Player Matchup

Ares
Ares
Bronze V
Cordovil_36
Ares
Bronze V
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,530 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Melih_Turc
Ne Zha
Silver II
Level 156
God Stats
37W - 48L
1,552 SR
Queue Stats
632W - 629L
1,544 MMR
Solo
Medusa
Medusa
Bronze V
NaveSilva
Medusa
Bronze V
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,495 MMR
Party 1
Hel
Hel
Gold II
YoavLoveCola
Hel
Gold II
Level 110
God Stats
49W - 47L
1,559 SR
Queue Stats
207W - 206L
1,545 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
sebcxz
Ao Kuang
Gold II
Level 141
God Stats
12W - 8L
1,554 SR
Queue Stats
195W - 183L
1,507 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,533 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,526 SR
1,524 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
Néil
Ymir
Gold I
Level 149
God Stats
4W - 7L
1,353 SR
Queue Stats
122W - 110L
1,545 MMR
Solo
Vulcan
Vulcan
Bronze III
OlivierGroupon
Vulcan
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Solo
Mercury
Mercury
Gold III
Orkichrist
Mercury
Gold III
Level 151
God Stats
9W - 8L
1,750 SR
Queue Stats
456W - 469L
1,538 MMR
Solo
Set
Set
Platinum V
SaltiestCrusader
Set
Platinum V
Level 69
God Stats
10W - 9L
1,525 SR
Queue Stats
281W - 268L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,156
544
4,621
17,073
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ne Zha
Melih_Turc
Ne Zha
13
1 / 4 / 3
7,978
532
7,638
12,579
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
NaveSilva
Medusa
13
0 / 6 / 2
8,031
535
9,058
12,467
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
7,349
490
3,760
7,825
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
sebcxz
Ao Kuang
14
4 / 6 / 1
8,952
597
10,069
18,069
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AnubisBakasuraKukulkanChang'e

VS

Bans
ThorMartichorasAphroditeDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 1 / 3
9,131
609
13,584
10,842
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Néil
Ymir
12
2 / 0 / 8
8,224
548
5,440
10,344
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 4
7,773
518
7,426
6,418
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Orkichrist
Mercury
15
7 / 1 / 4
9,344
623
7,386
12,564
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 5 / 3
9,695
646
15,689
15,711
8,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
23
23
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
3
8.5
L
2
5
2
0.6
L
Ne Zha
Melih_Turc
Ne Zha
1
4
3
0.63
L
Medusa
NaveSilva
Medusa
0
6
2
0.17
W
Ymir
Néil
Ymir
2
0
8
6
W
1
1
4
3
W
Mercury
Orkichrist
Mercury
7
1
4
9
W
6
5
3
1.5
L
1
2
1
0.75
L
Ao Kuang
sebcxz
Ao Kuang
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
49,525
68,013
Taken
55,879
36,241
Mitigated
33,169
19,425
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,584
9,933
0
3,635
10,842
4,898
786
1,858
8,984
0
85,658
L
4,621
138
175
4,699
17,073
15,059
0
5,259
11,814
18,440
0
L
Ne Zha
Melih_Turc
Ne Zha
7,638
3,004
0
1,048
12,579
5,514
0
1,304
11,275
0
57,748
L
Medusa
NaveSilva
Medusa
9,058
3,228
0
1,234
12,467
4,923
0
631
11,836
0
72,702
W
Ymir
Néil
Ymir
5,440
1,775
0
1,652
10,344
12,291
0
3,411
6,933
23,742
0
W
7,426
1,222
0
1,973
6,418
2,316
858
2,426
3,992
65,375
0
W
Mercury
Orkichrist
Mercury
7,386
2,979
0
1,402
12,564
5,282
0
2,618
9,946
0
76,218
W
15,689
8,091
0
3,254
15,711
8,382
400
8,431
7,280
0
86,055
L
3,760
140
911
4,204
7,825
3,062
0
4,118
3,707
50,397
0
L
Ao Kuang
sebcxz
Ao Kuang
10,069
3,046
0
7,154
18,069
7,683
0
1,554
16,515
65,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
44,167
455
Minions Killed
495
0
Camps Cleared
0
1,442,841
Distance Traveled
1,571,094
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,131
609
130
9
0
286,304
3
L
Ares
8,156
544
18
1
0
293,173
2
L
Ne Zha
7,978
532
83
6
0
311,786
2
L
Medusa
8,031
535
126
8
0
302,384
1
W
Ymir
8,224
548
28
2
0
312,992
8
W
Vulcan
7,773
518
96
6
0
320,925
0
W
Mercury
9,344
623
114
8
0
352,264
3
W
Set
9,695
646
127
8
0
298,609
0
L
Hel
7,349
490
113
8
0
235,313
0
L
Ao Kuang
8,952
597
115
8
0
300,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role