Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
GeometricVenom
Vulcan
Level 119
God Stats
2W - 0L
1,711 SR
Queue Stats
421W - 413L
1,450 Elo+
Party 1
Persephone
Persephone
RKellyOnAMouse
Persephone
Level 153
God Stats
4W - 2L
1,506 SR
Queue Stats
837W - 791L
1,537 Elo+
Solo
Nu Wa
Nu Wa
stangbrandon02
Nu Wa
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 77L
1,542 Elo+
Party 1
Cerberus
Cerberus
tyty4820
Cerberus
Level 125
God Stats
4W - 1L
1,715 SR
Queue Stats
309W - 317L
1,506 Elo+
Party 1
Team Averages
Level 139
1,587 SR
1,507 Elo+

VS

Team Averages
Level 127
1,556 SR
1,580 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BackhandMovie66
Awilix
Level 148
God Stats
1W - 7L
1,229 SR
Queue Stats
277W - 270L
1,550 Elo+
Solo
Hercules
Hercules
BenDrowned911
Hercules
Level 154
God Stats
1W - 2L
1,484 SR
Queue Stats
374W - 371L
1,621 Elo+
Solo
Nu Wa
Nu Wa
CannierTea
Nu Wa
Level 154
God Stats
15W - 5L
2,068 SR
Queue Stats
471W - 341L
1,657 Elo+
Solo
Kuzenbo
Kuzenbo
Dontbemeanplz
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 6
7,751
861
6,462
5,502
2,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 7
7,893
877
8,274
3,527
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Persephone
RKellyOnAMouse
Persephone
16
3 / 0 / 4
8,475
942
11,715
6,041
2,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 9
7,605
845
7,319
5,145
1,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
tyty4820
Cerberus
13
1 / 2 / 7
7,702
856
2,484
10,428
8,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 1
5,567
619
1,799
3,187
1,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 3
6,389
710
4,168
6,660
3,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
BenDrowned911
Hercules
12
1 / 1 / 4
6,640
738
4,332
12,731
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
14
0 / 2 / 4
7,147
794
6,685
6,364
3,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
13
2 / 2 / 3
7,181
798
4,470
9,454
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
10
Kills
5
5
Deaths
10
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
6
3
L
Sol
 
Sol
0
2
1
0.25
L
2
3
3
1.17
L
Hercules
BenDrowned911
Hercules
1
1
4
3
L
Nu Wa
0
2
4
1
L
Kuzenbo
2
2
3
1.75
W
2
0
7
5.5
W
Persephone
RKellyOnAMouse
Persephone
3
0
4
5
W
1
1
9
5.5
W
Cerberus
tyty4820
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
21,454
30,643
Taken
38,396
16,895
Mitigated
38,237
13,674
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,462
2,276
0
1,052
5,502
2,360
1,397
2,434
2,924
0
16,293
L
Sol
 
Sol
1,799
497
63
443
3,187
1,340
0
2,529
658
6,843
0
L
4,168
1,089
2,299
1,113
6,660
3,238
0
5,337
1,323
0
6,996
L
Hercules
BenDrowned911
Hercules
4,332
943
395
8,764
12,731
14,639
0
8,967
3,764
0
9,806
L
Nu Wa
6,685
726
671
1,365
6,364
3,242
0
5,335
1,029
35,600
0
L
Kuzenbo
4,470
1,505
1,156
2,256
9,454
15,778
0
7,624
1,830
9,056
0
W
8,274
3,753
586
60
3,527
1,509
515
2,089
1,330
26,042
0
W
Persephone
RKellyOnAMouse
Persephone
11,715
540
82
3,645
6,041
2,545
486
2,435
3,425
30,727
0
W
7,319
1,759
1,569
1,876
5,145
1,939
1,387
2,164
2,669
21,696
0
W
Cerberus
tyty4820
Cerberus
2,484
0
371
4,433
10,428
8,542
266
3,286
6,859
8,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
32,924
172
Minions Killed
106
0
Camps Cleared
0
956,609
Distance Traveled
741,430
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,751
861
23
3
0
195,656
0
L
Sol
5,567
619
14
2
0
53,543
0
L
Awilix
6,389
710
5
1
0
177,567
0
L
Hercules
6,640
738
9
1
0
190,965
0
L
Nu Wa
7,147
794
65
7
0
149,173
0
L
Kuzenbo
7,181
798
13
1
0
170,182
0
W
Vulcan
7,893
877
51
6
0
197,800
0
W
Persephone
8,475
942
49
5
0
194,975
0
W
Nu Wa
7,605
845
20
2
0
163,893
4
W
Cerberus
7,702
856
29
3
0
204,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role