Player Matchup

Fenrir
Fenrir
D4rkL1on95
Fenrir
Level 145
God Stats
27W - 18L
1,586 SR
Queue Stats
167W - 140L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Larzen_91
Nu Wa
Level 179
God Stats
8W - 11L
1,412 SR
Queue Stats
630W - 607L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
LiteOCE
Aphrodite
Level 132
God Stats
20W - 18L
1,678 SR
Queue Stats
460W - 460L
1,492 Elo+
Solo
Thanatos
Thanatos
hajjkm08
Thanatos
Level 69
God Stats
12W - 4L
1,788 SR
Queue Stats
77W - 52L
1,592 Elo+
Solo
Cupid
Cupid
x-l-AM-GR00T-x
Cupid
Level 146
God Stats
2W - 2L
1,331 SR
Queue Stats
356W - 349L
1,469 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,507 Elo+

VS

Team Averages
Level 103
1,480 SR
1,492 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shady_Illuzion
Kumbhakarna
Level 86
God Stats
4W - 3L
1,485 SR
Queue Stats
55W - 38L
1,504 Elo+
Solo
Rama
Rama
agash2407
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 201L
1,467 Elo+
Solo
Ra
Ra
jordanH00
Ra
Level 86
God Stats
0W - 2L
1,416 SR
Queue Stats
202W - 194L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4rkL1on95
Fenrir
11
2 / 0 / 2
6,434
643
2,957
8,134
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Larzen_91
Nu Wa
10
1 / 1 / 2
6,013
601
4,873
5,897
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
LiteOCE
Aphrodite
10
2 / 1 / 2
6,456
646
5,679
10,226
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
hajjkm08
Thanatos
12
2 / 0 / 2
7,151
715
5,433
7,241
2,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 1
6,262
626
4,738
5,715
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 2 / 1
5,874
587
4,243
7,571
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
 
Surtr
10
0 / 3 / 1
5,440
544
4,234
9,868
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Shady_Illuzion
Kumbhakarna
8
0 / 2 / 0
5,053
505
1,773
8,167
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
9
0 / 1 / 1
5,227
523
4,674
7,434
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,557
556
6,851
6,133
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
L
Surtr
 
Surtr
0
3
1
0.17
W
Fenrir
D4rkL1on95
Fenrir
2
0
2
3
W
Nu Wa
Larzen_91
Nu Wa
1
1
2
2
W
Aphrodite
LiteOCE
Aphrodite
2
1
2
3
L
Kumbhakarna
Shady_Illuzion
Kumbhakarna
0
2
0
0
L
Rama
0
1
1
0.5
W
Thanatos
hajjkm08
Thanatos
2
0
2
3
L
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
21,775
37,213
Taken
39,173
16,931
Mitigated
17,103
22,274
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,243
1,819
0
612
7,571
2,492
0
894
6,677
0
34,248
L
Surtr
 
Surtr
4,234
1,614
0
2,875
9,868
4,240
0
1,003
8,852
880
34,332
W
Fenrir
D4rkL1on95
Fenrir
2,957
249
0
3,665
8,134
2,965
0
744
7,390
0
43,349
W
Nu Wa
Larzen_91
Nu Wa
4,873
880
0
867
5,897
2,296
0
2,912
2,918
48,416
0
W
Aphrodite
LiteOCE
Aphrodite
5,679
817
2,969
6,252
10,226
6,872
0
4,411
5,732
27,256
0
L
Kumbhakarna
Shady_Illuzion
Kumbhakarna
1,773
0
0
2,145
8,167
5,511
0
3,409
4,701
14,935
0
L
Rama
4,674
4,400
0
3,296
7,434
2,543
0
1,740
5,694
0
32,888
W
Thanatos
hajjkm08
Thanatos
5,433
2,095
0
6,976
7,241
2,520
438
89
7,152
0
53,417
L
6,851
275
360
994
6,133
2,317
0
3,398
2,697
46,836
0
W
4,738
3,022
87
1,458
5,715
2,278
921
443
5,272
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
27,151
365
Minions Killed
279
0
Camps Cleared
0
972,885
Distance Traveled
1,027,929
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,874
587
58
6
0
219,502
0
L
Surtr
5,440
544
57
6
0
188,120
0
W
Fenrir
6,434
643
69
7
0
235,099
0
W
Nu Wa
6,013
601
74
7
0
196,329
0
W
Aphrodite
6,456
646
36
4
0
162,436
3
L
Kumbhakarna
5,053
505
15
2
0
201,723
1
L
Rama
5,227
523
64
6
0
192,609
0
W
Thanatos
7,151
715
110
11
0
213,725
0
L
Ra
5,557
556
85
9
0
225,975
0
W
Cupid
6,262
626
76
8
0
165,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role