Player Matchup

Baron Samedi
Baron Samedi
DSinfinity429
Baron Samedi
Level 178
God Stats
2W - 2L
1,419 SR
Queue Stats
308W - 377L
1,474 Elo+
Party 1
Skadi
Skadi
GOZILLAFN
Skadi
Level 86
God Stats
3W - 3L
1,538 SR
Queue Stats
24W - 29L
1,484 Elo+
Party 1
Athena
Athena
Kuanoo
Athena
Level 205
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 163L
1,512 Elo+
Party 1
Hercules
Hercules
Porky03
Hercules
Level 158
God Stats
6W - 7L
1,676 SR
Queue Stats
122W - 145L
1,473 Elo+
Party 1
Susano
Susano
andreshole
Susano
Level 137
God Stats
3W - 13L
1,454 SR
Queue Stats
204W - 264L
1,465 Elo+
Party 1
Team Averages
Level 153
1,517 SR
1,481 Elo+

VS

Team Averages
Level 88
1,408 SR
1,450 Elo+
Agni
Agni
Baeshful
Agni
Level 77
God Stats
2W - 4L
1,518 SR
Queue Stats
79W - 82L
1,431 Elo+
Party 2
Kali
Kali
Leoyescribo
Kali
Level 125
God Stats
2W - 3L
1,305 SR
Queue Stats
312W - 303L
1,484 Elo+
Solo
Hachiman
Hachiman
Proscific
Hachiman
Level 68
God Stats
7W - 7L
1,432 SR
Queue Stats
465W - 419L
1,581 Elo+
Solo
Anubis
Anubis
Purgador
Anubis
Level 146
God Stats
0W - 2L
1,284 SR
Queue Stats
85W - 110L
1,377 Elo+
Solo
Khepri
Khepri
YokuV
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSinfinity429
Baron Samedi
18
9 / 0 / 9
12,823
675
19,571
11,146
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
GOZILLAFN
Skadi
16
11 / 0 / 12
12,148
639
25,657
16,171
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Kuanoo
Athena
14
4 / 2 / 23
11,452
603
7,312
32,599
28,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Porky03
Hercules
16
4 / 1 / 18
11,497
605
11,944
17,848
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
andreshole
Susano
18
14 / 0 / 15
12,993
684
18,359
15,700
8,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 8 / 0
7,159
377
4,927
16,453
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 10 / 1
7,125
375
7,993
22,687
10,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Proscific
Hachiman
13
1 / 7 / 1
7,920
417
16,223
21,447
8,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Purgador
Anubis
10
0 / 8 / 1
7,000
368
3,729
13,960
8,214
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
YokuV
Khepri
11
1 / 10 / 1
7,536
397
4,851
24,464
21,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
7
42
Kills
3
3
Deaths
43
77
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
0
8
0
0
W
Baron Samedi
DSinfinity429
Baron Samedi
9
0
9
13.5
W
Skadi
GOZILLAFN
Skadi
11
0
12
17
W
Athena
Kuanoo
Athena
4
2
23
7.75
L
1
10
1
0.15
W
Hercules
Porky03
Hercules
4
1
18
13
L
Hachiman
Proscific
Hachiman
1
7
1
0.21
L
Anubis
Purgador
Anubis
0
8
1
0.06
L
Khepri
YokuV
Khepri
1
10
1
0.15
W
Susano
andreshole
Susano
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,843
Damage
37,723
93,464
Taken
99,011
62,251
Mitigated
56,170
35,906
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,927
357
52
946
16,453
6,851
0
6,965
9,334
44,536
0
W
Baron Samedi
DSinfinity429
Baron Samedi
19,571
956
3,097
5,627
11,146
6,774
3,983
3,051
8,095
109,396
0
W
Skadi
GOZILLAFN
Skadi
25,657
17,476
0
7,213
16,171
7,259
6,010
3,503
12,525
0
113,452
W
Athena
Kuanoo
Athena
7,312
2,705
3,000
7,396
32,599
28,848
1,053
4,394
25,040
29,086
0
L
7,993
4,219
0
2,316
22,687
10,382
0
3,728
18,715
0
43,477
W
Hercules
Porky03
Hercules
11,944
1,414
0
6,502
17,848
11,309
2,608
5,159
9,377
0
67,222
L
Hachiman
Proscific
Hachiman
16,223
9,775
0
2,527
21,447
8,926
0
6,254
15,095
0
76,619
L
Anubis
Purgador
Anubis
3,729
763
0
2,239
13,960
8,214
0
1,935
11,603
38,742
0
L
Khepri
YokuV
Khepri
4,851
1,506
1,917
2,403
24,464
21,797
0
8,001
16,409
19,729
0
W
Susano
andreshole
Susano
18,359
2,947
0
3,071
15,700
8,061
3,553
1,155
14,116
0
124,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,913
Gold Earned
36,740
584
Minions Killed
342
0
Camps Cleared
0
2,004,730
Distance Traveled
1,437,467
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,159
377
67
4
0
309,621
0
W
Baron Samedi
12,823
675
176
9
0
354,150
10
W
Skadi
12,148
639
125
7
0
376,821
0
W
Athena
11,452
603
25
1
0
436,521
3
L
Kali
7,125
375
72
4
0
299,283
0
W
Hercules
11,497
605
97
5
0
382,625
0
L
Hachiman
7,920
417
115
6
0
332,222
1
L
Anubis
7,000
368
65
3
0
168,476
4
L
Khepri
7,536
397
23
1
0
327,865
0
W
Susano
12,993
684
161
8
0
454,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role