Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Mythorael
Eset
Level 86
God Stats
2W - 1L
1,294 SR
Queue Stats
55W - 47L
1,532 Elo+
Solo
Heimdallr
Heimdallr
SavigeDodo
Heimdallr
Level 109
God Stats
11W - 9L
1,023 SR
Queue Stats
373W - 340L
1,458 Elo+
Solo
Agni
Agni
ShredCruz
Agni
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 75L
1,574 Elo+
Solo
Fafnir
Fafnir
trebor6793
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,163 Elo+
Solo
Team Averages
Level 89
1,363 SR
1,446 Elo+

VS

Team Averages
Level 119
1,613 SR
1,486 Elo+
Arachne
Arachne
LimblessPatrick
Arachne
Level 88
God Stats
2W - 4L
1,511 SR
Queue Stats
690W - 681L
1,461 Elo+
Solo
Olorun
Olorun
Mikadoisgod
Olorun
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
208W - 206L
1,460 Elo+
Solo
Odin
Odin
NODRACO98
Odin
Level 100
God Stats
3W - 3L
1,659 SR
Queue Stats
227W - 218L
1,501 Elo+
Solo
Cerberus
Cerberus
edu barka
Cerberus
Level 152
God Stats
5W - 2L
1,567 SR
Queue Stats
225W - 240L
1,480 Elo+
Party 1
Ishtar
Ishtar
ulissesrof
Ishtar
Level 148
God Stats
1W - 2L
1,614 SR
Queue Stats
142W - 129L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 0 / 12
8,414
701
6,902
7,070
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
13
2 / 3 / 8
8,381
698
10,143
7,271
3,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SavigeDodo
Heimdallr
17
3 / 1 / 10
9,669
806
18,872
10,168
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
15
8 / 4 / 2
9,452
788
15,070
10,617
5,331
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
trebor6793
Fafnir
16
1 / 1 / 14
9,957
830
6,435
15,641
22,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
8,542
712
12,216
11,377
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Olorun
14
1 / 3 / 4
7,769
647
11,153
9,773
4,765
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
0 / 5 / 5
7,303
609
3,169
14,325
15,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
edu barka
Cerberus
14
1 / 2 / 3
8,056
671
4,814
20,070
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
ulissesrof
Ishtar
16
1 / 2 / 7
8,290
691
10,672
9,877
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
15
Kills
9
9
Deaths
15
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
12
7
L
6
3
3
2.5
L
Olorun
1
3
4
1
W
Eset
2
3
8
2
L
Odin
0
5
5
0.5
W
Heimdallr
SavigeDodo
Heimdallr
3
1
10
8
W
Agni
8
4
2
2.25
L
Cerberus
edu barka
Cerberus
1
2
3
1.25
W
Fafnir
trebor6793
Fafnir
1
1
14
8
L
Ishtar
ulissesrof
Ishtar
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,422
Damage
42,024
50,767
Taken
65,422
42,466
Mitigated
47,475
18,098
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,902
899
1,349
1,296
7,070
4,276
578
2,013
5,057
19,558
0
L
12,216
7,336
2,143
4,096
11,377
7,043
0
6,826
4,551
0
16,088
L
Olorun
11,153
4,756
4,611
2,974
9,773
4,765
0
4,904
4,869
28,257
0
W
Eset
10,143
824
1,053
569
7,271
3,525
0
1,387
5,884
15,165
0
L
Odin
3,169
726
179
2,676
14,325
15,405
0
7,792
6,533
0
7,812
W
Heimdallr
SavigeDodo
Heimdallr
18,872
7,261
1,449
1,796
10,168
6,517
577
3,730
6,438
0
51,699
W
Agni
15,070
2,123
1,190
1,761
10,617
5,331
256
1,784
8,833
19,543
0
L
Cerberus
edu barka
Cerberus
4,814
133
411
9,247
20,070
15,614
0
13,757
6,313
12,222
0
W
Fafnir
trebor6793
Fafnir
6,435
2,119
2,857
4,778
15,641
22,817
145
7,053
8,588
12,919
0
L
Ishtar
ulissesrof
Ishtar
10,672
3,930
495
2,129
9,877
4,648
72
5,271
4,606
0
27,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
39,960
161
Minions Killed
125
0
Camps Cleared
0
1,198,782
Distance Traveled
1,088,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,414
701
32
3
0
229,522
0
L
Arachne
8,542
712
9
1
0
243,123
0
L
Olorun
7,769
647
38
3
0
184,655
0
W
Eset
8,381
698
17
1
0
251,423
0
L
Odin
7,303
609
15
1
0
229,267
0
W
Heimdallr
9,669
806
71
6
0
240,086
0
W
Agni
9,452
788
24
2
0
229,078
0
L
Cerberus
8,056
671
30
3
0
192,479
0
W
Fafnir
9,957
830
17
1
0
248,673
0
L
Ishtar
8,290
691
33
3
0
239,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role