Player Matchup

Apollo
Apollo
 
Apollo
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Cetrakan
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,801 Elo+
Solo
Agni
Agni
SmileAmetka
Agni
Level 65
God Stats
4W - 0L
1,732 SR
Queue Stats
142W - 144L
1,461 Elo+
Solo
Nox
Nox
Аутизм
Nox
Level 107
God Stats
13W - 21L
1,213 SR
Queue Stats
908W - 867L
1,439 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,540 Elo+

VS

Team Averages
Level 82
1,594 SR
1,454 Elo+
Apollo
Apollo
Cazzinga
Apollo
Level 125
God Stats
1W - 2L
1,635 SR
Queue Stats
83W - 68L
1,496 Elo+
Party 2
Terra
Terra
Mareg 666
Terra
Level 128
God Stats
13W - 7L
1,636 SR
Queue Stats
598W - 618L
1,442 Elo+
Solo
Amaterasu
Amaterasu
WeeNaiki
Amaterasu
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
40W - 41L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
volrox
Danzaburou
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 188L
1,418 Elo+
Solo
King Arthur
King Arthur
wolfdotman09
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 1 / 15
10,528
877
14,051
9,916
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
14
1 / 3 / 23
9,558
797
6,854
12,111
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Cetrakan
Jing Wei
17
6 / 2 / 13
10,180
848
11,053
12,495
6,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 3 / 16
10,263
855
13,009
10,209
5,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 16
10,210
851
13,033
6,952
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cazzinga
Apollo
15
3 / 5 / 6
8,544
712
12,131
11,439
5,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Mareg 666
Terra
11
1 / 6 / 4
6,993
583
8,170
12,467
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
WeeNaiki
Amaterasu
13
0 / 6 / 6
7,338
612
7,426
16,179
18,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
volrox
Danzaburou
17
2 / 4 / 5
9,134
761
9,082
11,965
6,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
wolfdotman09
King Arthur
16
4 / 6 / 6
9,171
764
4,936
12,559
9,877
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
27
Kills
10
10
Deaths
27
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
15
15.5
W
Sylvanus
 
Sylvanus
1
3
23
4.17
L
Apollo
Cazzinga
Apollo
3
5
6
1.2
W
Jing Wei
Cetrakan
Jing Wei
6
2
13
6.25
L
Terra
Mareg 666
Terra
1
6
4
0.5
W
6
3
16
4.67
L
Amaterasu
WeeNaiki
Amaterasu
0
6
6
0.5
L
Danzaburou
volrox
Danzaburou
2
4
5
1.13
L
King Arthur
wolfdotman09
King Arthur
4
6
6
1.17
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,000
Damage
41,745
51,683
Taken
64,609
39,036
Mitigated
48,898
24,239
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,051
9,309
806
3,664
9,916
5,778
4,291
1,706
8,210
0
34,628
W
Sylvanus
 
Sylvanus
6,854
1,237
5,472
3,639
12,111
17,960
327
1,405
10,706
9,376
0
L
Apollo
Cazzinga
Apollo
12,131
5,320
1,053
2,475
11,439
5,262
0
5,952
5,487
0
21,903
W
Jing Wei
Cetrakan
Jing Wei
11,053
7,762
707
4,662
12,495
6,397
600
2,631
9,864
0
22,263
L
Terra
Mareg 666
Terra
8,170
427
2,069
1,517
12,467
7,969
27
5,715
6,752
15,041
0
W
13,009
49
788
1,453
10,209
5,005
1,143
894
9,315
30,735
0
L
Amaterasu
WeeNaiki
Amaterasu
7,426
2,000
1,008
1,351
16,179
18,925
0
9,878
6,301
215
12,204
L
Danzaburou
volrox
Danzaburou
9,082
4,116
781
2,431
11,965
6,865
108
5,726
6,239
0
27,755
L
King Arthur
wolfdotman09
King Arthur
4,936
860
262
441
12,559
9,877
0
5,625
6,934
0
10,361
W
13,033
1,141
1,604
1,444
6,952
3,896
1,226
1,735
5,217
29,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
41,180
136
Minions Killed
120
0
Camps Cleared
0
1,048,117
Distance Traveled
964,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,528
877
35
3
0
223,438
0
W
Sylvanus
9,558
797
2
0
0
180,901
0
L
Apollo
8,544
712
28
2
0
189,894
0
W
Jing Wei
10,180
848
24
2
0
221,057
0
L
Terra
6,993
583
17
1
0
161,770
0
W
Agni
10,263
855
40
3
0
218,645
0
L
Amaterasu
7,338
612
7
1
0
214,454
0
L
Danzaburou
9,134
761
52
4
0
199,137
0
L
King Arthur
9,171
764
16
1
0
199,346
0
W
Nox
10,210
851
35
3
0
204,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role