Player Matchup

Nemesis
Nemesis
Qttttclatz
Nemesis
Level 59
God Stats
1W - 2L
1,503 SR
Queue Stats
83W - 88L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Sr_trolleador999
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,183 Elo+
Party 1
Osiris
Osiris
camapicho
Osiris
Level 38
God Stats
0W - 4L
1,272 SR
Queue Stats
3W - 14L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
palomoMiguelpc
Kukulkan
Level 26
God Stats
1W - 9L
1,147 SR
Queue Stats
1W - 13L
1,052 Elo+
Party 1
Ishtar
Ishtar
pepitina33
Ishtar
Level 63
God Stats
0W - 1L
1,533 SR
Queue Stats
4W - 17L
1,207 Elo+
Party 1
Team Averages
Level 49
1,391 SR
1,222 Elo+

VS

Team Averages
Level 67
1,410 SR
1,419 Elo+
Surtr
Surtr
Davisbomber2002
Surtr
Level 48
God Stats
8W - 5L
1,513 SR
Queue Stats
23W - 26L
1,428 Elo+
Solo
Anubis
Anubis
Freddyman27
Anubis
Level 65
God Stats
4W - 4L
1,316 SR
Queue Stats
294W - 356L
1,486 Elo+
Solo
Hachiman
Hachiman
Sgkpro13
Hachiman
Level 88
God Stats
9W - 10L
1,286 SR
Queue Stats
198W - 186L
1,401 Elo+
Solo
Arachne
Arachne
juulien2106
Arachne
Level 79
God Stats
22W - 11L
1,432 SR
Queue Stats
253W - 270L
1,467 Elo+
Solo
Sobek
Sobek
oTHORINo
Sobek
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 153L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Qttttclatz
Nemesis
1
0 / 0 / 0
2,713
452
0
485
96
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,712
619
1,774
4,325
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
camapicho
Osiris
6
1 / 3 / 0
3,796
633
2,665
5,064
2,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
7
0 / 1 / 0
3,548
591
709
2,826
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
pepitina33
Ishtar
4
0 / 1 / 0
3,080
513
1,367
2,763
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,549
758
3,215
4,147
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
8
1 / 0 / 0
4,476
746
1,318
2,370
1,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Sgkpro13
Hachiman
6
1 / 0 / 0
4,031
672
2,261
3,805
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
juulien2106
Arachne
5
0 / 1 / 0
3,543
591
0
4,500
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
oTHORINo
Sobek
5
0 / 0 / 1
3,824
637
1,942
4,373
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
6
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Anubis
1
0
0
1
L
Nemesis
Qttttclatz
Nemesis
0
0
0
0
W
Hachiman
Sgkpro13
Hachiman
1
0
0
1
L
0
1
0
0
L
Osiris
camapicho
Osiris
1
3
0
0.33
W
Arachne
juulien2106
Arachne
0
1
0
0
W
Sobek
oTHORINo
Sobek
0
0
1
0.5
L
Kukulkan
0
1
0
0
L
Ishtar
pepitina33
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,515
Damage
8,736
15,463
Taken
19,195
6,253
Mitigated
8,254
3,525
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,215
1,495
0
697
4,147
1,767
0
0
4,147
272
23,595
W
Anubis
1,318
50
0
1,604
2,370
1,025
0
709
1,661
29,867
0
L
Nemesis
Qttttclatz
Nemesis
0
0
0
207
485
96
0
0
485
0
1,255
W
Hachiman
Sgkpro13
Hachiman
2,261
1,626
0
2,216
3,805
1,061
0
721
3,084
0
21,510
L
1,774
547
366
274
4,325
1,741
0
1,546
2,779
13,192
0
L
Osiris
camapicho
Osiris
2,665
999
0
1,201
5,064
2,941
0
92
4,972
0
16,640
W
Arachne
juulien2106
Arachne
0
0
0
1,054
4,500
1,347
0
0
4,500
0
19,282
W
Sobek
oTHORINo
Sobek
1,942
585
70
1,640
4,373
3,054
0
1,053
3,320
8,638
0
L
Kukulkan
709
0
0
810
2,826
687
0
1,318
1,508
17,847
0
L
Ishtar
pepitina33
Ishtar
1,367
711
0
667
2,763
788
0
396
2,367
0
9,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,849
Gold Earned
20,423
99
Minions Killed
178
0
Camps Cleared
0
466,697
Distance Traveled
607,384
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,549
758
31
5
0
112,459
0
W
Anubis
4,476
746
55
9
0
116,420
0
L
Nemesis
2,713
452
2
0
0
22,518
0
W
Hachiman
4,031
672
44
7
0
104,131
0
L
Cthulhu
3,712
619
16
3
0
126,594
2
L
Osiris
3,796
633
29
5
0
127,969
1
W
Arachne
3,543
591
37
6
0
138,629
0
W
Sobek
3,824
637
11
2
0
135,745
0
L
Kukulkan
3,548
591
27
5
0
111,512
1
L
Ishtar
3,080
513
25
4
0
78,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role