Player Matchup

Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BruceBambi
Cupid
Level 80
God Stats
4W - 2L
1,470 SR
Queue Stats
14W - 22L
1,378 Elo+
Solo
Horus
Horus
DROBODAN
Horus
Level 59
God Stats
7W - 16L
1,037 SR
Queue Stats
768W - 807L
1,414 Elo+
Solo
Atlas
Atlas
TheDeadlyLife
Atlas
Level 68
God Stats
4W - 0L
1,855 SR
Queue Stats
24W - 28L
1,436 Elo+
Solo
Loki
Loki
éogankas
Loki
Level 134
God Stats
1W - 0L
1,871 SR
Queue Stats
5W - 3L
1,604 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,466 Elo+

VS

Team Averages
Level 104
1,483 SR
1,513 Elo+
Ne Zha
Ne Zha
XxR0XYQB3CxX
Ne Zha
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 24L
1,404 Elo+
Solo
Cerberus
Cerberus
androidiranorg
Cerberus
Level 81
God Stats
168W - 175L
1,491 SR
Queue Stats
200W - 227L
1,442 Elo+
Solo
Bacchus
Bacchus
juyagangbeishou
Bacchus
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 24L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mancaregatita
Tsukuyomi
Level 87
God Stats
4W - 7L
1,389 SR
Queue Stats
255W - 264L
1,399 Elo+
Solo
Nox
Nox
thunderburhop
Nox
Level 146
God Stats
65W - 36L
1,535 SR
Queue Stats
1,442W - 564L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 1 / 8
7,798
1,300
2,536
2,917
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
13
3 / 0 / 10
7,883
1,314
7,106
5,289
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
DROBODAN
Horus
12
0 / 1 / 4
6,457
1,076
911
8,274
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

14
1 / 1 / 12
8,695
1,449
7,888
8,272
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
7 / 1 / 4
8,590
1,432
8,433
5,913
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

363

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 7 / 1
6,993
1,166
4,369
12,179
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
10
0 / 0 / 0
4,545
758
0
0
0
12
0 / 1 / 3
6,856
1,143
5,370
4,005
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
mancaregatita
Tsukuyomi
12
1 / 5 / 2
6,983
1,164
11,016
9,886
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 2
7,695
1,283
7,718
4,422
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
15
Kills
4
4
Deaths
15
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
8
8
W
Cupid
3
0
10
8
W
Horus
DROBODAN
Horus
0
1
4
2
W
1
1
12
7
L
Ne Zha
1
7
1
0.21
L
Cerberus
0
0
0
0
L
0
1
3
1.5
L
Tsukuyomi
mancaregatita
Tsukuyomi
1
5
2
0.4
L
2
2
2
1.5
W
Loki
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
28,473
30,665
Taken
30,492
24,700
Mitigated
16,094
7,213
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,536
458
0
22
2,917
1,352
0
909
1,996
11,725
0
W
Cupid
7,106
4,370
620
1,262
5,289
2,142
0
1,564
3,643
0
16,711
W
Horus
DROBODAN
Horus
911
368
1,820
1,585
8,274
9,912
0
3,259
4,846
0
3,404
W
7,888
3,206
0
1,285
8,272
8,784
0
3,372
4,732
21,906
0
L
Ne Zha
4,369
2,364
0
898
12,179
5,119
0
4,411
7,723
0
13,388
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
5,370
168
0
432
4,005
4,405
0
1,100
2,831
12,044
0
L
Tsukuyomi
mancaregatita
Tsukuyomi
11,016
2,738
0
190
9,886
4,569
0
3,664
6,180
0
27,342
L
7,718
995
0
248
4,422
2,001
0
1,249
3,131
18,664
0
W
Loki
8,433
2,133
0
619
5,913
2,510
0
3,377
2,360
0
22,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
33,072
125
Minions Killed
106
6
Camps Cleared
3
616,272
Distance Traveled
504,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,798
1,300
26
4
2
120,065
0
W
Cupid
7,883
1,314
38
6
2
120,427
0
W
Horus
6,457
1,076
1
0
0
118,650
0
W
Atlas
8,695
1,449
22
4
0
123,243
0
L
Ne Zha
6,993
1,166
28
5
2
103,464
0
L
Cerberus
4,545
758
0
0
0
0
0
L
Bacchus
6,856
1,143
22
4
0
144,178
0
L
Tsukuyomi
6,983
1,164
25
4
0
128,081
0
L
Nox
7,695
1,283
31
5
1
128,998
0
W
Loki
8,590
1,432
38
6
2
133,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role