,989
999
16,902
10,491
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
miike13
Ganesha
15
0 / 2 / 20
8,309
831
5,891
13,030
16,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,535
654
3,079
8,807
3,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 4
7,507
751
9,108
9,763
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SornDT
Hachiman
15
3 / 3 / 5
7,758
776
11,072
9,343
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
WillyG214
Merlin
15
0 / 4 / 4
7,126
713
7,801
8,511
3,809
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
xSh0rtbussx
Jormungandr
15
3 / 6 / 8
8,015
802
2,846
11,416
9,224
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
23
Kills
11
12
Deaths
23
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
15
4.75
W
7
3
10
4
L
1
5
3
0.5
L
4
5
4
1.2
W
Hun Batz
Rebeljohny
Hun Batz
3
4
9
1.88
W
Hachiman
Siler Savvy
Hachiman
11
1
6
14
L
Hachiman
SornDT
Hachiman
3
3
5
1.83
L
Merlin
WillyG214
Merlin
0
4
4
0.5
W
Ganesha
miike13
Ganesha
0
2
20
5
L
Jormungandr
xSh0rtbussx
Jormungandr
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
33,906
53,928
Taken
47,840
51,374
Mitigated
24,494
20,421
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,178
180
370
1,677
10,237
10,762
147
3,131
6,977
9,979
0
W
9,512
296
1,160
2,595
10,957
12,932
350
3,164
7,501
0
16,670
L
3,079
631
389
1,574
8,807
3,742
0
2,374
6,433
0
7,164
L
9,108
1,293
281
1,708
9,763
3,689
0
2,566
7,197
14,873
0
W
Hun Batz
Rebeljohny
Hun Batz
8,328
348
1,086
1,761
9,213
5,058
0
2,673
6,314
0
17,807
W
Hachiman
Siler Savvy
Hachiman
16,902
9,318
498
4,511
10,491
6,048
4,671
4,721
5,380
0
36,469
L
Hachiman
SornDT
Hachiman
11,072
5,413
727
2,607
9,343
4,030
0
896
8,447
0
21,120
L
Merlin
WillyG214
Merlin
7,801
333
566
1,325
8,511
3,809
0
2,227
6,284
18,607
0
W
Ganesha
miike13
Ganesha
5,891
231
2,786
3,977
13,030
16,574
532
4,645
8,001
14,128
0
L
Jormungandr
xSh0rtbussx
Jormungandr
2,846
633
0
73
11,416
9,224
0
3,006
8,410
7,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
36,941
116
Minions Killed
77
0
Camps Cleared
0
960,246
Distance Traveled
776,826
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,283
828
20
2
0
186,862
0
W
Chaac
9,261
926
20
2
0
191,425
0
L
Kali
6,535
654
3
0
0
142,636
0
L
Sol
7,507
751
16
2
0
137,812
0
W
Hun Batz
8,705
871
29
3
0
196,420
0
W
Hachiman
9,989
999
46
5
0
186,581
0
L
Hachiman
7,758
776
32
3
0
157,426
1
L
Merlin
7,126
713
19
2
0
180,842
0
W
Ganesha
8,309
831
1
0
0
198,958
0
L
Jormungandr
8,015
802
7
1
0
158,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role