Player Matchup

Ymir
Ymir
Helikomand
Ymir
Level 108
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Reppir
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
sugmynotesSera
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 52
1,405 SR
1,500 Elo+

VS

Team Averages
Level 43
1,407 SR
1,413 Elo+
Janus
Janus
FredbearsPizza
Janus
Level 99
God Stats
7W - 8L
1,476 SR
Queue Stats
81W - 91L
1,427 Elo+
Party 2
Thor
Thor
Rives38
Thor
Level 17
God Stats
14W - 15L
1,500 SR
Queue Stats
78W - 103L
1,312 Elo+
Party 2
Chaac
Chaac
senordelaguerra
Chaac
Level 14
God Stats
2W - 0L
1,245 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,568
657
1,633
11,904
8,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Reppir
Nemesis
10
1 / 5 / 1
6,724
672
1,368
8,215
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 2
6,546
655
2,929
8,007
2,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
9,309
931
15,005
4,252
1,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Rives38
Thor
13
3 / 2 / 11
8,482
848
4,586
5,995
2,502
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 10
8,141
814
5,796
8,603
8,376
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
1
5
0
0.2
L
Nemesis
Reppir
Nemesis
1
5
1
0.3
W
Thor
Rives38
Thor
3
2
11
4.25
W
2
0
10
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,930
Damage
25,387
28,126
Taken
18,850
14,842
Mitigated
12,516
2,740
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,005
868
0
928
4,252
1,638
701
307
3,945
54,910
0
L
1,633
60
255
868
11,904
8,886
0
5,546
6,336
9,714
0
L
Nemesis
Reppir
Nemesis
1,368
42
356
345
8,215
3,118
0
5,516
2,684
0
8,313
W
Thor
Rives38
Thor
4,586
265
0
780
5,995
2,502
713
453
5,542
0
23,282
W
5,796
729
0
3,306
8,603
8,376
111
894
7,709
0
20,323
L
2,929
1,046
0
916
8,007
2,838
0
3,924
4,069
0
19,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,838
Gold Earned
25,932
72
Minions Killed
141
0
Camps Cleared
0
498,211
Distance Traveled
620,288
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,309
931
79
8
0
181,408
3
L
Ymir
6,568
657
17
2
0
169,865
2
L
Nemesis
6,724
672
22
2
0
172,469
1
W
Thor
8,482
848
40
4
0
209,036
0
W
Chaac
8,141
814
22
2
0
229,844
1
L
Skadi
6,546
655
33
3
0
155,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role