Player Matchup

Ishtar
Ishtar
GAM3NRAY512
Ishtar
Level 176
God Stats
19W - 13L
1,511 SR
Queue Stats
306W - 293L
1,539 Elo+
Solo
Nu Wa
Nu Wa
MissLititz
Nu Wa
Level 145
God Stats
58W - 60L
1,481 SR
Queue Stats
2,279W - 2,285L
1,611 Elo+
Solo
Ra
Ra
The Sk00n D
Ra
Level 64
God Stats
16W - 26L
1,553 SR
Queue Stats
19W - 43L
1,349 Elo+
Solo
Mercury
Mercury
ryutheocean
Mercury
Level 55
God Stats
32W - 32L
1,543 SR
Queue Stats
37W - 53L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
ssjshino
Cthulhu
Level 24
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 13L
1,526 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,494 Elo+

VS

Team Averages
Level 99
1,496 SR
1,465 Elo+
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CreedSk1ller
Chaac
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 31L
1,437 Elo+
Solo
Aphrodite
Aphrodite
TheJoker1624
Aphrodite
Level 194
God Stats
5W - 4L
1,482 SR
Queue Stats
62W - 55L
1,529 Elo+
Solo
Nu Wa
Nu Wa
XDdarkfaded
Nu Wa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 251L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
c00k12345
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 2 / 1
9,084
1,136
10,456
18,777
7,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
13
1 / 3 / 2
8,480
1,060
17,605
13,574
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 1
7,493
937
0
1,147
378
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ryutheocean
Mercury
13
0 / 3 / 1
7,878
985
6,602
9,594
3,440
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ssjshino
Cthulhu
13
0 / 2 / 1
7,869
984
3,835
9,841
7,243
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

210

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 2 / 6
8,207
1,026
10,416
9,840
4,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 0 / 8
9,050
1,131
10,054
11,539
13,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
TheJoker1624
Aphrodite
14
3 / 0 / 5
9,304
1,163
10,859
9,029
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 0 / 6
9,421
1,178
11,035
4,159
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
c00k12345
Baron Samedi
14
1 / 1 / 6
8,749
1,094
7,952
8,800
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
10
10
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
6
1.5
W
2
0
8
6
L
Ishtar
2
2
1
1.25
L
Nu Wa
1
3
2
0.67
L
0
0
1
0.5
W
Aphrodite
TheJoker1624
Aphrodite
3
0
5
5.5
W
4
0
6
7
W
Baron Samedi
c00k12345
Baron Samedi
1
1
6
4
L
Mercury
ryutheocean
Mercury
0
3
1
0.17
L
Cthulhu
ssjshino
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
50,316
52,933
Taken
43,367
23,824
Mitigated
26,750
4,756
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,416
4,896
0
250
9,840
4,145
0
4,007
5,796
0
25,423
W
10,054
2,386
0
3,384
11,539
13,088
0
5,686
5,633
340
23,171
L
Ishtar
10,456
6,223
0
2,812
18,777
7,603
0
10,768
8,009
0
44,489
L
Nu Wa
17,605
6,797
0
84
13,574
5,160
0
7,377
6,197
35,411
0
L
0
0
0
0
1,147
378
0
1,147
0
0
0
W
Aphrodite
TheJoker1624
Aphrodite
10,859
1,020
5,551
5,936
9,029
4,145
0
4,531
4,359
34,533
0
W
11,035
3,393
0
513
4,159
1,660
0
1,826
2,310
28,834
0
W
Baron Samedi
c00k12345
Baron Samedi
7,952
276
943
1,965
8,800
3,712
0
4,957
3,829
26,133
0
L
Mercury
ryutheocean
Mercury
6,602
3,401
0
769
9,594
3,440
0
4,998
4,596
0
13,252
L
Cthulhu
ssjshino
Cthulhu
3,835
452
0
1,091
9,841
7,243
0
5,846
3,995
9,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
44,731
135
Minions Killed
206
5
Camps Cleared
7
595,033
Distance Traveled
860,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,207
1,026
31
4
1
162,887
0
W
Chaac
9,050
1,131
21
3
1
195,784
0
L
Ishtar
9,084
1,136
75
9
2
139,891
0
L
Nu Wa
8,480
1,060
43
5
1
146,309
0
L
Ra
7,493
937
0
0
0
28,978
1
W
Aphrodite
9,304
1,163
65
8
1
178,548
0
W
Nu Wa
9,421
1,178
42
5
3
162,934
0
W
Baron Samedi
8,749
1,094
47
6
1
160,130
0
L
Mercury
7,878
985
13
2
1
172,059
0
L
Cthulhu
7,869
984
4
1
1
107,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role