Player Matchup

Zhong Kui
Zhong Kui
HerSwordsMan
Zhong Kui
Level 127
God Stats
85W - 69L
1,635 SR
Queue Stats
234W - 241L
1,565 Elo+
Party 1
Ra
Ra
Hrsxg
Ra
Level 62
God Stats
35W - 25L
1,576 SR
Queue Stats
55W - 52L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Mad-EyeJack
Cthulhu
Level 106
God Stats
4W - 2L
1,711 SR
Queue Stats
121W - 135L
1,550 Elo+
Solo
Guan Yu
Guan Yu
kangensui77
Guan Yu
Level 49
God Stats
463W - 462L
1,510 SR
Queue Stats
493W - 502L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
kirio4_
Ratatoskr
Level 80
God Stats
56W - 56L
1,504 SR
Queue Stats
287W - 265L
1,513 Elo+
Solo
Team Averages
Level 85
1,587 SR
1,520 Elo+

VS

Team Averages
Level 105
1,451 SR
1,494 Elo+
Ravana
Ravana
BIORKSEN
Ravana
Level 197
God Stats
1W - 3L
1,506 SR
Queue Stats
957W - 971L
1,521 Elo+
Solo
Merlin
Merlin
Carl-z-Twitchy
Merlin
Level 43
God Stats
43W - 53L
1,443 SR
Queue Stats
486W - 492L
1,449 Elo+
Solo
The Morrigan
The Morrigan
CountlessDoVeR
The Morrigan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Fear Dyl
Danzaburou
Level 144
God Stats
6W - 6L
1,426 SR
Queue Stats
119W - 112L
1,456 Elo+
Solo
Chaac
Chaac
monster00411
Chaac
Level 42
God Stats
10W - 14L
1,383 SR
Queue Stats
234W - 267L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HerSwordsMan
Zhong Kui
17
9 / 2 / 7
12,697
1,270
20,857
10,964
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
17
2 / 1 / 12
11,066
1,107
10,634
5,322
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mad-EyeJack
Cthulhu
16
4 / 1 / 10
10,624
1,062
12,365
17,819
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
kangensui77
Guan Yu
16
0 / 1 / 11
9,899
990
4,802
12,895
14,490
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
kirio4_
Ratatoskr
16
2 / 3 / 7
10,310
1,031
11,002
9,894
4,037
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIORKSEN
Ravana
15
1 / 2 / 3
9,625
963
5,525
9,679
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 6
10,797
1,080
16,546
17,400
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
CountlessDoVeR
The Morrigan
15
1 / 2 / 5
9,821
982
10,904
9,021
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Fear Dyl
Danzaburou
15
3 / 9 / 4
10,577
1,058
12,603
17,198
6,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 6
9,586
959
6,071
8,066
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
17
Kills
8
8
Deaths
17
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
BIORKSEN
Ravana
1
2
3
1.25
L
2
2
6
2.5
L
The Morrigan
CountlessDoVeR
The Morrigan
1
2
5
1.75
L
Danzaburou
Fear Dyl
Danzaburou
3
9
4
0.56
W
Zhong Kui
HerSwordsMan
Zhong Kui
9
2
7
6.25
W
Ra
2
1
12
8
W
Cthulhu
Mad-EyeJack
Cthulhu
4
1
10
9
W
Guan Yu
kangensui77
Guan Yu
0
1
11
5.5
W
Ratatoskr
kirio4_
Ratatoskr
2
3
7
1.83
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,660
Damage
51,649
56,894
Taken
61,364
48,863
Mitigated
26,219
12,884
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BIORKSEN
Ravana
5,525
744
0
152
9,679
4,309
0
6,528
2,733
0
10,249
L
16,546
553
0
772
17,400
6,857
0
11,172
5,582
45,370
0
L
The Morrigan
CountlessDoVeR
The Morrigan
10,904
535
0
0
9,021
4,287
0
5,929
2,710
21,660
745
L
Danzaburou
Fear Dyl
Danzaburou
12,603
7,852
0
1,302
17,198
6,442
0
12,148
4,435
0
36,626
W
Zhong Kui
HerSwordsMan
Zhong Kui
20,857
3,078
0
1,447
10,964
8,828
0
3,832
6,817
51,808
0
W
Ra
10,634
247
3,098
654
5,322
2,480
0
2,497
2,596
41,078
0
W
Cthulhu
Mad-EyeJack
Cthulhu
12,365
480
674
2,995
17,819
19,028
0
9,160
8,411
30,265
1,465
W
Guan Yu
kangensui77
Guan Yu
4,802
215
1,971
2,045
12,895
14,490
0
5,672
6,679
207
10,311
W
Ratatoskr
kirio4_
Ratatoskr
11,002
1,015
0
0
9,894
4,037
0
4,062
5,619
0
19,888
L
6,071
713
0
979
8,066
4,324
0
4,257
3,513
0
15,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
50,406
217
Minions Killed
180
7
Camps Cleared
8
1,069,740
Distance Traveled
902,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,625
963
11
1
4
220,449
0
L
Merlin
10,797
1,080
68
7
3
195,103
0
L
The Morrigan
9,821
982
26
3
1
193,721
0
L
Danzaburou
10,577
1,058
55
6
0
166,530
0
W
Zhong Kui
12,697
1,270
79
8
3
200,772
0
W
Ra
11,066
1,107
77
8
2
213,385
0
W
Cthulhu
10,624
1,062
29
3
0
199,942
0
W
Guan Yu
9,899
990
10
1
1
240,285
0
W
Ratatoskr
10,310
1,031
22
2
1
215,356
0
L
Chaac
9,586
959
20
2
0
126,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role