Player Matchup

Poseidon
Poseidon
Borrex18
Poseidon
Level 153
God Stats
3W - 4L
1,249 SR
Queue Stats
86W - 92L
1,519 Elo+
Party 3
Bacchus
Bacchus
Davaiin
Bacchus
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
371W - 378L
1,505 Elo+
Solo
Shiva
Shiva
Horusgebel
Shiva
Level 170
God Stats
3W - 1L
1,656 SR
Queue Stats
80W - 76L
1,586 Elo+
Party 3
Freya
Freya
NeverBack11
Freya
Level 121
God Stats
2W - 2L
1,382 SR
Queue Stats
15W - 20L
1,438 Elo+
Party 3
Thor
Thor
jessdant
Thor
Level 256
God Stats
5W - 4L
1,541 SR
Queue Stats
572W - 577L
1,511 Elo+
Party 3
Team Averages
Level 154
1,466 SR
1,512 Elo+

VS

Team Averages
Level 130
1,445 SR
1,493 Elo+
Ganesha
Ganesha
AHandlessBot
Ganesha
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
287W - 234L
1,537 Elo+
Party 1
Hercules
Hercules
Aparitions
Hercules
Level 170
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 97L
1,393 Elo+
Party 2
Neith
Neith
SCPNo31
Neith
Level 49
God Stats
0W - 1L
1,466 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Shiva
Shiva
abadeanda23
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,518 Elo+
Party 1
Nox
Nox
cuIminate
Nox
Level 156
God Stats
4W - 6L
1,260 SR
Queue Stats
204W - 191L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Borrex18
Poseidon
12
3 / 4 / 2
7,230
1,033
5,192
7,961
2,931
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Davaiin
Bacchus
12
0 / 3 / 8
6,848
978
5,806
10,286
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
13
6 / 4 / 5
8,093
1,156
6,452
9,353
7,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 8
6,926
989
4,565
7,423
3,427
Thor
12
1 / 3 / 8
6,880
983
5,921
6,868
4,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AHandlessBot
Ganesha
1
0 / 0 / 0
1,812
259
0
0
0
Hercules
Aparitions
Hercules
13
2 / 3 / 8
7,151
1,022
9,021
8,305
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
SCPNo31
Neith
13
5 / 2 / 7
7,154
1,022
9,442
7,192
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 4 / 8
6,138
877
4,675
9,413
9,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 10
7,176
1,025
8,429
6,028
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
12
Kills
13
16
Deaths
12
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AHandlessBot
Ganesha
0
0
0
0
L
Hercules
Aparitions
Hercules
2
3
8
2
W
Poseidon
Borrex18
Poseidon
3
4
2
1
W
Bacchus
Davaiin
Bacchus
0
3
8
1.33
W
Shiva
6
4
5
2.13
W
2
2
8
3
L
Neith
SCPNo31
Neith
5
2
7
4.25
L
2
4
8
1.5
L
4
3
10
3
W
Thor
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
31,567
41,891
Taken
30,938
28,547
Mitigated
23,451
10,452
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AHandlessBot
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Aparitions
Hercules
9,021
1,830
0
1,538
8,305
7,647
0
4,576
3,632
5,546
12,984
W
Poseidon
Borrex18
Poseidon
5,192
748
1,023
1,963
7,961
2,931
450
2,181
5,657
14,521
0
W
Bacchus
Davaiin
Bacchus
5,806
624
91
1,574
10,286
10,688
27
1,899
8,184
9,020
0
W
Shiva
6,452
1,173
697
1,184
9,353
7,091
95
2,807
6,412
1,719
12,744
W
4,565
1,470
339
2,748
7,423
3,427
569
1,583
5,654
7,727
0
L
Neith
SCPNo31
Neith
9,442
2,559
210
1,513
7,192
3,263
0
3,816
3,339
0
14,448
L
4,675
717
366
1,786
9,413
9,725
0
4,678
4,641
0
7,005
L
8,429
1,005
636
1,133
6,028
2,816
0
3,096
2,926
13,103
0
W
Thor
5,921
247
86
747
6,868
4,410
240
1,836
4,991
0
10,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
29,431
67
Minions Killed
53
0
Camps Cleared
0
714,834
Distance Traveled
546,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
1,812
259
0
0
0
0
0
L
Hercules
7,151
1,022
23
3
0
113,078
0
W
Poseidon
7,230
1,033
25
4
0
135,207
0
W
Bacchus
6,848
978
4
1
0
160,502
0
W
Shiva
8,093
1,156
17
2
0
133,162
0
W
Freya
6,926
989
10
1
0
150,714
0
L
Neith
7,154
1,022
13
2
0
150,701
0
L
Shiva
6,138
877
1
0
0
139,656
0
L
Nox
7,176
1,025
16
2
0
142,811
0
W
Thor
6,880
983
11
2
0
135,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role