Player Matchup

Da Ji
Da Ji
Michelaser
Da Ji
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 132L
1,268 Elo+
Solo
Arachne
Arachne
Mursulain
Arachne
Level 125
God Stats
2W - 1L
1,634 SR
Queue Stats
6W - 9L
1,381 Elo+
Solo
Serqet
Serqet
Theilea
Serqet
Level 67
God Stats
7W - 6L
1,776 SR
Queue Stats
24W - 26L
1,432 Elo+
Solo
Team Averages
Level 87
1,636 SR
1,360 Elo+

VS

Team Averages
Level 84
1,457 SR
1,323 Elo+
Rama
Rama
SevenUpdnL
Rama
Level 72
God Stats
7W - 10L
1,583 SR
Queue Stats
401W - 426L
1,345 Elo+
Solo
Bellona
Bellona
Taschken
Bellona
Level 103
God Stats
58W - 52L
1,477 SR
Queue Stats
59W - 54L
1,418 Elo+
Solo
Ra
Ra
apotopolus
Ra
Level 77
God Stats
2W - 5L
1,309 SR
Queue Stats
187W - 218L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 0 / 1
7,607
761
7,106
6,832
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Mursulain
Arachne
11
0 / 0 / 3
6,595
660
3,270
4,541
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Theilea
Serqet
11
2 / 0 / 2
7,024
702
4,694
5,384
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,714
571
1,614
4,057
1,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Taschken
Bellona
10
0 / 2 / 0
6,505
651
3,788
13,319
10,774
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 1 / 0
5,820
582
955
1,673
437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
2
0
1
2.5
W
Arachne
Mursulain
Arachne
0
0
3
1.5
L
0
1
0
0
L
Bellona
Taschken
Bellona
0
2
0
0
W
Serqet
Theilea
Serqet
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,070
Damage
6,357
16,757
Taken
19,049
7,868
Mitigated
12,366
5,025
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,106
1,300
0
1,370
6,832
3,143
46
125
6,707
0
31,847
W
Arachne
Mursulain
Arachne
3,270
2,569
0
2,740
4,541
2,305
531
224
4,317
0
19,285
L
1,614
1,175
0
1,161
4,057
1,155
47
24
4,033
0
7,042
L
Bellona
Taschken
Bellona
3,788
891
466
1,815
13,319
10,774
0
32
13,094
0
24,010
W
Serqet
Theilea
Serqet
4,694
2,082
0
915
5,384
2,420
881
575
4,766
0
17,328
L
955
71
0
326
1,673
437
0
9
1,664
13,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,226
Gold Earned
18,039
108
Minions Killed
80
0
Camps Cleared
0
573,084
Distance Traveled
321,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,607
761
52
5
0
181,719
0
W
Arachne
6,595
660
30
3
0
198,839
0
L
Rama
5,714
571
19
2
0
85,763
0
L
Bellona
6,505
651
36
4
0
157,991
0
W
Serqet
7,024
702
26
3
0
192,526
0
L
Ra
5,820
582
25
3
0
77,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role