Player Matchup

Horus
Horus
MaGiiKJavi
Horus
Level 103
God Stats
2W - 2L
1,673 SR
Queue Stats
16W - 28L
1,233 Elo+
Party 1
Xbalanque
Xbalanque
ruthmartinortega
Xbalanque
Level 15
God Stats
1W - 2L
1,673 SR
Queue Stats
8W - 18L
1,252 Elo+
Party 1
Cerberus
Cerberus
xXAlexTrallazos
Cerberus
Level 18
God Stats
2W - 2L
1,673 SR
Queue Stats
11W - 14L
1,258 Elo+
Party 1
Team Averages
Level 45
1,673 SR
1,248 Elo+

VS

Team Averages
Level 65
1,592 SR
1,342 Elo+
Cernunnos
Cernunnos
Carrigon1734
Cernunnos
Level 58
God Stats
2W - 0L
1,675 SR
Queue Stats
9W - 11L
1,263 Elo+
Solo
Surtr
Surtr
Stricks2
Surtr
Level 100
God Stats
29W - 31L
1,458 SR
Queue Stats
128W - 133L
1,415 Elo+
Solo
Poseidon
Poseidon
rimurusan12
Poseidon
Level 37
God Stats
10W - 6L
1,644 SR
Queue Stats
141W - 141L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
8 / 2 / 1
10,459
747
10,408
19,660
14,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
15
1 / 3 / 6
9,551
682
5,518
13,449
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
15
0 / 2 / 8
9,822
702
8,953
18,046
15,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Carrigon1734
Cernunnos
16
1 / 3 / 5
9,920
709
17,490
10,382
3,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Stricks2
Surtr
16
1 / 2 / 6
10,155
725
12,218
14,996
14,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
rimurusan12
Poseidon
17
5 / 4 / 2
11,577
827
12,805
7,754
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
7
7
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Carrigon1734
Cernunnos
1
3
5
1.17
L
Horus
8
2
1
4.25
W
Surtr
Stricks2
Surtr
1
2
6
2
W
Poseidon
rimurusan12
Poseidon
5
4
2
1.5
L
Xbalanque
1
3
6
1.33
L
Cerberus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
42,513
51,155
Taken
33,132
36,805
Mitigated
20,656
12,927
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Carrigon1734
Cernunnos
17,490
8,083
0
2,798
10,382
3,945
1,336
3,108
7,274
0
50,315
L
Horus
10,408
4,903
1,270
4,644
19,660
14,348
69
6,875
12,560
0
31,786
W
Surtr
Stricks2
Surtr
12,218
4,810
0
3,269
14,996
14,395
372
4,353
10,643
4,741
40,538
W
Poseidon
rimurusan12
Poseidon
12,805
2,163
0
828
7,754
2,316
997
1,830
5,924
57,578
0
L
Xbalanque
5,518
3,243
0
1,503
13,449
6,652
642
3,339
9,963
0
30,130
L
Cerberus
8,953
497
1,774
3,736
18,046
15,805
0
3,792
14,132
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
31,652
188
Minions Killed
209
0
Camps Cleared
0
715,428
Distance Traveled
757,001
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,920
709
60
4
0
218,967
0
L
Horus
10,459
747
35
3
0
275,428
0
W
Surtr
10,155
725
61
4
0
278,723
0
W
Poseidon
11,577
827
88
6
0
259,311
2
L
Xbalanque
9,551
682
62
4
0
201,243
0
L
Cerberus
9,822
702
91
7
0
238,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role