Player Matchup

Amaterasu
Amaterasu
Goldem96-_-
Amaterasu
Level 26
God Stats
1W - 1L
1,305 SR
Queue Stats
77W - 78L
1,064 Elo+
Party 2
Hera
Hera
TGM_DrkWoLf88
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 134L
1,315 Elo+
Party 2
Mercury
Mercury
vSxrgiioo
Mercury
Level 57
God Stats
2W - 0L
1,817 SR
Queue Stats
61W - 46L
1,421 Elo+
Party 2
Team Averages
Level 37
1,541 SR
1,267 Elo+

VS

Team Averages
Level 49
1,441 SR
1,266 Elo+
Ymir
Ymir
DigitalyfyVN
Ymir
Level 23
God Stats
2W - 2L
1,502 SR
Queue Stats
30W - 42L
1,306 Elo+
Party 1
Bastet
Bastet
LONS_BBC
Bastet
Level 89
God Stats
2W - 6L
1,322 SR
Queue Stats
81W - 88L
1,321 Elo+
Party 1
Skadi
Skadi
Speckbeats
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Goldem96-_-
Amaterasu
16
4 / 2 / 10
10,637
818
7,562
13,332
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 8
10,052
773
12,069
7,739
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
vSxrgiioo
Mercury
16
7 / 2 / 7
10,899
838
14,046
12,820
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,524
733
6,003
14,133
14,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
LONS_BBC
Bastet
13
3 / 3 / 1
8,965
690
8,569
10,769
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
12
0 / 8 / 4
8,433
649
8,353
14,818
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
6
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Amaterasu
Goldem96-_-
Amaterasu
4
2
10
4.5
L
Bastet
LONS_BBC
Bastet
3
3
1
1.17
L
Skadi
0
8
4
0.25
W
3
2
8
3.5
W
Mercury
vSxrgiioo
Mercury
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
22,925
33,891
Taken
39,720
20,706
Mitigated
24,734
7,775
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,003
1,637
1,528
1,284
14,133
14,618
156
4,721
9,126
16,030
0
W
Amaterasu
Goldem96-_-
Amaterasu
7,562
2,976
0
3,894
13,332
11,682
1,152
2,797
10,535
0
29,407
L
Bastet
LONS_BBC
Bastet
8,569
2,065
0
1,575
10,769
4,104
0
3,404
7,180
0
36,220
L
Skadi
8,353
3,256
28
114
14,818
6,012
400
4,018
10,435
0
36,986
W
12,069
2,591
118
2,330
7,739
2,913
663
1,325
6,414
46,253
0
W
Mercury
vSxrgiioo
Mercury
14,046
8,214
34
1,399
12,820
6,111
1,410
2,206
10,614
0
65,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
26,922
198
Minions Killed
117
0
Camps Cleared
0
826,010
Distance Traveled
699,549
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,524
733
23
2
0
240,052
0
W
Amaterasu
10,637
818
43
3
0
275,022
2
L
Bastet
8,965
690
46
4
0
263,104
7
L
Skadi
8,433
649
48
4
0
196,393
0
W
Hera
10,052
773
83
6
0
260,480
4
W
Mercury
10,899
838
72
6
0
290,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role