Player Matchup

Sun Wukong
Sun Wukong
Dkatty
Sun Wukong
Level 159
God Stats
2W - 5L
1,657 SR
Queue Stats
230W - 176L
1,572 Elo+
Party 2
Set
Set
GuerreroDeGondor
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 189L
1,605 Elo+
Solo
Osiris
Osiris
bakasurviver
Osiris
Level 159
God Stats
2W - 1L
1,344 SR
Queue Stats
421W - 163L
1,616 Elo+
Party 2
Janus
Janus
milaan
Janus
Level 141
God Stats
1W - 1L
1,502 SR
Queue Stats
331W - 98L
1,722 Elo+
Party 2
Xbalanque
Xbalanque
vAAnOO
Xbalanque
Level 101
God Stats
0W - 3L
1,355 SR
Queue Stats
192W - 205L
1,458 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,595 Elo+

VS

Team Averages
Level 164
1,597 SR
1,521 Elo+
Chaac
Chaac
 
Chaac
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Foglik94
Ah Puch
Level 153
God Stats
2W - 0L
1,691 SR
Queue Stats
40W - 36L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
GoodFoglik
Ao Kuang
Level 156
God Stats
1W - 1L
1,310 SR
Queue Stats
42W - 47L
1,465 Elo+
Party 1
Vulcan
Vulcan
巭孬嫑夯昆I
Vulcan
Level 184
God Stats
11W - 0L
1,983 SR
Queue Stats
555W - 607L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dkatty
Sun Wukong
10
0 / 1 / 2
4,933
987
1,149
3,358
2,451
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 0
4,707
941
1,406
3,986
3,263
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Osiris
9
0 / 1 / 2
5,103
1,021
2,614
3,592
3,121
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
milaan
Janus
10
2 / 1 / 0
5,376
1,075
5,001
2,632
1,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
vAAnOO
Xbalanque
5
0 / 1 / 0
4,302
860
324
1,161
407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 5
5,265
1,053
3,435
5,311
4,571
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serqet
 
Serqet
8
0 / 1 / 4
5,115
1,023
565
2,652
2,455
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Foglik94
Ah Puch
11
2 / 0 / 1
5,724
1,145
3,822
2,863
1,282
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
GoodFoglik
Ao Kuang
10
2 / 1 / 2
5,282
1,056
1,727
2,815
1,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 4
5,552
1,110
3,737
2,052
1,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
5
5
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
5
2.5
W
Serqet
 
Serqet
0
1
4
2
L
Sun Wukong
Dkatty
Sun Wukong
0
1
2
1
W
Ah Puch
Foglik94
Ah Puch
2
0
1
2.5
W
Ao Kuang
GoodFoglik
Ao Kuang
2
1
2
3
L
0
1
0
0
L
Osiris
0
1
2
1
L
Janus
milaan
Janus
2
1
0
2
L
Xbalanque
vAAnOO
Xbalanque
0
1
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
13,286
14,729
Taken
15,693
10,416
Mitigated
10,706
3,964
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,435
252
695
2,110
5,311
4,571
0
1,418
3,893
0
6,633
W
Serqet
 
Serqet
565
70
534
395
2,652
2,455
9
1,283
1,369
0
696
L
Sun Wukong
Dkatty
Sun Wukong
1,149
100
0
642
3,358
2,451
0
2,308
1,002
0
6,333
W
Ah Puch
Foglik94
Ah Puch
3,822
233
0
1,031
2,863
1,282
0
1,223
1,640
13,247
0
W
Ao Kuang
GoodFoglik
Ao Kuang
1,727
109
518
620
2,815
1,340
0
782
2,033
6,667
0
L
1,406
392
128
772
3,986
3,263
0
2,727
1,259
0
3,143
L
Osiris
2,614
418
999
1,203
3,592
3,121
0
2,123
1,469
0
3,877
L
Janus
milaan
Janus
5,001
173
0
220
2,632
1,174
0
1,467
1,069
15,780
0
L
Xbalanque
vAAnOO
Xbalanque
324
0
0
0
1,161
407
0
661
468
0
1,456
W
3,737
1,333
147
208
2,052
1,058
284
295
1,757
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
26,938
65
Minions Killed
59
0
Camps Cleared
0
465,929
Distance Traveled
489,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,265
1,053
8
2
0
90,158
0
W
Serqet
5,115
1,023
3
1
0
96,206
0
L
Sun Wukong
4,933
987
10
2
0
123,026
0
W
Ah Puch
5,724
1,145
21
4
0
101,746
0
W
Ao Kuang
5,282
1,056
8
2
0
103,694
0
L
Set
4,707
941
8
2
0
114,244
0
L
Osiris
5,103
1,021
5
1
0
109,747
0
L
Janus
5,376
1,075
36
7
0
97,679
0
L
Xbalanque
4,302
860
6
1
0
21,233
0
W
Vulcan
5,552
1,110
19
4
0
98,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role